Player Matchup

Scylla
Scylla
MadMaze
Scylla
Level 125
God Stats
9W - 5L
1,521 SR
Queue Stats
423W - 397L
1,488 Elo+
Party 2
Skadi
Skadi
SpellWeaverLII
Skadi
Level 87
God Stats
129W - 99L
1,505 SR
Queue Stats
412W - 479L
1,420 Elo+
Solo
Fenrir
Fenrir
Taeku
Fenrir
Level 121
God Stats
2W - 2L
1,493 SR
Queue Stats
211W - 207L
1,482 Elo+
Party 2
Khepri
Khepri
Xx-NeRvOx-xX
Khepri
Level 157
God Stats
2W - 0L
1,513 SR
Queue Stats
506W - 469L
1,472 Elo+
Party 2
Tyr
Tyr
hasanshin
Tyr
Level 16
God Stats
3W - 1L
1,691 SR
Queue Stats
32W - 22L
1,495 Elo+
Party 2
Team Averages
Level 101
1,545 SR
1,471 Elo+

VS

Team Averages
Level 83
1,480 SR
1,572 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PurzelbaumJonny
Neith
Level 76
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 2L
1,734 Elo+
Party 3
Sylvanus
Sylvanus
Sepi232
Sylvanus
Level 27
God Stats
0W - 2L
1,638 SR
Queue Stats
1W - 2L
1,734 Elo+
Party 3
Raijin
Raijin
fedgedmedhat
Raijin
Level 103
God Stats
0W - 3L
1,247 SR
Queue Stats
281W - 315L
1,456 Elo+
Party 1
Ravana
Ravana
kusseflækker47
Ravana
Level 48
God Stats
5W - 9L
1,214 SR
Queue Stats
163W - 186L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MadMaze
Scylla
17
7 / 1 / 6
10,418
579
14,302
7,175
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 6
8,772
487
14,267
10,050
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Taeku
Fenrir
14
0 / 6 / 5
8,364
465
4,100
15,373
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
13
1 / 0 / 13
8,253
459
3,937
12,123
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 4 / 3
10,263
570
10,274
14,257
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 3
9,056
503
9,250
13,974
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 0
7,976
443
11,622
12,809
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sepi232
Sylvanus
11
0 / 5 / 2
6,422
357
3,753
15,701
12,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
5 / 3 / 3
10,454
581
7,700
10,917
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 3
8,774
487
5,020
11,025
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
14
14
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
3
0.9
W
Scylla
MadMaze
Scylla
7
1
6
10
L
2
6
0
0.33
L
Sylvanus
Sepi232
Sylvanus
0
5
2
0.2
W
6
3
6
3
W
Fenrir
Taeku
Fenrir
0
6
5
0.42
W
Khepri
1
0
13
7.5
L
Raijin
5
3
3
2.17
W
7
4
3
2.13
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
37,345
58,978
Taken
64,426
38,243
Mitigated
32,609
17,762
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,250
2,210
0
2,169
13,974
6,820
612
1,414
11,796
0
54,369
W
Scylla
MadMaze
Scylla
14,302
1,369
0
808
7,175
3,067
71
2,764
4,238
73,508
0
L
11,622
5,529
0
3,587
12,809
4,545
588
3,603
9,083
0
50,682
L
Sylvanus
Sepi232
Sylvanus
3,753
1,487
1,710
3,861
15,701
12,703
216
5,394
10,115
13,721
0
W
14,267
6,860
0
2,296
10,050
4,429
545
2,178
7,783
0
51,613
W
Fenrir
Taeku
Fenrir
4,100
645
0
5,500
15,373
5,653
0
3,263
11,790
0
50,828
W
Khepri
3,937
390
0
3,120
12,123
13,000
0
2,105
10,010
19,562
0
L
Raijin
7,700
303
0
935
10,917
3,906
0
3,641
7,070
63,621
0
W
10,274
1,250
0
6,038
14,257
12,094
500
767
12,724
0
58,379
L
5,020
1,136
0
4,296
11,025
4,635
0
3,637
7,227
0
50,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
42,682
473
Minions Killed
499
0
Camps Cleared
0
1,646,477
Distance Traveled
1,559,371
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,056
503
111
6
0
306,409
1
W
Scylla
10,418
579
135
8
0
349,406
5
L
Neith
7,976
443
113
6
0
282,172
2
L
Sylvanus
6,422
357
16
1
0
270,900
5
W
Skadi
8,772
487
89
5
0
289,393
2
W
Fenrir
8,364
465
101
6
0
340,932
5
W
Khepri
8,253
459
25
1
0
325,627
0
L
Raijin
10,454
581
152
8
0
313,531
8
W
Tyr
10,263
570
123
7
0
341,119
0
L
Ravana
8,774
487
107
6
0
386,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role