Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Horr0rFr0Gzz
Bacchus
Level 123
God Stats
1W - 1L
1,552 SR
Queue Stats
11W - 15L
1,479 Elo+
Party 1
Loki
Loki
LadyDecay
Loki
Level 154
God Stats
1W - 1L
1,771 SR
Queue Stats
16W - 21L
1,521 Elo+
Party 1
Anubis
Anubis
Worstsniperevar
Anubis
Level 125
God Stats
7W - 6L
1,609 SR
Queue Stats
325W - 329L
1,558 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,511 Elo+

VS

Team Averages
Level 140
1,514 SR
1,558 Elo+
Mulan
Mulan
RoadKill5556
Mulan
Level 125
God Stats
3W - 2L
1,497 SR
Queue Stats
79W - 69L
1,567 Elo+
Solo
Heimdallr
Heimdallr
STL AVIDSPARK
Heimdallr
Level 146
God Stats
33W - 43L
1,539 SR
Queue Stats
498W - 488L
1,564 Elo+
Solo
Chronos
Chronos
Wuskymon
Chronos
Level 144
God Stats
1W - 5L
1,365 SR
Queue Stats
261W - 233L
1,531 Elo+
Solo
Bastet
Bastet
X-Rhisiart-X
Bastet
Level 156
God Stats
142W - 136L
1,610 SR
Queue Stats
205W - 200L
1,571 Elo+
Solo
Aphrodite
Aphrodite
xWunderWaffe223
Aphrodite
Level 128
God Stats
688W - 611L
1,557 SR
Queue Stats
941W - 1,017L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 7
10,748
977
10,432
8,723
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
 
Sun Wukong
17
4 / 1 / 7
10,338
940
12,345
17,138
17,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Horr0rFr0Gzz
Bacchus
17
1 / 0 / 11
9,749
886
11,739
14,353
19,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
17
4 / 1 / 4
10,952
996
8,205
8,275
3,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 10
10,497
954
14,496
8,394
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

254

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
10,010
910
9,873
18,509
21,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
STL AVIDSPARK
Heimdallr
16
0 / 2 / 4
9,338
849
14,268
12,459
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Wuskymon
Chronos
15
0 / 3 / 4
9,433
858
12,951
15,029
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
2 / 3 / 1
9,243
840
7,927
8,729
2,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xWunderWaffe223
Aphrodite
15
0 / 1 / 1
9,235
840
7,357
7,350
3,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
13
Kills
5
5
Deaths
13
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
7
5.5
W
Sun Wukong
 
Sun Wukong
4
1
7
7.5
W
Bacchus
Horr0rFr0Gzz
Bacchus
1
0
11
6.5
W
Loki
4
1
4
6
L
3
4
1
0.88
L
Heimdallr
STL AVIDSPARK
Heimdallr
0
2
4
1
W
2
2
10
3.5
L
Chronos
Wuskymon
Chronos
0
3
4
0.67
L
Bastet
2
3
1
0.83
L
Aphrodite
xWunderWaffe223
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
52,376
56,883
Taken
62,076
53,512
Mitigated
37,864
16,120
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,432
862
6,786
4,357
8,723
8,000
0
2,666
5,881
36,005
0
W
Sun Wukong
 
Sun Wukong
12,345
2,010
0
1,350
17,138
17,751
0
5,473
11,428
6,194
20,001
W
Bacchus
Horr0rFr0Gzz
Bacchus
11,739
594
0
420
14,353
19,985
0
6,070
8,045
14,910
0
W
Loki
8,205
433
0
0
8,275
3,477
0
2,150
5,953
0
35,543
L
9,873
615
0
2,230
18,509
21,090
0
12,129
6,380
0
21,390
L
Heimdallr
STL AVIDSPARK
Heimdallr
14,268
6,409
0
1,693
12,459
4,729
0
7,467
4,992
0
37,248
W
14,496
231
364
2,843
8,394
4,299
0
2,871
5,508
35,657
0
L
Chronos
Wuskymon
Chronos
12,951
4,616
0
1,671
15,029
5,651
0
9,752
5,277
30,386
3,287
L
Bastet
7,927
1,156
0
1,773
8,729
2,732
0
6,539
2,190
0
14,744
L
Aphrodite
xWunderWaffe223
Aphrodite
7,357
235
3,370
3,686
7,350
3,662
0
4,123
3,161
33,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
47,259
215
Minions Killed
209
13
Camps Cleared
5
1,177,305
Distance Traveled
951,912
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,748
977
71
6
3
215,550
1
W
Sun Wukong
10,338
940
32
3
0
281,560
0
W
Bacchus
9,749
886
11
1
0
241,862
0
W
Loki
10,952
996
51
5
4
241,111
0
L
Mulan
10,010
910
29
3
1
197,731
0
L
Heimdallr
9,338
849
43
4
0
186,321
0
W
Anubis
10,497
954
50
5
6
197,222
4
L
Chronos
9,433
858
40
4
4
213,586
1
L
Bastet
9,243
840
17
2
0
213,130
0
L
Aphrodite
9,235
840
80
7
0
141,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role