Player Matchup

Bellona
Bellona
BEK1NG
Bellona
Level 127
God Stats
4W - 4L
1,683 SR
Queue Stats
46W - 51L
1,470 Elo+
Party 2
Ares
Ares
Cum_Ali
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Jefeston
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,394 Elo+
Party 1
Bastet
Bastet
Kylis67
Bastet
Level 57
God Stats
23W - 30L
1,481 SR
Queue Stats
98W - 102L
1,452 Elo+
Party 1
Apollo
Apollo
NEK1NG
Apollo
Level 129
God Stats
3W - 1L
1,563 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 2
Team Averages
Level 74
1,546 SR
1,431 Elo+

VS

Team Averages
Level 80
1,478 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bolli1337
Chaac
Level 48
God Stats
3W - 4L
1,675 SR
Queue Stats
43W - 46L
1,482 Elo+
Solo
Ymir
Ymir
Hooppe
Ymir
Level 148
God Stats
5W - 5L
1,547 SR
Queue Stats
69W - 75L
1,469 Elo+
Party 3
Bakasura
Bakasura
HoppelHase3000
Bakasura
Level 65
God Stats
7W - 7L
1,466 SR
Queue Stats
176W - 227L
1,384 Elo+
Party 3
Artemis
Artemis
Nachtara534
Artemis
Level 15
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BEK1NG
Bellona
15
5 / 2 / 5
9,291
619
13,758
12,703
12,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Cum_Ali
Ares
12
3 / 4 / 4
7,448
497
2,659
7,646
4,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Jefeston
Kukulkan
13
1 / 2 / 4
8,136
542
5,713
7,245
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Kylis67
Bastet
17
7 / 0 / 2
9,432
629
11,456
10,767
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
NEK1NG
Apollo
15
10 / 2 / 3
9,642
643
12,344
11,056
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 4 / 0
8,292
553
10,411
11,000
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Bolli1337
Chaac
12
1 / 6 / 0
6,965
464
6,670
16,417
10,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Hooppe
Ymir
9
1 / 5 / 3
6,455
430
4,931
13,759
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
13
3 / 3 / 2
8,173
545
4,066
11,688
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Nachtara534
Artemis
10
1 / 8 / 3
6,290
419
5,987
9,051
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
26
Kills
10
10
Deaths
26
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
4
0
1
W
Bellona
BEK1NG
Bellona
5
2
5
3.75
L
Chaac
Bolli1337
Chaac
1
6
0
0.17
W
Ares
Cum_Ali
Ares
3
4
4
1.25
L
Ymir
Hooppe
Ymir
1
5
3
0.5
L
Bakasura
3
3
2
1.33
W
Kukulkan
Jefeston
Kukulkan
1
2
4
1.5
W
Bastet
Kylis67
Bastet
7
0
2
8
W
Apollo
NEK1NG
Apollo
10
2
3
5.75
L
Artemis
Nachtara534
Artemis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,930
Damage
32,065
49,417
Taken
61,915
28,279
Mitigated
36,900
13,738
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,411
749
352
4,095
11,000
5,499
104
3,273
7,727
49,742
0
W
Bellona
BEK1NG
Bellona
13,758
4,976
0
2,850
12,703
12,550
346
2,623
9,955
6,078
59,251
L
Chaac
Bolli1337
Chaac
6,670
2,636
0
5,431
16,417
10,787
96
790
15,627
0
41,947
W
Ares
Cum_Ali
Ares
2,659
275
64
1,003
7,646
4,430
0
2,646
4,955
15,057
0
L
Ymir
Hooppe
Ymir
4,931
1,511
424
2,792
13,759
12,669
0
2,164
11,595
22,306
0
L
Bakasura
4,066
2,989
0
4,177
11,688
5,446
206
1,539
10,149
0
41,849
W
Kukulkan
Jefeston
Kukulkan
5,713
837
0
248
7,245
3,050
305
5,737
1,497
43,125
0
W
Bastet
Kylis67
Bastet
11,456
3,874
0
5,477
10,767
4,385
0
931
9,826
0
73,083
W
Apollo
NEK1NG
Apollo
12,344
7,956
0
4,096
11,056
3,864
502
3,405
7,621
0
58,323
L
Artemis
Nachtara534
Artemis
5,987
3,790
0
482
9,051
2,499
0
2,210
6,841
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
36,175
454
Minions Killed
339
0
Camps Cleared
0
1,485,014
Distance Traveled
1,415,070
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,292
553
83
6
0
261,357
8
W
Bellona
9,291
619
122
8
0
308,944
5
L
Chaac
6,965
464
79
5
0
289,105
2
W
Ares
7,448
497
17
1
0
279,515
0
L
Ymir
6,455
430
28
2
0
271,086
1
L
Bakasura
8,173
545
98
7
0
345,166
1
W
Kukulkan
8,136
542
96
6
0
256,028
5
W
Bastet
9,432
629
118
8
0
360,094
2
W
Apollo
9,642
643
101
7
0
280,433
0
L
Artemis
6,290
419
51
3
0
248,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role