Player Matchup

Bakasura
Bakasura
FatherBulk
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,476 Elo+
Party 2
Fafnir
Fafnir
Morynaldo
Fafnir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,466 Elo+
Party 2
Merlin
Merlin
Onyanpokon
Merlin
Level 4
God Stats
1W - 2L
1,184 SR
Queue Stats
1W - 3L
1,087 Elo+
Party 2
Team Averages
Level 23
1,395 SR
1,343 Elo+

VS

Team Averages
Level 74
1,379 SR
1,234 Elo+
Ah Puch
Ah Puch
DarshanP
Ah Puch
Level 62
God Stats
1W - 3L
1,214 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FzzA3
Ah Muzen Cab
Level 108
God Stats
0W - 3L
1,462 SR
Queue Stats
5W - 11L
1,372 Elo+
Solo
Hades
Hades
SatinyPilot5732
Hades
Level 53
God Stats
2W - 9L
1,462 SR
Queue Stats
2W - 11L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FatherBulk
Bakasura
19
16 / 8 / 6
15,329
807
24,506
25,406
13,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Morynaldo
Fafnir
18
5 / 1 / 16
13,765
724
12,740
19,001
22,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Onyanpokon
Merlin
17
4 / 8 / 13
12,937
681
13,464
13,975
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarshanP
Ah Puch
15
1 / 9 / 13
11,835
623
18,656
16,253
5,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
FzzA3
Ah Muzen Cab
16
9 / 7 / 5
13,083
689
16,471
19,632
7,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 9 / 9
13,062
687
14,106
22,073
13,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
25
Kills
17
17
Deaths
25
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DarshanP
Ah Puch
1
9
13
0.83
W
Bakasura
FatherBulk
Bakasura
16
8
6
2.38
L
Ah Muzen Cab
FzzA3
Ah Muzen Cab
9
7
5
1.64
W
Fafnir
Morynaldo
Fafnir
5
1
16
13
W
Merlin
Onyanpokon
Merlin
4
8
13
1.31
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
49,233
58,382
Taken
57,958
39,968
Mitigated
26,730
12,243
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DarshanP
Ah Puch
18,656
1,516
0
1,537
16,253
5,985
96
8,177
7,122
56,806
0
W
Bakasura
FatherBulk
Bakasura
24,506
19,152
0
7,688
25,406
13,391
436
13,579
11,827
0
50,104
L
Ah Muzen Cab
FzzA3
Ah Muzen Cab
16,471
6,178
0
4,167
19,632
7,032
264
8,133
9,470
0
47,108
W
Fafnir
Morynaldo
Fafnir
12,740
2,903
0
3,962
19,001
22,621
1,286
11,939
7,062
30,906
0
W
Merlin
Onyanpokon
Merlin
13,464
1,521
0
593
13,975
3,956
601
8,192
5,783
45,536
0
L
14,106
112
41
4,841
22,073
13,713
219
9,654
10,645
38,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
37,980
234
Minions Killed
213
7
Camps Cleared
9
995,558
Distance Traveled
843,616
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,835
623
79
4
4
262,956
15
W
Bakasura
15,329
807
103
5
6
363,701
0
L
Ah Muzen Cab
13,083
689
72
4
1
294,535
0
W
Fafnir
13,765
724
52
3
1
336,499
3
W
Merlin
12,937
681
79
4
0
295,358
0
L
Hades
13,062
687
62
3
4
286,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role