Player Matchup

Cthulhu
Cthulhu
Datguymain
Cthulhu
Level 109
God Stats
8W - 7L
1,620 SR
Queue Stats
236W - 234L
1,560 Elo+
Party 1
Awilix
Awilix
GÍbby
Awilix
Level 120
God Stats
7W - 1L
1,641 SR
Queue Stats
228W - 207L
1,530 Elo+
Party 1
Janus
Janus
Yin87_Yang88
Janus
Level 147
God Stats
1W - 1L
1,243 SR
Queue Stats
68W - 85L
1,423 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,504 Elo+

VS

Team Averages
Level 98
1,722 SR
1,506 Elo+
Sobek
Sobek
RoyalSteam
Sobek
Level 99
God Stats
5W - 2L
1,652 SR
Queue Stats
164W - 177L
1,460 Elo+
Solo
Ra
Ra
ToXiCDeZ
Ra
Level 109
God Stats
2W - 2L
1,647 SR
Queue Stats
47W - 53L
1,552 Elo+
Solo
Jing Wei
Jing Wei
iDestrouihur
Jing Wei
Level 87
God Stats
3W - 1L
1,867 SR
Queue Stats
103W - 108L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Datguymain
Cthulhu
12
1 / 1 / 6
7,618
693
8,076
7,345
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
GÍbby
Awilix
14
9 / 1 / 1
9,224
839
12,602
7,532
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 5
7,160
651
6,657
6,688
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 4
7,127
648
4,574
14,348
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 2
7,498
682
5,546
7,856
2,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
iDestrouihur
Jing Wei
10
2 / 3 / 3
7,005
637
5,341
9,639
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
5
5
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Datguymain
Cthulhu
1
1
6
4
W
Awilix
GÍbby
Awilix
9
1
1
9.5
L
Sobek
0
3
4
0.67
L
3
4
2
1
W
0
3
5
0.83
L
Jing Wei
iDestrouihur
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
15,461
21,565
Taken
31,843
10,452
Mitigated
16,086
6,648
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Datguymain
Cthulhu
8,076
506
371
2,917
7,345
4,943
160
3,795
3,550
25,832
0
W
Awilix
GÍbby
Awilix
12,602
6,292
237
1,961
7,532
3,444
536
3,428
4,104
0
33,725
L
Sobek
4,574
844
0
4,267
14,348
10,766
0
5,138
8,541
11,398
0
L
5,546
377
2,146
1,587
7,856
2,263
0
3,494
3,920
25,719
0
W
6,657
345
0
1,162
6,688
2,065
0
3,243
3,445
28,445
0
L
Jing Wei
iDestrouihur
Jing Wei
5,341
3,892
0
2,413
9,639
3,057
0
5,653
3,592
0
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
21,630
131
Minions Killed
88
6
Camps Cleared
3
650,149
Distance Traveled
612,206
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,618
693
35
3
0
208,573
0
W
Awilix
9,224
839
41
4
6
229,027
1
L
Sobek
7,127
648
13
1
1
215,512
5
L
Ra
7,498
682
44
4
1
194,284
2
W
Janus
7,160
651
55
5
0
212,549
4
L
Jing Wei
7,005
637
31
3
1
202,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role