Player Matchup

Chernobog
Chernobog
Heatherface
Chernobog
Level 27
God Stats
4W - 1L
1,802 SR
Queue Stats
44W - 29L
1,561 Elo+
Party 3
Eset
Eset
PeeWeeGorgon
Eset
Level 157
God Stats
2W - 1L
1,598 SR
Queue Stats
96W - 89L
1,534 Elo+
Party 3
Bastet
Bastet
Sin_of_Greed_073
Bastet
Level 73
God Stats
7W - 7L
1,413 SR
Queue Stats
237W - 227L
1,432 Elo+
Party 2
Mulan
Mulan
Sin_of_Wrath_073
Mulan
Level 117
God Stats
11W - 7L
1,549 SR
Queue Stats
223W - 206L
1,490 Elo+
Party 2
Yemoja
Yemoja
ThePadanFain
Yemoja
Level 127
God Stats
9W - 4L
1,500 SR
Queue Stats
93W - 86L
1,530 Elo+
Party 3
Team Averages
Level 100
1,572 SR
1,509 Elo+

VS

Team Averages
Level 76
1,710 SR
1,464 Elo+
Artemis
Artemis
AidenTheCrimson
Artemis
Level 10
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 1
Nox
Nox
Gaaz Joe Joker
Nox
Level 87
God Stats
0W - 1L
1,833 SR
Queue Stats
16W - 16L
1,518 Elo+
Party 1
Athena
Athena
Gun Joe Joker
Athena
Level 157
God Stats
3W - 5L
1,625 SR
Queue Stats
289W - 255L
1,541 Elo+
Party 1
Kali
Kali
Lore LSR
Kali
Level 84
God Stats
5W - 1L
1,952 SR
Queue Stats
209W - 193L
1,491 Elo+
Party 1
Mulan
Mulan
TwitTwoWoo
Mulan
Level 43
God Stats
1W - 2L
1,430 SR
Queue Stats
20W - 37L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Heatherface
Chernobog
10
0 / 2 / 4
5,414
541
6,621
6,497
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 3
6,055
606
4,666
4,027
1,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
7 / 1 / 4
5,933
593
5,911
6,489
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 8
6,661
666
8,428
7,052
4,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
9
3 / 0 / 6
6,033
603
3,708
5,167
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,187
419
3,348
5,247
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
4,637
464
1,574
4,551
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 2
4,429
443
4,015
11,758
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
8
1 / 2 / 0
4,836
484
3,076
7,121
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
5
1 / 7 / 0
4,416
442
2,293
10,408
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
4
4
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
1
0
1
L
0
2
2
0.5
W
Chernobog
Heatherface
Chernobog
0
2
4
1
L
Kali
1
2
0
0.5
W
2
0
3
3.5
W
7
1
4
9
W
3
1
8
7
W
Yemoja
3
0
6
6
L
Mulan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
14,306
29,232
Taken
39,085
11,295
Mitigated
15,078
13,238
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
1,558
0
1,035
5,247
1,119
0
978
4,269
0
11,417
L
1,574
195
0
799
4,551
1,564
0
2,625
1,926
20,097
0
L
4,015
1,319
0
2,812
11,758
5,229
0
3,130
8,506
13,881
0
W
Chernobog
Heatherface
Chernobog
6,621
4,829
0
2,600
6,497
1,766
416
1,946
4,551
0
34,546
L
Kali
3,076
1,199
0
1,635
7,121
3,137
0
1,201
5,803
0
24,790
W
4,666
1,076
51
2,505
4,027
1,294
509
660
3,317
39,959
0
W
5,911
1,814
0
1,339
6,489
1,815
24
833
5,638
0
24,439
W
8,428
1,287
163
3,001
7,052
4,040
626
714
6,068
1,247
34,562
W
Yemoja
3,708
1,145
1,055
2,524
5,167
2,380
291
1,332
3,835
14,097
0
L
Mulan
2,293
367
0
1,053
10,408
4,029
0
1,195
8,755
0
11,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
22,505
300
Minions Killed
158
0
Camps Cleared
0
962,352
Distance Traveled
870,287
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,187
419
17
2
0
169,805
1
L
Nox
4,637
464
46
5
0
164,622
4
L
Athena
4,429
443
20
2
0
198,260
2
W
Chernobog
5,414
541
62
6
0
176,004
1
L
Kali
4,836
484
49
5
0
194,113
0
W
Eset
6,055
606
90
9
0
197,879
0
W
Bastet
5,933
593
37
4
0
219,193
2
W
Mulan
6,661
666
87
9
0
197,104
1
W
Yemoja
6,033
603
24
2
0
172,172
0
L
Mulan
4,416
442
26
3
0
143,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role