Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Diego_GameRJ
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Achilles
Achilles
GH0UL41D
Achilles
Level 88
God Stats
23W - 18L
1,514 SR
Queue Stats
96W - 110L
1,492 Elo+
Party 1
Chiron
Chiron
TheNightWeaver
Chiron
Level 63
God Stats
4W - 1L
1,698 SR
Queue Stats
76W - 92L
1,499 Elo+
Party 1
Team Averages
Level 64
1,542 SR
1,498 Elo+

VS

Team Averages
Level 90
1,567 SR
1,520 Elo+
Tiamat
Tiamat
DÍLF
Tiamat
Level 144
God Stats
2W - 4L
1,516 SR
Queue Stats
275W - 266L
1,619 Elo+
Party 2
Hachiman
Hachiman
PsychoMagna
Hachiman
Level 88
God Stats
1W - 1L
1,671 SR
Queue Stats
59W - 84L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yess19
Tsukuyomi
Level 18
God Stats
2W - 4L
1,371 SR
Queue Stats
25W - 41L
1,322 Elo+
Party 3
Cthulhu
Cthulhu
bigatomicK
Cthulhu
Level 68
God Stats
57W - 52L
1,672 SR
Queue Stats
279W - 253L
1,637 Elo+
Solo
Horus
Horus
suckatmobas
Horus
Level 133
God Stats
50W - 36L
1,607 SR
Queue Stats
146W - 116L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 4
5,660
1,132
2,271
3,893
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
 
Chronos
10
1 / 0 / 4
5,513
1,103
2,978
1,386
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Diego_GameRJ
Persephone
10
1 / 0 / 2
5,487
1,097
2,583
1,846
697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GH0UL41D
Achilles
10
2 / 0 / 3
5,586
1,117
5,132
2,925
1,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 4
5,351
1,070
2,300
1,016
318
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

409

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DÍLF
Tiamat
10
0 / 1 / 0
5,275
1,055
2,820
3,690
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PsychoMagna
Hachiman
9
0 / 1 / 0
4,707
941
175
1,496
481
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Yess19
Tsukuyomi
9
0 / 2 / 0
4,626
925
361
1,845
607
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cthulhu
bigatomicK
Cthulhu
9
0 / 0 / 0
4,734
947
2,679
3,546
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,546
1,109
2,400
6,460
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
5
Kills
0
0
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
4
2
W
Chronos
 
Chronos
1
0
4
3
W
Persephone
Diego_GameRJ
Persephone
1
0
2
2
L
Tiamat
DÍLF
Tiamat
0
1
0
0
W
Achilles
GH0UL41D
Achilles
2
0
3
3.5
L
Hachiman
PsychoMagna
Hachiman
0
1
0
0
W
1
0
4
3
L
Tsukuyomi
Yess19
Tsukuyomi
0
2
0
0
L
Cthulhu
bigatomicK
Cthulhu
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
8,435
11,066
Taken
17,037
5,695
Mitigated
9,280
5,705
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,271
59
500
2,512
3,893
2,454
0
1,756
1,917
9,240
0
W
Chronos
 
Chronos
2,978
1,702
0
280
1,386
418
0
509
756
13,194
0
W
Persephone
Diego_GameRJ
Persephone
2,583
324
188
378
1,846
697
0
770
925
7,978
0
L
Tiamat
DÍLF
Tiamat
2,820
171
0
1,056
3,690
1,454
0
993
2,697
20,275
0
W
Achilles
GH0UL41D
Achilles
5,132
712
0
1,107
2,925
1,808
0
1,359
1,446
0
10,191
L
Hachiman
PsychoMagna
Hachiman
175
0
0
0
1,496
481
0
1,215
281
0
2,515
W
2,300
543
380
360
1,016
318
0
410
523
0
7,832
L
Tsukuyomi
Yess19
Tsukuyomi
361
63
0
0
1,845
607
0
566
1,279
0
618
L
Cthulhu
bigatomicK
Cthulhu
2,679
156
0
290
3,546
2,748
0
2,401
1,145
5,336
0
L
2,400
1,002
885
1,772
6,460
3,990
0
2,657
3,803
0
7,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
24,888
78
Minions Killed
78
3
Camps Cleared
3
495,827
Distance Traveled
368,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,660
1,132
12
2
0
91,235
1
W
Chronos
5,513
1,103
33
7
1
94,608
0
W
Persephone
5,487
1,097
11
2
1
83,698
0
L
Tiamat
5,275
1,055
54
11
1
100,232
1
W
Achilles
5,586
1,117
13
3
0
111,511
0
L
Hachiman
4,707
941
7
1
2
49,820
0
W
Chiron
5,351
1,070
9
2
1
114,775
2
L
Tsukuyomi
4,626
925
1
0
0
33,888
1
L
Cthulhu
4,734
947
1
0
0
87,744
0
L
Horus
5,546
1,109
15
3
0
96,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role