Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ardussi
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,602 Elo+
Solo
Scylla
Scylla
BronzeSquirrel
Scylla
Level 140
God Stats
10W - 6L
1,642 SR
Queue Stats
738W - 760L
1,526 Elo+
Solo
Merlin
Merlin
JustifiedOtaku
Merlin
Level 160
God Stats
3W - 1L
1,670 SR
Queue Stats
129W - 113L
1,596 Elo+
Solo
Horus
Horus
xBLACKxPALADINx
Horus
Level 138
God Stats
108W - 84L
1,657 SR
Queue Stats
492W - 466L
1,501 Elo+
Solo
Team Averages
Level 141
1,594 SR
1,545 Elo+

VS

Team Averages
Level 135
1,559 SR
1,541 Elo+
Jormungandr
Jormungandr
AluCarDuU
Jormungandr
Level 126
God Stats
1W - 1L
1,319 SR
Queue Stats
22W - 26L
1,456 Elo+
Solo
Thor
Thor
LoganB35
Thor
Level 107
God Stats
8W - 3L
1,579 SR
Queue Stats
50W - 46L
1,521 Elo+
Solo
Guan Yu
Guan Yu
RavensThighs
Guan Yu
Level 148
God Stats
2W - 0L
1,739 SR
Queue Stats
48W - 33L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarReeses
Morgan Le Fay
Level 160
God Stats
20W - 20L
1,620 SR
Queue Stats
465W - 426L
1,597 Elo+
Solo
Chiron
Chiron
XFatalBigRedX
Chiron
Level 132
God Stats
8W - 3L
1,538 SR
Queue Stats
137W - 134L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 4 / 1
9,017
644
6,018
15,393
4,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Ardussi
Chernobog
15
1 / 5 / 2
8,690
621
8,582
11,114
3,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 2
8,652
618
10,564
10,518
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
8,251
589
10,962
12,305
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 3
7,943
567
7,127
14,830
13,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AluCarDuU
Jormungandr
17
1 / 1 / 7
10,067
719
7,993
11,580
8,812
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
2 / 3 / 7
9,543
682
6,501
14,811
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RavensThighs
Guan Yu
15
0 / 0 / 10
9,391
671
5,280
16,254
18,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
StarReeses
Morgan Le Fay
20
11 / 0 / 8
12,924
923
27,380
10,537
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 4
11,889
849
10,452
8,773
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
23
23
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
W
Jormungandr
AluCarDuU
Jormungandr
1
1
7
4.5
L
Chernobog
Ardussi
Chernobog
1
5
2
0.4
L
1
4
2
0.5
L
0
6
3
0.25
W
Thor
2
3
7
1.83
W
Guan Yu
RavensThighs
Guan Yu
0
0
10
5
W
Morgan Le Fay
StarReeses
Morgan Le Fay
11
0
8
15
W
9
0
4
11
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
57,606
64,160
Taken
61,955
28,638
Mitigated
45,077
6,854
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,018
915
0
0
15,393
4,880
0
9,549
5,372
0
25,298
W
Jormungandr
AluCarDuU
Jormungandr
7,993
1,608
0
8
11,580
8,812
620
3,764
7,816
45,447
0
L
Chernobog
Ardussi
Chernobog
8,582
5,889
0
625
11,114
3,133
0
7,371
3,314
0
34,283
L
10,564
512
90
648
10,518
3,147
0
6,144
3,984
30,836
0
L
10,962
35
0
1,458
12,305
3,946
0
5,398
6,491
38,198
0
W
Thor
6,501
309
0
1,162
14,811
9,751
0
6,629
8,182
0
24,744
W
Guan Yu
RavensThighs
Guan Yu
5,280
542
1,498
2,834
16,254
18,150
535
4,316
11,938
0
17,883
W
Morgan Le Fay
StarReeses
Morgan Le Fay
27,380
3,302
564
3,895
10,537
4,555
601
3,451
7,086
64,747
0
W
10,452
2,446
975
3,371
8,773
3,809
3,846
3,947
4,826
0
47,012
L
7,127
2,906
1,135
2,898
14,830
13,532
1
6,198
7,915
0
20,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
53,814
284
Minions Killed
371
5
Camps Cleared
12
1,259,330
Distance Traveled
1,434,405
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,017
644
54
4
0
254,372
3
W
Jormungandr
10,067
719
80
6
6
279,957
4
L
Chernobog
8,690
621
73
5
0
245,648
2
L
Scylla
8,652
618
60
4
1
271,673
5
L
Merlin
8,251
589
72
5
1
236,786
0
W
Thor
9,543
682
33
2
2
274,735
2
W
Guan Yu
9,391
671
34
2
0
298,750
3
W
Morgan Le Fay
12,924
923
97
7
3
285,462
3
W
Chiron
11,889
849
127
9
1
295,501
1
L
Horus
7,943
567
25
2
3
250,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role