Player Matchup

Tyr
Tyr
AllProfanity
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 309L
1,482 Elo+
Party 2
Sol
Sol
MeSpradilli
Sol
Level 95
God Stats
4W - 5L
1,517 SR
Queue Stats
219W - 219L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
VoinSisek
Zhong Kui
Level 119
God Stats
1W - 1L
1,552 SR
Queue Stats
57W - 44L
1,536 Elo+
Solo
Hades
Hades
Yoitzgamedaddy
Hades
Level 144
God Stats
2W - 3L
1,450 SR
Queue Stats
230W - 223L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
xmistressofravex
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 440L
1,451 Elo+
Party 2
Team Averages
Level 118
1,504 SR
1,521 Elo+

VS

Team Averages
Level 119
1,520 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LanaDelYay
Tiamat
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,427 Elo+
Solo
Persephone
Persephone
MAMAJOUNS
Persephone
Level 87
God Stats
2W - 3L
1,357 SR
Queue Stats
266W - 251L
1,502 Elo+
Solo
Hera
Hera
UrameshYusuke
Hera
Level 91
God Stats
11W - 4L
1,711 SR
Queue Stats
466W - 499L
1,483 Elo+
Solo
Bastet
Bastet
lRadl
Bastet
Level 123
God Stats
11W - 7L
1,530 SR
Queue Stats
315W - 337L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 15
11,420
714
8,893
19,343
28,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 13
10,805
675
11,496
14,462
5,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
VoinSisek
Zhong Kui
15
1 / 8 / 14
9,818
614
12,513
18,021
11,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 11
13,645
853
22,216
27,125
22,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 7 / 9
11,747
734
12,544
17,746
9,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 6 / 11
11,517
720
7,118
15,490
7,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
LanaDelYay
Tiamat
20
2 / 4 / 19
11,605
725
12,273
26,107
36,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
MAMAJOUNS
Persephone
20
8 / 6 / 17
13,513
845
21,226
13,296
6,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 5 / 12
14,251
891
29,040
12,283
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
lRadl
Bastet
16
6 / 6 / 12
10,863
679
15,258
15,238
6,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
26
Kills
32
32
Deaths
27
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
6
11
1.92
L
6
6
15
2.25
W
Tiamat
LanaDelYay
Tiamat
2
4
19
2.88
W
Persephone
MAMAJOUNS
Persephone
8
6
17
2.75
L
2
6
13
1.42
W
10
5
12
3.2
L
Zhong Kui
VoinSisek
Zhong Kui
1
8
14
1
L
11
5
11
3.3
W
Bastet
lRadl
Bastet
6
6
12
2
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,662
Damage
84,915
96,697
Taken
82,414
77,499
Mitigated
61,683
40,511
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,118
2,275
760
3,105
15,490
7,376
1,240
8,571
6,520
0
19,131
L
8,893
1,368
2,372
4,618
19,343
28,676
427
12,539
6,528
0
14,445
W
Tiamat
LanaDelYay
Tiamat
12,273
1,260
833
9,497
26,107
36,068
845
13,238
12,194
28,621
0
W
Persephone
MAMAJOUNS
Persephone
21,226
1,096
2,190
1,612
13,296
6,110
1,285
8,294
4,748
48,074
0
L
11,496
2,704
1,824
4,240
14,462
5,798
1,551
9,062
5,342
35,050
0
W
29,040
7,666
1,996
2,304
12,283
5,452
1,740
7,603
4,230
47,349
0
L
Zhong Kui
VoinSisek
Zhong Kui
12,513
1,487
2,822
2,449
18,021
11,555
217
11,754
6,081
17,627
0
L
22,216
2,653
1,843
14,679
27,125
22,220
692
16,644
10,049
56,291
0
W
Bastet
lRadl
Bastet
15,258
1,827
1,509
3,123
15,238
6,677
220
7,186
7,535
0
19,329
L
12,544
3,054
2,019
3,645
17,746
9,250
1,185
11,458
6,158
0
27,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
61,749
168
Minions Killed
151
0
Camps Cleared
0
1,332,779
Distance Traveled
1,424,357
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,517
720
20
1
0
289,275
2
L
Tyr
11,420
714
9
1
0
286,526
0
W
Tiamat
11,605
725
27
2
0
298,164
0
W
Persephone
13,513
845
59
4
0
285,846
3
L
Sol
10,805
675
41
3
0
280,474
0
W
Hera
14,251
891
37
2
0
254,659
0
L
Zhong Kui
9,818
614
14
1
0
228,916
0
L
Hades
13,645
853
89
6
0
274,937
1
W
Bastet
10,863
679
8
1
0
296,413
1
L
Ne Zha
11,747
734
15
1
0
261,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role