Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Deantje038_
Loki
Level 142
God Stats
19W - 13L
1,631 SR
Queue Stats
687W - 677L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
LarsvdKaya
Hun Batz
Level 121
God Stats
1W - 0L
1,775 SR
Queue Stats
341W - 335L
1,523 Elo+
Party 2
Fenrir
Fenrir
RiZze-HuEy
Fenrir
Level 127
God Stats
4W - 6L
1,398 SR
Queue Stats
233W - 185L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
T0N0N0H
Xbalanque
Level 122
God Stats
7W - 3L
1,561 SR
Queue Stats
481W - 458L
1,556 Elo+
Party 1
Team Averages
Level 130
1,573 SR
1,524 Elo+

VS

Team Averages
Level 97
1,495 SR
1,448 Elo+
Atlas
Atlas
BAU3RZOCKT
Atlas
Level 78
God Stats
2W - 4L
1,509 SR
Queue Stats
59W - 104L
1,380 Elo+
Party 3
Chronos
Chronos
Daywalker900084
Chronos
Level 89
God Stats
18W - 25L
1,454 SR
Queue Stats
78W - 117L
1,358 Elo+
Party 3
Zhong Kui
Zhong Kui
LefaTee
Zhong Kui
Level 103
God Stats
51W - 34L
1,587 SR
Queue Stats
385W - 369L
1,594 Elo+
Solo
Ullr
Ullr
Steve17
Ullr
Level 89
God Stats
5W - 7L
1,487 SR
Queue Stats
127W - 166L
1,418 Elo+
Party 3
Fenrir
Fenrir
xTriance_
Fenrir
Level 127
God Stats
18W - 24L
1,441 SR
Queue Stats
1,077W - 1,116L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 4 / 4
7,946
568
5,836
6,245
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 0
9,024
645
5,527
7,209
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
LarsvdKaya
Hun Batz
16
4 / 2 / 3
8,910
636
4,651
8,001
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
RiZze-HuEy
Fenrir
12
1 / 3 / 11
7,409
529
6,334
13,389
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
T0N0N0H
Xbalanque
16
16 / 1 / 2
10,223
730
17,376
9,943
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 5 / 4
6,128
438
2,248
10,650
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 1
7,061
504
5,590
9,270
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
LefaTee
Zhong Kui
13
2 / 3 / 1
7,841
560
6,608
10,988
7,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Steve17
Ullr
11
4 / 7 / 1
7,227
516
4,909
9,388
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xTriance_
Fenrir
12
2 / 6 / 4
7,333
524
6,853
13,020
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
11
11
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
4
4
0.75
L
Atlas
0
5
4
0.4
L
3
5
1
0.7
W
3
1
0
3
W
Hun Batz
LarsvdKaya
Hun Batz
4
2
3
2.75
L
Zhong Kui
LefaTee
Zhong Kui
2
3
1
0.83
W
Fenrir
RiZze-HuEy
Fenrir
1
3
11
2.17
L
Ullr
Steve17
Ullr
4
7
1
0.64
W
Xbalanque
T0N0N0H
Xbalanque
16
1
2
17
L
Fenrir
xTriance_
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
26,208
44,787
Taken
53,316
16,113
Mitigated
20,232
15,610
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,836
157
0
1,093
6,245
2,196
488
4,187
2,058
46,261
0
L
Atlas
2,248
320
1,247
1,940
10,650
4,662
0
168
10,383
13,261
0
L
5,590
1,292
0
958
9,270
3,307
0
286
8,874
21,874
2,623
W
5,527
2,063
0
2,111
7,209
2,464
0
2,510
4,699
0
61,258
W
Hun Batz
LarsvdKaya
Hun Batz
4,651
620
0
2,598
8,001
2,730
0
1,919
6,082
0
59,404
L
Zhong Kui
LefaTee
Zhong Kui
6,608
183
0
5,346
10,988
7,099
792
3,138
7,404
51,975
0
W
Fenrir
RiZze-HuEy
Fenrir
6,334
1,410
138
4,621
13,389
5,553
0
3,788
9,601
0
32,232
L
Ullr
Steve17
Ullr
4,909
1,853
302
855
9,388
1,538
0
230
8,990
0
26,796
W
Xbalanque
T0N0N0H
Xbalanque
17,376
11,550
0
5,049
9,943
3,170
536
1,690
8,253
0
69,052
L
Fenrir
xTriance_
Fenrir
6,853
1,416
0
1,656
13,020
3,626
0
1,418
11,350
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
35,590
506
Minions Killed
311
0
Camps Cleared
0
1,428,484
Distance Traveled
1,287,997
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,946
568
105
8
0
250,946
3
L
Atlas
6,128
438
16
1
0
258,128
1
L
Chronos
7,061
504
47
3
0
256,703
0
W
Loki
9,024
645
123
9
0
301,310
4
W
Hun Batz
8,910
636
129
9
0
318,356
1
L
Zhong Kui
7,841
560
111
8
0
246,523
5
W
Fenrir
7,409
529
45
3
0
289,549
0
L
Ullr
7,227
516
49
4
0
246,618
1
W
Xbalanque
10,223
730
104
7
0
268,323
1
L
Fenrir
7,333
524
88
6
0
280,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role