Player Matchup

Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KhakiLawyer9631
Tyr
Level 49
God Stats
0W - 1L
1,271 SR
Queue Stats
73W - 109L
1,249 Elo+
Party 2
Olorun
Olorun
Pepelogoo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Thor
Thor
Pepeloguu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ra
Ra
StarPoet4093516
Ra
Level 40
God Stats
1W - 2L
1,527 SR
Queue Stats
36W - 93L
1,177 Elo+
Party 2
Team Averages
Level 36
1,460 SR
1,385 Elo+

VS

Team Averages
Level 91
1,432 SR
1,346 Elo+
Medusa
Medusa
Edielnãoéeu
Medusa
Level 57
God Stats
22W - 22L
1,393 SR
Queue Stats
98W - 124L
1,398 Elo+
Solo
Achilles
Achilles
Gabriel0GOD
Achilles
Level 126
God Stats
2W - 4L
1,459 SR
Queue Stats
28W - 42L
1,350 Elo+
Solo
Guan Yu
Guan Yu
STAR_Pedrowski
Guan Yu
Level 95
God Stats
1W - 1L
1,759 SR
Queue Stats
21W - 29L
1,327 Elo+
Party 3
Nox
Nox
ll-M-Izanagi-
Nox
Level 29
God Stats
1W - 2L
1,154 SR
Queue Stats
7W - 14L
1,254 Elo+
Party 3
Tyr
Tyr
vonmaders
Tyr
Level 146
God Stats
14W - 12L
1,394 SR
Queue Stats
96W - 104L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
8 / 2 / 1
9,570
504
10,273
9,617
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 3
6,741
355
3,130
10,972
4,361
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Pepelogoo
Olorun
10
0 / 7 / 9
7,243
381
5,059
11,883
6,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
4 / 8 / 2
8,455
445
8,306
12,478
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 8 / 2
6,266
330
1,391
7,836
1,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 9
10,960
577
12,328
13,417
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Gabriel0GOD
Achilles
17
3 / 0 / 4
10,561
556
6,346
9,204
10,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 10
9,401
495
8,017
17,062
11,142
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 7
9,068
477
6,149
8,181
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 8
9,345
492
5,814
12,951
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
12
Kills
30
30
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
8
2
1
4.25
W
13
3
9
5.83
W
Achilles
Gabriel0GOD
Achilles
3
0
4
5
L
0
5
3
0.3
L
Olorun
Pepelogoo
Olorun
0
7
9
0.64
L
Thor
4
8
2
0.63
W
8
3
10
4.33
L
0
8
2
0.13
W
2
5
7
1.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
38,654
52,786
Taken
60,815
22,025
Mitigated
38,576
6,320
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,273
1,377
0
704
9,617
5,101
0
1,268
8,229
0
44,195
W
12,328
5,313
0
6,442
13,417
4,663
2,744
2,171
11,073
0
70,038
W
Achilles
Gabriel0GOD
Achilles
6,346
1,077
0
1,001
9,204
10,441
1,047
565
8,381
13,369
50,041
L
3,130
226
286
1,137
10,972
4,361
0
1,230
9,633
0
27,267
L
Olorun
Pepelogoo
Olorun
5,059
2,748
657
1,881
11,883
6,863
54
2,186
9,575
21,782
0
L
Thor
8,306
2,887
0
944
12,478
3,976
0
1,173
11,195
0
33,208
W
8,017
826
602
5,620
17,062
11,142
1,027
1,779
15,283
0
30,059
L
1,391
324
156
555
7,836
1,724
0
931
6,851
17,018
0
W
6,149
500
0
251
8,181
2,353
1,362
1,032
6,895
27,461
0
W
5,814
1,160
0
4,586
12,951
9,977
1,470
966
11,799
0
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
49,335
256
Minions Killed
418
0
Camps Cleared
0
1,638,705
Distance Traveled
1,710,062
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,570
504
65
3
0
414,858
3
W
Medusa
10,960
577
113
6
0
349,395
4
W
Achilles
10,561
556
128
7
0
312,243
4
L
Tyr
6,741
355
55
3
0
315,729
0
L
Olorun
7,243
381
44
2
0
345,129
2
L
Thor
8,455
445
54
3
0
346,057
4
W
Guan Yu
9,401
495
41
2
0
355,211
2
L
Ra
6,266
330
38
2
0
216,932
0
W
Nox
9,068
477
62
3
0
330,532
2
W
Tyr
9,345
492
74
4
0
362,681
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role