Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Apineappleaday
Osiris
Level 27
God Stats
4W - 2L
1,765 SR
Queue Stats
25W - 6L
1,749 Elo+
Party 2
Ra
Ra
TeamPlayerX
Ra
Level 57
God Stats
5W - 1L
1,715 SR
Queue Stats
25W - 6L
1,749 Elo+
Party 2
Horus
Horus
Tidduss
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,638 Elo+
Party 2
Team Averages
Level 86
1,620 SR
1,659 Elo+

VS

Team Averages
Level 81
1,529 SR
1,444 Elo+
Freya
Freya
Downzi
Freya
Level 122
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
HorroRKlowN
Chaac
Level 160
God Stats
0W - 1L
1,504 SR
Queue Stats
32W - 27L
1,604 Elo+
Party 1
Artemis
Artemis
Miggera
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 3
Odin
Odin
Picklate
Odin
Level 21
God Stats
3W - 9L
1,392 SR
Queue Stats
5W - 14L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 1 / 10
9,898
825
7,929
6,098
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 9
10,068
839
13,814
13,690
19,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 2 / 7
11,297
941
13,980
10,564
5,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Tidduss
Horus
15
3 / 4 / 10
9,814
818
9,767
16,203
13,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Downzi
Freya
15
2 / 4 / 3
9,188
766
6,620
11,538
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 3
7,960
663
8,451
16,102
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Miggera
Artemis
14
2 / 5 / 3
8,714
726
11,381
10,066
3,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
15
3 / 3 / 4
9,037
753
6,625
14,971
9,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
17
Kills
7
7
Deaths
17
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
10
7
W
4
0
9
8.5
L
Freya
Downzi
Freya
2
4
3
0.88
L
0
5
3
0.3
L
Artemis
Miggera
Artemis
2
5
3
0.7
L
Odin
3
3
4
1.67
W
8
2
7
5.75
W
Horus
Tidduss
Horus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
33,077
46,555
Taken
52,677
43,092
Mitigated
35,477
15,919
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,929
1,156
0
990
6,098
4,064
966
474
5,460
35,046
0
W
13,814
3,490
711
2,377
13,690
19,442
913
2,577
10,705
0
28,805
L
Freya
Downzi
Freya
6,620
2,010
0
2,654
11,538
3,709
716
2,601
8,229
32,175
0
L
8,451
371
0
4,880
16,102
18,514
156
7,784
7,208
0
20,540
L
Artemis
Miggera
Artemis
11,381
5,572
32
1,403
10,066
3,393
0
3,818
5,838
0
34,296
L
Odin
6,625
1,038
481
3,699
14,971
9,861
30
7,424
6,674
1,669
19,782
W
13,980
2,477
5,223
3,916
10,564
5,784
705
1,312
9,054
47,235
0
W
Horus
Tidduss
Horus
9,767
4,245
771
1,931
16,203
13,802
1,430
2,948
13,135
0
19,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
34,899
210
Minions Killed
172
8
Camps Cleared
10
1,000,060
Distance Traveled
882,907
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,898
825
68
6
2
228,319
3
W
Osiris
10,068
839
30
3
2
290,332
0
L
Freya
9,188
766
60
5
6
213,751
1
L
Chaac
7,960
663
24
2
0
241,246
0
L
Artemis
8,714
726
65
5
3
195,192
1
L
Odin
9,037
753
23
2
1
232,718
0
W
Ra
11,297
941
90
8
2
254,831
3
W
Horus
9,814
818
22
2
2
226,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role