Player Matchup

Atlas
Atlas
Cevva__
Atlas
Level 148
God Stats
1W - 1L
1,782 SR
Queue Stats
379W - 313L
1,564 Elo+
Party 3
Ne Zha
Ne Zha
Jimmy_RapOLD
Ne Zha
Level 160
God Stats
8W - 11L
1,716 SR
Queue Stats
266W - 178L
1,617 Elo+
Party 2
Raijin
Raijin
ReaperReader60
Raijin
Level 147
God Stats
1W - 2L
1,754 SR
Queue Stats
53W - 38L
1,614 Elo+
Party 2
Xbalanque
Xbalanque
XRocky25X
Xbalanque
Level 118
God Stats
12W - 19L
1,367 SR
Queue Stats
698W - 795L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
dehn8063
Gilgamesh
Level 128
God Stats
8W - 4L
1,719 SR
Queue Stats
89W - 71L
1,661 Elo+
Solo
Team Averages
Level 140
1,668 SR
1,601 Elo+

VS

Team Averages
Level 142
1,738 SR
1,643 Elo+
Geb
Geb
KamiChrist
Geb
Level 127
God Stats
55W - 41L
1,653 SR
Queue Stats
752W - 617L
1,609 Elo+
Party 4
Izanami
Izanami
NemesisWantsYou
Izanami
Level 145
God Stats
36W - 19L
1,777 SR
Queue Stats
683W - 548L
1,688 Elo+
Party 4
Janus
Janus
XI-_xT3R0x_-IX
Janus
Level 159
God Stats
6W - 3L
1,587 SR
Queue Stats
509W - 372L
1,681 Elo+
Party 1
Bastet
Bastet
armando_ML06
Bastet
Level 129
God Stats
5W - 0L
1,916 SR
Queue Stats
282W - 213L
1,574 Elo+
Party 1
Sol
Sol
aspid1972
Sol
Level 148
God Stats
2W - 0L
1,756 SR
Queue Stats
323W - 269L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cevva__
Atlas
14
3 / 3 / 4
8,096
450
11,482
19,443
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
10
1 / 6 / 5
7,244
402
3,565
16,485
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 6 / 3
8,292
461
7,822
15,403
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
XRocky25X
Xbalanque
10
2 / 13 / 2
6,920
384
4,782
16,732
3,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
dehn8063
Gilgamesh
9
1 / 7 / 4
7,029
391
6,737
12,408
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 16
10,025
557
7,724
16,170
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 1 / 3
13,356
742
17,643
13,708
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 5
10,853
603
10,120
9,625
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
12 / 2 / 6
11,324
629
12,222
12,967
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 6
11,171
621
12,904
15,056
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
11
Kills
33
35
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cevva__
Atlas
3
3
4
1.67
L
Ne Zha
1
6
5
0.58
W
2
2
16
5
W
13
1
3
14.5
L
4
6
3
0.92
W
4
2
5
3.25
L
Xbalanque
XRocky25X
Xbalanque
2
13
2
0.23
W
Bastet
12
2
6
7.5
W
2
4
6
1.25
L
Gilgamesh
dehn8063
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
60,613
80,471
Taken
67,526
26,055
Mitigated
33,381
9,992
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cevva__
Atlas
11,482
2,130
0
2,892
19,443
10,186
0
10,198
9,041
46,717
0
L
Ne Zha
3,565
887
272
2,581
16,485
6,059
0
4,086
12,365
0
14,151
W
7,724
402
320
5,062
16,170
15,288
255
4,279
10,707
18,009
0
W
17,643
10,308
0
6,408
13,708
5,434
3,731
2,212
11,496
0
139,561
L
7,822
430
0
1,516
15,403
3,654
0
6,592
8,701
46,272
0
W
10,120
377
0
2,870
9,625
2,861
572
4,690
4,381
68,941
0
L
Xbalanque
XRocky25X
Xbalanque
4,782
2,076
0
2,358
16,732
3,171
0
4,243
12,473
0
28,693
W
Bastet
12,222
3,165
0
3,476
12,967
4,192
639
2,698
8,955
0
59,133
W
12,904
4,941
0
9,598
15,056
5,606
6,726
5,980
8,778
82,134
7,572
L
Gilgamesh
dehn8063
Gilgamesh
6,737
2,723
0
373
12,408
2,985
0
3,754
8,604
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
56,729
285
Minions Killed
579
0
Camps Cleared
0
1,309,017
Distance Traveled
1,857,470
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,096
450
69
4
0
311,086
2
L
Ne Zha
7,244
402
16
1
0
179,556
0
W
Geb
10,025
557
16
1
0
373,019
2
W
Izanami
13,356
742
191
11
0
341,199
5
L
Raijin
8,292
461
96
5
0
296,354
2
W
Janus
10,853
603
130
7
0
416,098
1
L
Xbalanque
6,920
384
48
3
0
282,413
4
W
Bastet
11,324
629
102
6
0
400,977
0
W
Sol
11,171
621
140
8
0
326,177
1
L
Gilgamesh
7,029
391
56
3
0
239,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role