Player Matchup

Vamana
Vamana
Salamaceras
Vamana
Level 116
God Stats
1W - 1L
1,267 SR
Queue Stats
70W - 52L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tipsy9
Tsukuyomi
Level 156
God Stats
11W - 5L
1,681 SR
Queue Stats
281W - 294L
1,606 Elo+
Solo
Terra
Terra
ZimbaZulu
Terra
Level 159
God Stats
2W - 3L
1,383 SR
Queue Stats
173W - 196L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
pablouskii
Kuzenbo
Level 140
God Stats
4W - 3L
1,469 SR
Queue Stats
120W - 113L
1,565 Elo+
Solo
Fenrir
Fenrir
sixdeepsix
Fenrir
Level 112
God Stats
5W - 1L
1,652 SR
Queue Stats
317W - 266L
1,564 Elo+
Solo
Team Averages
Level 137
1,491 SR
1,571 Elo+

VS

Team Averages
Level 151
1,505 SR
1,543 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BrutalDeathMetal
Chang'e
Level 160
God Stats
8W - 12L
1,503 SR
Queue Stats
798W - 647L
1,509 Elo+
Party 1
Apollo
Apollo
Pascalation
Apollo
Level 159
God Stats
7W - 8L
1,594 SR
Queue Stats
409W - 380L
1,584 Elo+
Solo
Nox
Nox
WardinGandr
Nox
Level 159
God Stats
14W - 19L
1,574 SR
Queue Stats
544W - 465L
1,515 Elo+
Party 1
He Bo
He Bo
d3nyh
He Bo
Level 160
God Stats
2W - 9L
1,352 SR
Queue Stats
330W - 301L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
7 / 1 / 11
10,053
914
11,692
15,984
15,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Tipsy9
Tsukuyomi
14
3 / 6 / 11
9,465
860
11,179
13,051
6,226
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
ZimbaZulu
Terra
17
4 / 1 / 14
10,249
932
12,858
13,698
15,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
pablouskii
Kuzenbo
15
1 / 3 / 17
8,914
810
6,764
15,385
22,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sixdeepsix
Fenrir
14
4 / 4 / 11
8,853
805
8,846
15,028
14,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 2 / 10
8,360
760
8,561
9,432
4,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
3 / 2 / 10
8,647
786
8,286
11,586
9,273
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
16
8 / 4 / 6
9,630
875
19,576
13,172
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 11
8,896
809
5,285
15,847
18,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
d3nyh
He Bo
12
0 / 7 / 10
7,630
694
6,077
10,585
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
61
19
Kills
14
15
Deaths
19
64
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
10
3.5
L
3
2
10
4
L
Apollo
8
4
6
2.75
W
Vamana
7
1
11
12.5
W
Tsukuyomi
Tipsy9
Tsukuyomi
3
6
11
1.42
L
1
4
11
1.63
W
Terra
ZimbaZulu
Terra
4
1
14
11
L
He Bo
d3nyh
He Bo
0
7
10
0.71
W
Kuzenbo
pablouskii
Kuzenbo
1
3
17
3.17
W
Fenrir
sixdeepsix
Fenrir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
47,785
73,146
Taken
60,622
74,045
Mitigated
44,648
38,879
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,561
879
395
2,113
9,432
4,645
371
2,701
6,731
20,558
0
L
8,286
945
6,655
4,723
11,586
9,273
693
4,933
6,653
17,504
0
L
Apollo
19,576
10,258
319
1,759
13,172
6,279
3,392
3,831
9,341
0
30,638
W
Vamana
11,692
3,163
2,703
4,015
15,984
15,113
1,933
5,987
9,997
0
27,957
W
Tsukuyomi
Tipsy9
Tsukuyomi
11,179
3,272
2,146
1,403
13,051
6,226
909
5,795
7,256
0
20,908
L
5,285
528
976
1,763
15,847
18,507
363
4,412
11,435
11,837
0
W
Terra
ZimbaZulu
Terra
12,858
1,114
13,366
6,874
13,698
15,459
791
5,363
8,335
23,991
0
L
He Bo
d3nyh
He Bo
6,077
174
489
1,155
10,585
5,944
563
3,745
6,840
13,767
0
W
Kuzenbo
pablouskii
Kuzenbo
6,764
2,169
1,844
1,177
15,385
22,283
972
4,804
10,581
20,291
0
W
Fenrir
sixdeepsix
Fenrir
8,846
1,927
2,946
2,405
15,028
14,964
523
6,260
8,768
0
15,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
43,163
103
Minions Killed
111
0
Camps Cleared
0
1,081,672
Distance Traveled
950,733
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,360
760
19
2
0
213,668
0
L
Chang'e
8,647
786
25
2
0
192,613
0
L
Apollo
9,630
875
38
3
0
187,453
1
W
Vamana
10,053
914
35
3
0
232,113
0
W
Tsukuyomi
9,465
860
17
2
0
198,831
0
L
Nox
8,896
809
16
1
0
186,119
5
W
Terra
10,249
932
19
2
0
242,936
0
L
He Bo
7,630
694
13
1
0
170,880
0
W
Kuzenbo
8,914
810
20
2
0
200,688
4
W
Fenrir
8,853
805
12
1
0
207,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role