Player Matchup

Sun Wukong
Sun Wukong
D3athWhip
Sun Wukong
Level 15
God Stats
6W - 6L
1,496 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 1
Hercules
Hercules
FluffyCorvo
Hercules
Level 126
God Stats
24W - 23L
1,611 SR
Queue Stats
483W - 429L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
HimikoChan001
Ao Kuang
Level 102
God Stats
8W - 7L
1,625 SR
Queue Stats
231W - 183L
1,616 Elo+
Party 1
Olorun
Olorun
TheFlumph
Olorun
Level 128
God Stats
3W - 1L
1,572 SR
Queue Stats
205W - 181L
1,554 Elo+
Party 1
Cupid
Cupid
eletricaura
Cupid
Level 128
God Stats
1W - 0L
1,686 SR
Queue Stats
175W - 161L
1,520 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,536 Elo+

VS

Team Averages
Level 56
1,548 SR
1,469 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dvddyyy
Arachne
Level 45
God Stats
7W - 9L
1,441 SR
Queue Stats
63W - 55L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Mundobr
Heimdallr
Level 68
God Stats
45W - 40L
1,538 SR
Queue Stats
65W - 74L
1,397 Elo+
Party 2
King Arthur
King Arthur
NotWelcome455
King Arthur
Level 36
God Stats
1W - 4L
1,635 SR
Queue Stats
48W - 42L
1,514 Elo+
Solo
Chang'e
Chang'e
jorgegz1712
Chang'e
Level 26
God Stats
2W - 3L
1,624 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3athWhip
Sun Wukong
12
1 / 3 / 4
7,559
540
6,685
10,579
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
FluffyCorvo
Hercules
11
8 / 3 / 12
8,431
602
5,125
13,318
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
HimikoChan001
Ao Kuang
12
7 / 4 / 5
8,117
580
6,719
11,386
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
TheFlumph
Olorun
12
6 / 2 / 15
8,188
585
12,289
9,047
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 3 / 6
8,652
618
13,834
9,490
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 4 / 4
7,471
534
5,537
10,232
6,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Dvddyyy
Arachne
9
1 / 7 / 6
6,388
456
6,738
10,686
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Mundobr
Heimdallr
11
2 / 6 / 1
6,509
465
4,466
11,808
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
NotWelcome455
King Arthur
10
6 / 3 / 2
7,418
530
8,513
15,204
7,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
jorgegz1712
Chang'e
9
1 / 10 / 2
5,895
421
4,357
10,854
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
30
Kills
15
15
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
4
4
1.75
W
Sun Wukong
D3athWhip
Sun Wukong
1
3
4
1
L
Arachne
Dvddyyy
Arachne
1
7
6
0.57
W
Hercules
FluffyCorvo
Hercules
8
3
12
4.67
W
Ao Kuang
HimikoChan001
Ao Kuang
7
4
5
2.38
L
Heimdallr
Mundobr
Heimdallr
2
6
1
0.42
L
King Arthur
NotWelcome455
King Arthur
6
3
2
2.33
W
Olorun
TheFlumph
Olorun
6
2
15
6.75
W
8
3
6
3.67
L
Chang'e
jorgegz1712
Chang'e
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,652
Damage
29,611
53,820
Taken
58,784
33,074
Mitigated
24,398
18,441
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,537
207
71
740
10,232
6,792
0
2,749
7,440
16,445
0
W
Sun Wukong
D3athWhip
Sun Wukong
6,685
1,727
0
3,117
10,579
6,180
977
994
9,585
0
39,213
L
Arachne
Dvddyyy
Arachne
6,738
4,696
0
1,968
10,686
3,948
0
5,022
5,625
0
29,187
W
Hercules
FluffyCorvo
Hercules
5,125
1,591
0
3,007
13,318
13,340
248
2,652
10,666
0
19,237
W
Ao Kuang
HimikoChan001
Ao Kuang
6,719
2,702
0
4,069
11,386
5,103
1,710
2,191
9,195
35,086
7,922
L
Heimdallr
Mundobr
Heimdallr
4,466
1,733
0
2,720
11,808
3,389
0
3,456
8,352
0
35,372
L
King Arthur
NotWelcome455
King Arthur
8,513
1,090
150
2,094
15,204
7,713
0
3,857
10,838
0
26,732
W
Olorun
TheFlumph
Olorun
12,289
6,701
1,024
4,090
9,047
5,237
3,670
2,096
6,951
45,876
0
W
13,834
9,711
0
3,134
9,490
3,214
2,879
1,961
7,529
0
57,086
L
Chang'e
jorgegz1712
Chang'e
4,357
314
307
1,734
10,854
2,556
0
3,065
7,729
21,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
33,681
345
Minions Killed
209
0
Camps Cleared
0
1,293,227
Distance Traveled
1,175,066
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,471
534
23
2
0
273,349
6
W
Sun Wukong
7,559
540
74
5
0
257,539
0
L
Arachne
6,388
456
47
3
0
259,959
1
W
Hercules
8,431
602
39
3
0
284,641
5
W
Ao Kuang
8,117
580
68
5
0
281,064
2
L
Heimdallr
6,509
465
52
4
0
187,527
0
L
King Arthur
7,418
530
50
4
0
247,455
0
W
Olorun
8,188
585
76
5
0
230,207
1
W
Cupid
8,652
618
88
6
0
239,776
3
L
Chang'e
5,895
421
37
3
0
206,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role