Player Matchup

Da Ji
Da Ji
Silver II
AbeAbeAbe
Da Ji
Silver II
Level 124
God Stats
2W - 4L
1,392 SR
Queue Stats
53W - 62L
1,175 MMR
Solo
Anubis
Anubis
Silver V
FuturenowChen
Anubis
Silver V
Level 153
God Stats
11W - 4L
1,591 SR
Queue Stats
293W - 314L
606 MMR
Solo
Neith
Neith
Bronze I
Hamlet03
Neith
Bronze I
Level 104
God Stats
0W - 1L
1,774 SR
Queue Stats
14W - 39L
601 MMR
Solo
Aphrodite
Aphrodite
Silver II
M1N0cqntrl
Aphrodite
Silver II
Level 127
God Stats
5W - 10L
1,621 SR
Queue Stats
64W - 81L
1,114 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
lAnGellY
Ne Zha
Bronze IV
Level 147
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 6L
1,180 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,627 SR
935 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,487 SR
1,031 MMR
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Enzeq
Artio
Gold V
Level 95
God Stats
1W - 0L
1,648 SR
Queue Stats
15W - 16L
1,354 MMR
Party 1
Awilix
Awilix
Silver V
Jpet00
Awilix
Silver V
Level 112
God Stats
2W - 0L
1,577 SR
Queue Stats
60W - 75L
619 MMR
Solo
Agni
Agni
Silver II
TheMildBurrito
Agni
Silver II
Level 81
God Stats
1W - 0L
1,341 SR
Queue Stats
37W - 46L
1,017 MMR
Party 1
Skadi
Skadi
Silver V
odiessan16
Skadi
Silver V
Level 87
God Stats
1W - 1L
1,369 SR
Queue Stats
73W - 92L
667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AbeAbeAbe
Da Ji
11
1 / 3 / 1
6,606
508
5,549
10,226
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 0
6,432
495
6,659
9,572
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hamlet03
Neith
11
0 / 3 / 0
6,705
516
2,941
7,698
1,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
M1N0cqntrl
Aphrodite
12
0 / 1 / 1
7,007
539
3,963
8,462
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
lAnGellY
Ne Zha
9
0 / 5 / 0
5,792
446
2,602
11,509
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetCamazotzCliodhna

VS

Bans
ArachneMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 4
7,054
543
4,463
9,168
6,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artio
Enzeq
Artio
12
1 / 0 / 9
7,150
550
5,710
9,014
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Jpet00
Awilix
14
5 / 0 / 5
8,147
627
6,831
7,963
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 4
8,070
621
6,683
6,895
1,715
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
15
3 / 0 / 0
8,904
685
5,702
5,288
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
4
2
L
Da Ji
AbeAbeAbe
Da Ji
1
3
1
0.5
W
Artio
Enzeq
Artio
1
0
9
5.5
L
1
5
0
0.2
L
Neith
Hamlet03
Neith
0
3
0
0
W
Awilix
Jpet00
Awilix
5
0
5
7.5
L
Aphrodite
M1N0cqntrl
Aphrodite
0
1
1
0.5
W
6
1
4
8
L
Ne Zha
lAnGellY
Ne Zha
0
5
0
0
W
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
29,389
47,467
Taken
38,328
17,302
Mitigated
20,024
18,024
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,463
1,305
0
3,097
9,168
6,587
0
3,147
6,021
35,586
0
L
Da Ji
AbeAbeAbe
Da Ji
5,549
726
0
3,850
10,226
3,111
0
3,331
6,895
0
39,131
W
Artio
Enzeq
Artio
5,710
722
1,247
2,912
9,014
7,701
93
2,132
6,882
25,088
0
L
6,659
120
0
3,962
9,572
3,672
0
5,369
4,203
42,621
0
L
Neith
Hamlet03
Neith
2,941
997
0
1,265
7,698
1,939
0
1,077
6,621
0
44,480
W
Awilix
Jpet00
Awilix
6,831
2,518
0
4,712
7,963
2,567
0
1,518
6,445
0
57,951
L
Aphrodite
M1N0cqntrl
Aphrodite
3,963
351
683
6,131
8,462
2,676
0
3,744
4,718
45,953
0
W
6,683
995
0
1,792
6,895
1,715
879
3,825
3,070
44,556
0
L
Ne Zha
lAnGellY
Ne Zha
2,602
649
0
2,133
11,509
5,904
0
3,335
8,174
0
27,011
W
Skadi
5,702
2,141
0
834
5,288
1,454
0
0
5,288
0
69,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
39,325
403
Minions Killed
442
0
Camps Cleared
0
1,207,005
Distance Traveled
1,422,984
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,054
543
71
5
0
301,269
4
L
Da Ji
6,606
508
74
6
0
291,525
3
W
Artio
7,150
550
30
2
0
278,932
5
L
Anubis
6,432
495
78
6
0
196,988
5
L
Neith
6,705
516
108
8
0
224,123
1
W
Awilix
8,147
627
96
7
0
317,610
6
L
Aphrodite
7,007
539
106
8
0
252,953
4
W
Agni
8,070
621
98
8
0
266,239
1
L
Ne Zha
5,792
446
37
3
0
241,416
3
W
Skadi
8,904
685
147
11
0
258,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role