Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IANGOKU23
Merlin
Level 88
God Stats
0W - 11L
1,273 SR
Queue Stats
57W - 69L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
JotaMishima1
Sun Wukong
Level 102
God Stats
0W - 1L
1,654 SR
Queue Stats
255W - 295L
1,493 Elo+
Solo
Ganesha
Ganesha
Nicky_Daddy_UwU
Ganesha
Level 160
God Stats
0W - 3L
1,532 SR
Queue Stats
182W - 175L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scoldingerasm092
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,612 SR
Queue Stats
134W - 131L
1,481 Elo+
Solo
Team Averages
Level 120
1,514 SR
1,498 Elo+

VS

Team Averages
Level 133
1,592 SR
1,407 Elo+
Nu Wa
Nu Wa
Deathkora
Nu Wa
Level 119
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Cerberus
Cerberus
KUSHGODROB
Cerberus
Level 100
God Stats
6W - 5L
1,545 SR
Queue Stats
43W - 49L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Ned Nation 1
Gilgamesh
Level 126
God Stats
1W - 2L
1,684 SR
Queue Stats
37W - 49L
1,421 Elo+
Solo
Hel
Hel
Yy_yao_yY
Hel
Level 160
God Stats
4W - 0L
1,548 SR
Queue Stats
21W - 27L
1,401 Elo+
Solo
Anhur
Anhur
carlos9306
Anhur
Level 160
God Stats
2W - 1L
1,546 SR
Queue Stats
45W - 51L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 6 / 3
10,614
663
7,319
18,141
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
IANGOKU23
Merlin
18
3 / 4 / 4
11,026
689
21,825
12,896
4,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JotaMishima1
Sun Wukong
16
2 / 8 / 3
9,620
601
10,648
19,790
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 1 / 8
10,550
659
10,073
19,828
22,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
scoldingerasm092
Ah Muzen Cab
16
2 / 6 / 6
10,228
639
13,862
14,229
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deathkora
Nu Wa
20
8 / 1 / 16
13,321
833
23,939
9,363
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
KUSHGODROB
Cerberus
18
5 / 0 / 15
12,791
799
13,600
21,001
30,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Ned Nation 1
Gilgamesh
19
7 / 4 / 9
12,777
799
14,428
20,891
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 15
11,266
704
16,564
15,679
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
19
2 / 3 / 10
12,085
755
8,032
13,950
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
25
25
Deaths
11
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
6
3
0.92
W
Nu Wa
Deathkora
Nu Wa
8
1
16
16
L
Merlin
IANGOKU23
Merlin
3
4
4
1.25
L
Sun Wukong
JotaMishima1
Sun Wukong
2
8
3
0.44
W
Cerberus
KUSHGODROB
Cerberus
5
0
15
12.5
W
Gilgamesh
Ned Nation 1
Gilgamesh
7
4
9
2.88
L
0
1
8
4
W
3
3
15
3.5
W
Anhur
2
3
10
2.33
L
Ah Muzen Cab
scoldingerasm092
Ah Muzen Cab
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
76,563
84,884
Taken
80,884
51,279
Mitigated
68,427
24,971
Healing
35,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,319
1,077
8,136
7,834
18,141
9,616
0
12,124
5,856
25,489
0
W
Nu Wa
Deathkora
Nu Wa
23,939
5,222
184
1,468
9,363
3,640
2,027
6,487
2,834
60,131
0
L
Merlin
IANGOKU23
Merlin
21,825
391
0
309
12,896
4,510
2
9,696
3,024
62,510
0
L
Sun Wukong
JotaMishima1
Sun Wukong
10,648
1,587
544
1,639
19,790
9,864
0
13,159
6,323
867
28,501
W
Cerberus
KUSHGODROB
Cerberus
13,600
454
0
4,356
21,001
30,404
62
8,986
11,648
34,711
0
W
Gilgamesh
Ned Nation 1
Gilgamesh
14,428
2,970
147
2,211
20,891
20,890
1,476
7,690
12,849
4,163
24,672
L
10,073
416
0
2,434
19,828
22,619
0
11,348
8,038
38,317
0
W
16,564
290
12,137
10,253
15,679
8,205
678
9,331
6,269
32,791
0
W
Anhur
8,032
3,854
0
4,246
13,950
5,288
1,050
7,455
6,290
0
62,556
L
Ah Muzen Cab
scoldingerasm092
Ah Muzen Cab
13,862
3,507
0
4,075
14,229
4,670
0
9,213
4,942
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
62,240
324
Minions Killed
404
8
Camps Cleared
6
1,450,141
Distance Traveled
1,529,090
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,614
663
71
4
1
279,391
2
W
Nu Wa
13,321
833
91
6
1
315,852
1
L
Merlin
11,026
689
105
7
5
293,366
2
L
Sun Wukong
9,620
601
65
4
0
269,169
3
W
Cerberus
12,791
799
73
5
1
319,746
0
W
Gilgamesh
12,777
799
43
3
0
298,334
0
L
Ganesha
10,550
659
4
0
0
320,564
1
W
Hel
11,266
704
57
4
0
326,105
1
W
Anhur
12,085
755
140
9
4
269,053
1
L
Ah Muzen Cab
10,228
639
79
5
2
287,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role