Player Matchup

Charybdis
Charybdis
ElfinSnake
Charybdis
Level 152
God Stats
2W - 0L
1,714 SR
Queue Stats
81W - 82L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
Emmmmssssiiii
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,825 Elo+
Party 1
Tyr
Tyr
Luisjaja89
Tyr
Level 116
God Stats
9W - 5L
1,762 SR
Queue Stats
331W - 306L
1,529 Elo+
Party 1
Ra
Ra
SaKurA-2B-X
Ra
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,696 Elo+
Solo
Vamana
Vamana
danielCUTillas
Vamana
Level 156
God Stats
1W - 0L
1,844 SR
Queue Stats
136W - 124L
1,571 Elo+
Party 1
Team Averages
Level 94
1,664 SR
1,640 Elo+

VS

Team Averages
Level 51
1,471 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Shahanshah1991
Gilgamesh
Level 98
God Stats
10W - 7L
1,611 SR
Queue Stats
380W - 482L
1,375 Elo+
Party 2
Geb
Geb
TaYy_AFK
Geb
Level 68
God Stats
5W - 3L
1,438 SR
Queue Stats
60W - 55L
1,450 Elo+
Party 3
Hera
Hera
Would-be-a-shame
Hera
Level 33
God Stats
5W - 6L
1,565 SR
Queue Stats
127W - 104L
1,534 Elo+
Solo
King Arthur
King Arthur
xVermilion--
King Arthur
Level 27
God Stats
11W - 9L
1,586 SR
Queue Stats
46W - 44L
1,447 Elo+
Party 2
Medusa
Medusa
zerkotzz
Medusa
Level 27
God Stats
0W - 2L
1,156 SR
Queue Stats
39W - 42L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElfinSnake
Charybdis
19
3 / 0 / 8
11,828
538
11,593
18,883
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Emmmmssssiiii
Sylvanus
15
2 / 0 / 10
10,762
489
5,709
10,970
12,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 10
11,854
539
13,204
18,422
24,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 0 / 9
12,930
588
10,503
10,541
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 11
12,212
555
19,153
26,349
14,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shahanshah1991
Gilgamesh
12
0 / 13 / 2
8,151
371
9,538
21,179
14,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 3 / 0
9,108
414
9,428
15,528
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
9,718
442
4,350
8,416
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xVermilion--
King Arthur
17
2 / 4 / 0
10,516
478
12,187
22,120
18,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
zerkotzz
Medusa
13
0 / 5 / 0
7,830
356
6,857
13,821
4,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
28
Kills
3
3
Deaths
28
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ElfinSnake
Charybdis
3
0
8
7
W
Sylvanus
Emmmmssssiiii
Sylvanus
2
0
10
7
W
5
0
10
10
W
7
0
9
11.5
L
Gilgamesh
Shahanshah1991
Gilgamesh
0
13
2
0.08
L
0
3
0
0
L
1
3
0
0.33
W
11
3
11
5.5
L
King Arthur
xVermilion--
King Arthur
2
4
0
0.5
L
Medusa
zerkotzz
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
42,360
85,165
Taken
81,064
64,320
Mitigated
56,703
43,478
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ElfinSnake
Charybdis
11,593
7,027
0
6,486
18,883
8,138
5,142
3,993
14,890
0
116,188
W
Sylvanus
Emmmmssssiiii
Sylvanus
5,709
2,213
5,519
4,412
10,970
12,065
1,301
2,556
8,414
14,460
0
W
13,204
967
0
11,626
18,422
24,200
427
1,323
16,683
1,209
73,036
W
10,503
754
3,929
4,179
10,541
5,279
961
4,076
6,465
112,141
0
L
Gilgamesh
Shahanshah1991
Gilgamesh
9,538
1,531
227
2,724
21,179
14,423
0
4,924
15,820
0
51,584
L
9,428
793
471
2,342
15,528
16,279
0
2,891
12,531
54,274
0
L
4,350
1,718
0
880
8,416
3,218
328
2,922
5,298
66,903
0
W
19,153
13,297
0
7,327
26,349
14,638
1,571
1,830
24,356
0
96,381
L
King Arthur
xVermilion--
King Arthur
12,187
1,576
0
6,172
22,120
18,534
0
2,869
18,191
0
71,464
L
Medusa
zerkotzz
Medusa
6,857
2,675
0
1,074
13,821
4,249
0
2,753
10,926
0
48,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,586
Gold Earned
45,323
665
Minions Killed
515
0
Camps Cleared
0
2,170,168
Distance Traveled
2,004,443
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,828
538
204
9
0
385,272
2
W
Sylvanus
10,762
489
10
0
0
376,813
6
W
Tyr
11,854
539
152
7
0
486,785
0
W
Ra
12,930
588
195
9
0
463,978
4
L
Gilgamesh
8,151
371
71
3
0
368,457
5
L
Geb
9,108
414
73
3
0
372,191
3
L
Hera
9,718
442
142
6
0
460,219
5
W
Vamana
12,212
555
104
5
0
457,320
3
L
King Arthur
10,516
478
150
7
0
411,918
7
L
Medusa
7,830
356
79
4
0
391,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role