Player Matchup

Sylvanus
Sylvanus
Alex1stikhonov
Sylvanus
Level 79
God Stats
10W - 4L
1,668 SR
Queue Stats
415W - 428L
1,410 Elo+
Solo
Discordia
Discordia
Alexxen1986
Discordia
Level 118
God Stats
4W - 1L
1,680 SR
Queue Stats
363W - 416L
1,435 Elo+
Solo
Hercules
Hercules
BecomingSenshi
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,381 Elo+
Party 1
Artio
Artio
Butsagginton123
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,344 Elo+
Party 1
Thoth
Thoth
Harleynightyx
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,166 Elo+
Solo
Team Averages
Level 77
1,570 SR
1,347 Elo+

VS

Team Averages
Level 71
1,483 SR
1,302 Elo+
Chang'e
Chang'e
D-Dragunokovich
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,254 Elo+
Party 2
Sobek
Sobek
HO-TI
Sobek
Level 55
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 8L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NICO_CORRAO
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 3
Cernunnos
Cernunnos
The-Maddest
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,166 Elo+
Party 2
Bastet
Bastet
kurppa23
Bastet
Level 117
God Stats
1W - 1L
1,660 SR
Queue Stats
21W - 27L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 2 / 25
14,602
695
23,873
34,545
52,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Alexxen1986
Discordia
20
10 / 7 / 19
14,493
690
38,003
25,685
14,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
1 / 5 / 19
12,776
608
23,461
47,293
64,434
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 23
13,243
631
17,371
40,698
54,606
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 5 / 10
16,459
784
32,323
20,292
9,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 11
12,612
601
14,141
22,970
9,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
HO-TI
Sobek
19
1 / 6 / 10
13,123
625
20,659
40,668
66,104
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
NICO_CORRAO
Cu Chulainn
19
2 / 7 / 10
12,119
577
16,601
34,677
33,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
The-Maddest
Cernunnos
20
7 / 7 / 8
14,161
674
44,277
27,740
11,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
kurppa23
Bastet
20
10 / 7 / 8
15,551
741
35,914
26,664
19,675
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
32
Kills
22
22
Deaths
32
96
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
25
7.75
W
Discordia
Alexxen1986
Discordia
10
7
19
2.79
W
Hercules
1
5
19
2.1
W
3
3
23
4.83
L
2
5
11
1.5
L
Sobek
HO-TI
Sobek
1
6
10
1
W
15
5
10
4
L
Cu Chulainn
NICO_CORRAO
Cu Chulainn
2
7
10
1
L
Cernunnos
The-Maddest
Cernunnos
7
7
8
1.57
L
Bastet
kurppa23
Bastet
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,031
Damage
131,592
168,513
Taken
152,719
196,110
Mitigated
140,860
91,792
Healing
66,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
23,873
6,927
20,364
14,982
34,545
52,970
758
9,487
25,058
40,275
0
W
Discordia
Alexxen1986
Discordia
38,003
4,876
1,632
6,504
25,685
14,714
271
4,548
21,137
54,210
0
W
Hercules
23,461
6,628
3,255
15,361
47,293
64,434
945
7,206
40,087
1,099
42,141
W
17,371
2,494
9,377
10,811
40,698
54,606
1,118
9,749
30,949
36,042
0
L
14,141
1,635
20,240
8,662
22,970
9,430
1,150
19,317
3,514
28,111
0
L
Sobek
HO-TI
Sobek
20,659
1,175
2,375
14,580
40,668
66,104
552
23,450
15,809
33,419
0
W
32,323
2,550
3,702
5,804
20,292
9,386
1,622
3,961
16,331
72,520
0
L
Cu Chulainn
NICO_CORRAO
Cu Chulainn
16,601
3,692
0
4,517
34,677
33,921
0
26,565
7,108
691
27,693
L
Cernunnos
The-Maddest
Cernunnos
44,277
29,633
2,665
4,276
27,740
11,730
1,655
22,106
5,481
0
76,576
L
Bastet
kurppa23
Bastet
35,914
6,064
2,154
6,584
26,664
19,675
965
17,623
8,439
0
57,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,573
Gold Earned
67,566
222
Minions Killed
226
0
Camps Cleared
0
1,843,067
Distance Traveled
1,899,855
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,602
695
32
2
0
345,261
4
W
Discordia
14,493
690
34
2
0
332,410
0
W
Hercules
12,776
608
29
1
0
413,372
0
W
Artio
13,243
631
33
2
0
393,196
2
L
Chang'e
12,612
601
24
1
0
393,230
0
L
Sobek
13,123
625
27
1
0
374,204
0
W
Thoth
16,459
784
94
4
0
358,828
5
L
Cu Chulainn
12,119
577
28
1
0
373,392
0
L
Cernunnos
14,161
674
92
4
0
317,059
0
L
Bastet
15,551
741
55
3
0
441,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role