Player Matchup

Xbalanque
Xbalanque
Bloodrage217
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,344 Elo+
Party 1
Bacchus
Bacchus
GrimTheSoldier94
Bacchus
Level 115
God Stats
4W - 4L
1,514 SR
Queue Stats
61W - 90L
1,395 Elo+
Party 1
Merlin
Merlin
LucianDrago
Merlin
Level 157
God Stats
2W - 3L
1,505 SR
Queue Stats
260W - 277L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
NOSDAJKIRA
Xing Tian
Level 116
God Stats
1W - 3L
1,735 SR
Queue Stats
272W - 269L
1,431 Elo+
Solo
Awilix
Awilix
Trifta
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,412 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,413 Elo+

VS

Team Averages
Level 86
1,491 SR
1,391 Elo+
Chiron
Chiron
AAmber1098
Chiron
Level 129
God Stats
3W - 0L
1,558 SR
Queue Stats
41W - 59L
1,390 Elo+
Solo
Poseidon
Poseidon
DeAtH_MaKeR_1887
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
Hellbornmage
Erlang Shen
Level 64
God Stats
2W - 2L
1,305 SR
Queue Stats
110W - 103L
1,419 Elo+
Solo
Geb
Geb
STR_Niko06
Geb
Level 45
God Stats
2W - 0L
1,504 SR
Queue Stats
43W - 77L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
Level 65
God Stats
15W - 8L
1,588 SR
Queue Stats
362W - 409L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bloodrage217
Xbalanque
18
1 / 12 / 6
10,573
622
8,516
19,091
7,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 13
11,498
676
15,618
27,708
28,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
10 / 6 / 8
13,745
809
30,680
16,580
7,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
NOSDAJKIRA
Xing Tian
18
2 / 9 / 12
11,604
683
7,490
32,150
43,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Trifta
Awilix
17
4 / 8 / 6
10,171
598
16,472
28,768
15,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AAmber1098
Chiron
20
7 / 3 / 15
13,678
805
25,077
15,230
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 17
13,288
782
21,922
14,863
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Hellbornmage
Erlang Shen
19
4 / 7 / 24
12,282
722
16,969
22,414
25,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 2 / 23
13,852
815
10,294
23,413
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
basebooch1984
Ah Muzen Cab
20
16 / 4 / 17
15,065
886
35,378
17,189
8,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
136
21
Kills
40
40
Deaths
22
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chiron
AAmber1098
Chiron
7
3
15
4.83
L
Xbalanque
Bloodrage217
Xbalanque
1
12
6
0.33
W
8
6
17
2.75
L
4
5
13
2.1
W
Erlang Shen
Hellbornmage
Erlang Shen
4
7
24
2.29
L
Merlin
10
6
8
2.33
L
Xing Tian
NOSDAJKIRA
Xing Tian
2
9
12
0.89
W
5
2
23
8.25
L
Awilix
Trifta
Awilix
4
8
6
0.88
W
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
16
4
17
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,776
Damage
109,640
124,297
Taken
93,109
102,350
Mitigated
82,468
34,006
Healing
46,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AAmber1098
Chiron
25,077
11,213
4,019
5,929
15,230
7,656
1,756
9,214
6,016
0
46,929
L
Xbalanque
Bloodrage217
Xbalanque
8,516
2,639
493
1,381
19,091
7,130
0
4,483
14,378
0
17,898
W
21,922
2,869
2,918
3,573
14,863
6,444
1,209
10,360
4,503
33,874
0
L
15,618
1,034
1,945
8,859
27,708
28,887
0
7,047
20,113
27,303
0
W
Erlang Shen
Hellbornmage
Erlang Shen
16,969
4,911
2,490
8,518
22,414
25,180
118
11,273
11,141
2,160
23,977
L
Merlin
30,680
1,205
2,821
2,937
16,580
7,538
0
5,504
10,925
72,327
0
L
Xing Tian
NOSDAJKIRA
Xing Tian
7,490
367
1,645
4,847
32,150
43,592
0
6,543
25,117
17,012
0
W
10,294
679
3,454
7,178
23,413
34,301
57
13,054
10,359
18,173
0
L
Awilix
Trifta
Awilix
16,472
7,226
1,592
7,486
28,768
15,203
0
9,801
18,553
0
22,172
W
Ah Muzen Cab
basebooch1984
Ah Muzen Cab
35,378
12,586
1,803
6,254
17,189
8,887
2,720
9,887
7,302
0
74,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,591
Gold Earned
68,165
182
Minions Killed
186
0
Camps Cleared
0
1,450,678
Distance Traveled
1,661,784
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,678
805
48
3
0
307,766
0
L
Xbalanque
10,573
622
21
1
0
237,531
0
W
Poseidon
13,288
782
30
2
0
336,970
0
L
Bacchus
11,498
676
27
2
0
312,503
0
W
Erlang Shen
12,282
722
22
1
0
318,054
2
L
Merlin
13,745
809
108
6
0
298,510
0
L
Xing Tian
11,604
683
13
1
0
311,546
4
W
Geb
13,852
815
13
1
0
378,290
1
L
Awilix
10,171
598
13
1
0
290,588
0
W
Ah Muzen Cab
15,065
886
73
4
0
320,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role