Player Matchup

Raijin
Raijin
Masters
Hartendieff
Raijin
Masters
Level 66
God Stats
3W - 3L
1,668 SR
Queue Stats
139W - 93L
3,020 MMR
Solo
Ullr
Ullr
Masters
Jеsse
Ullr
Masters
Level 104
God Stats
15W - 7L
1,793 SR
Queue Stats
116W - 52L
3,454 MMR
Solo
Sobek
Sobek
Masters
LegacyMAE
Sobek
Masters
Level 147
God Stats
31W - 39L
1,589 SR
Queue Stats
1,798W - 1,779L
3,052 MMR
Solo
Chaac
Chaac
Masters
Woolviee
Chaac
Masters
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
579W - 501L
3,131 MMR
Solo
Susano
Susano
Masters
steadyturtle
Susano
Masters
Level 68
God Stats
32W - 21L
1,728 SR
Queue Stats
225W - 194L
3,096 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 107
1,655 SR
3,151 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,542 SR
2,456 MMR
Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Grandmaster
Focus My Chi
Achilles
Grandmaster
Level 96
God Stats
3W - 3L
1,397 SR
Queue Stats
229W - 100L
3,500 MMR
Party 1
Artemis
Artemis
Masters
Vicentrelo
Artemis
Masters
Level 157
God Stats
28W - 14L
1,744 SR
Queue Stats
465W - 461L
2,955 MMR
Party 2
Yemoja
Yemoja
Masters
trabuco2metros
Yemoja
Masters
Level 60
God Stats
2W - 0L
1,568 SR
Queue Stats
114W - 92L
2,824 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 7 / 1
8,053
503
5,784
10,793
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ullr
Jеsse
Ullr
17
7 / 3 / 3
10,445
653
13,818
11,983
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
LegacyMAE
Sobek
11
3 / 2 / 5
7,239
452
7,753
14,902
14,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Woolviee
Chaac
12
1 / 7 / 1
7,437
465
9,324
20,695
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Susano
14
0 / 7 / 6
8,058
504
5,409
13,500
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaPersephoneFenrirLokiGeb

VS

Bans
MedusaOdinCliodhnaAphroditeArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
11 / 1 / 4
11,977
749
11,593
9,510
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
 
Tsukuyomi
16
3 / 2 / 11
10,074
630
17,490
15,140
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Focus My Chi
Achilles
18
10 / 2 / 8
11,228
702
16,318
15,070
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Vicentrelo
Artemis
15
0 / 5 / 8
8,634
540
9,953
13,751
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

14
2 / 2 / 10
9,484
593
3,893
14,042
13,843
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
12
Kills
26
26
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
1
4
13
W
Tsukuyomi
 
Tsukuyomi
3
2
11
4.25
W
Achilles
Focus My Chi
Achilles
10
2
8
7
L
Raijin
1
7
1
0.21
L
Ullr
Jеsse
Ullr
7
3
3
2.83
L
Sobek
LegacyMAE
Sobek
3
2
5
2.75
W
Artemis
Vicentrelo
Artemis
0
5
8
0.8
L
Chaac
Woolviee
Chaac
1
7
1
0.21
L
Susano
0
7
6
0.43
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,088
Damage
59,247
71,873
Taken
67,513
42,037
Mitigated
41,127
18,786
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,593
429
3,759
5,587
9,510
7,239
212
3,352
5,984
99,003
0
W
Tsukuyomi
 
Tsukuyomi
17,490
5,297
217
4,842
15,140
8,990
359
1,560
12,933
0
75,143
W
Achilles
Focus My Chi
Achilles
16,318
6,748
0
1,709
15,070
6,783
372
2,442
12,351
0
78,168
L
Raijin
5,784
427
0
830
10,793
3,731
0
5,314
5,431
55,698
0
L
Ullr
Jеsse
Ullr
13,818
6,424
0
2,196
11,983
4,085
0
1,773
10,069
0
77,262
L
Sobek
LegacyMAE
Sobek
7,753
335
308
4,620
14,902
14,481
0
3,248
11,569
23,123
0
W
Artemis
Vicentrelo
Artemis
9,953
4,067
0
3,021
13,751
4,272
2,635
2,196
11,547
0
57,611
L
Chaac
Woolviee
Chaac
9,324
629
173
7,818
20,695
14,920
0
1,449
18,288
0
39,870
L
Susano
5,409
895
0
2,841
13,500
4,820
0
3,702
9,767
0
51,213
W
3,893
656
5,927
4,460
14,042
13,843
164
3,605
10,306
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
51,397
467
Minions Killed
563
0
Camps Cleared
0
1,565,710
Distance Traveled
1,750,512
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,977
749
207
13
0
370,918
3
W
Tsukuyomi
10,074
630
124
8
0
359,365
4
W
Achilles
11,228
702
122
8
0
390,944
5
L
Raijin
8,053
503
138
9
0
286,039
2
L
Ullr
10,445
653
143
9
0
299,650
5
L
Sobek
7,239
452
27
2
0
330,483
3
W
Artemis
8,634
540
84
5
0
297,644
5
L
Chaac
7,437
465
78
5
0
309,247
3
L
Susano
8,058
504
81
5
0
340,291
2
W
Yemoja
9,484
593
26
2
0
331,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role