Player Matchup

Bellona
Bellona
BastyNastard420
Bellona
Level 160
God Stats
22W - 25L
1,452 SR
Queue Stats
918W - 996L
1,372 Elo+
Party 1
Artio
Artio
Jota_Jay_
Artio
Level 103
God Stats
1W - 7L
1,213 SR
Queue Stats
26W - 38L
1,317 Elo+
Solo
Nu Wa
Nu Wa
PsychotikTanker
Nu Wa
Level 120
God Stats
44W - 24L
1,524 SR
Queue Stats
84W - 77L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
QuxTz-SoCialiTy
Cliodhna
Level 49
God Stats
7W - 12L
1,339 SR
Queue Stats
61W - 50L
1,349 Elo+
Solo
Xbalanque
Xbalanque
RastaiNKY
Xbalanque
Level 44
God Stats
1W - 1L
1,800 SR
Queue Stats
8W - 14L
1,288 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,346 Elo+

VS

Team Averages
Level 71
1,460 SR
1,346 Elo+
Chang'e
Chang'e
Ausken
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Solo
Neith
Neith
DT_WLRD1
Neith
Level 73
God Stats
6W - 13L
1,406 SR
Queue Stats
213W - 293L
1,338 Elo+
Solo
Sylvanus
Sylvanus
Francky-boss10
Sylvanus
Level 66
God Stats
4W - 3L
1,596 SR
Queue Stats
58W - 58L
1,368 Elo+
Solo
Set
Set
Noob_1Saibot
Set
Level 68
God Stats
3W - 3L
1,292 SR
Queue Stats
32W - 17L
1,483 Elo+
Solo
Sol
Sol
TheWizard9062
Sol
Level 88
God Stats
8W - 5L
1,508 SR
Queue Stats
281W - 344L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,347
425
2,107
13,813
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Jota_Jay_
Artio
14
1 / 4 / 6
9,690
440
6,199
21,567
23,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 5
9,412
428
14,236
11,212
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
18
11 / 4 / 1
11,516
523
20,332
16,999
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
RastaiNKY
Xbalanque
14
0 / 7 / 3
7,945
361
6,453
13,687
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ausken
Chang'e
15
1 / 2 / 11
10,039
456
10,188
13,662
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DT_WLRD1
Neith
16
3 / 1 / 7
10,851
493
7,387
10,545
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
20
4 / 2 / 3
12,711
578
12,212
16,234
9,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 3 / 3
11,249
511
4,112
16,371
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 4 / 3
12,732
579
19,868
19,432
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
18
18
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ausken
Chang'e
1
2
11
3.25
L
0
1
1
0.5
W
Neith
DT_WLRD1
Neith
3
1
7
6.5
W
Sylvanus
4
2
3
2.75
L
Artio
Jota_Jay_
Artio
1
4
6
1
W
1
3
3
0.83
L
0
2
5
1.25
L
Cliodhna
11
4
1
2.88
L
Xbalanque
RastaiNKY
Xbalanque
0
7
3
0.21
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
53,767
77,278
Taken
76,244
48,276
Mitigated
29,280
19,700
Healing
38,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ausken
Chang'e
10,188
1,285
2,103
6,454
13,662
3,802
800
5,323
8,165
39,256
0
L
2,107
1,000
0
6,189
13,813
10,027
0
4,447
9,366
0
74,858
W
Neith
DT_WLRD1
Neith
7,387
1,879
0
5,642
10,545
3,342
865
3,673
6,706
0
69,409
W
Sylvanus
12,212
4,527
681
7,121
16,234
9,957
3,754
3,573
12,467
77,441
16,793
L
Artio
Jota_Jay_
Artio
6,199
489
480
3,915
21,567
23,605
0
13,489
7,382
25,794
0
W
4,112
1,674
0
6,198
16,371
6,157
0
2,861
13,302
0
75,729
L
14,236
2,566
89
1,427
11,212
3,694
296
7,628
3,560
67,015
0
L
Cliodhna
20,332
3,579
86
6,187
16,999
6,592
0
7,349
9,546
224
92,037
L
Xbalanque
RastaiNKY
Xbalanque
6,453
2,892
0
1,327
13,687
4,358
0
6,519
7,024
0
44,087
W
19,868
8,116
0
10,504
19,432
6,022
5,194
4,596
14,524
117,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
57,582
536
Minions Killed
674
0
Camps Cleared
0
1,991,708
Distance Traveled
1,960,774
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,039
456
68
3
0
374,637
0
L
Bellona
9,347
425
129
6
0
379,157
0
W
Neith
10,851
493
116
5
0
379,358
4
W
Sylvanus
12,711
578
174
8
0
347,228
0
L
Artio
9,690
440
31
1
0
401,352
4
W
Set
11,249
511
138
6
0
472,020
3
L
Nu Wa
9,412
428
118
5
0
400,047
2
L
Cliodhna
11,516
523
153
7
0
454,419
3
L
Xbalanque
7,945
361
105
5
0
356,733
0
W
Sol
12,732
579
178
8
0
387,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role