Player Matchup

Neith
Neith
Ieekma99
Neith
Level 140
God Stats
3W - 1L
1,548 SR
Queue Stats
171W - 171L
1,494 Elo+
Solo
Poseidon
Poseidon
OldSouledSpirit
Poseidon
Level 139
God Stats
6W - 2L
1,715 SR
Queue Stats
114W - 144L
1,383 Elo+
Party 1
Horus
Horus
SaintOfZion
Horus
Level 143
God Stats
5W - 1L
1,538 SR
Queue Stats
56W - 69L
1,443 Elo+
Party 1
Janus
Janus
Smegan3580
Janus
Level 107
God Stats
2W - 2L
1,361 SR
Queue Stats
142W - 135L
1,534 Elo+
Solo
Tyr
Tyr
killer crabs 45
Tyr
Level 122
God Stats
11W - 12L
1,536 SR
Queue Stats
196W - 207L
1,436 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,458 Elo+

VS

Team Averages
Level 106
1,623 SR
1,450 Elo+
Ganesha
Ganesha
KazuyaStyle
Ganesha
Level 147
God Stats
1W - 2L
1,532 SR
Queue Stats
58W - 58L
1,486 Elo+
Party 2
Zeus
Zeus
OutragedBaker1
Zeus
Level 122
God Stats
0W - 3L
1,503 SR
Queue Stats
42W - 48L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
Søndre
Hun Batz
Level 135
God Stats
9W - 5L
1,708 SR
Queue Stats
211W - 237L
1,494 Elo+
Solo
Bacchus
Bacchus
ZeusCookingMama
Bacchus
Level 68
God Stats
0W - 2L
1,701 SR
Queue Stats
59W - 67L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
quin_ashley
Danzaburou
Level 58
God Stats
0W - 2L
1,674 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ieekma99
Neith
16
6 / 1 / 14
9,722
972
8,675
7,135
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
8 / 4 / 7
9,771
977
8,372
7,292
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 16
9,410
941
9,185
14,505
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
3 / 2 / 4
8,402
840
7,621
4,619
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 8
9,311
931
6,348
11,235
9,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KazuyaStyle
Ganesha
13
0 / 2 / 6
6,964
696
7,069
7,898
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 9 / 4
8,220
822
6,519
10,935
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Søndre
Hun Batz
14
4 / 5 / 0
8,576
858
9,093
10,639
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 1
6,777
678
4,235
9,589
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
quin_ashley
Danzaburou
13
0 / 5 / 3
6,938
694
4,483
9,058
3,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
27
Kills
8
8
Deaths
27
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Ieekma99
Neith
6
1
14
13
L
Ganesha
KazuyaStyle
Ganesha
0
2
6
1.5
W
Poseidon
8
4
7
2.88
L
3
9
4
0.56
W
4
1
16
12
W
Janus
3
2
4
2.5
L
Hun Batz
Søndre
Hun Batz
4
5
0
0.8
L
1
6
1
0.25
W
6
0
8
10
L
Danzaburou
quin_ashley
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,201
Damage
31,399
44,786
Taken
48,119
24,708
Mitigated
20,914
16,192
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ieekma99
Neith
8,675
3,797
0
1,907
7,135
2,641
2,083
2,662
4,473
0
31,283
L
Ganesha
KazuyaStyle
Ganesha
7,069
615
0
250
7,898
4,219
0
4,157
3,644
26,286
0
W
Poseidon
8,372
1,240
196
1,641
7,292
1,866
1,942
4,270
3,022
24,884
0
L
6,519
824
0
844
10,935
3,277
0
2,977
7,658
21,381
0
W
9,185
3,788
3,647
7,600
14,505
9,956
387
5,759
8,746
0
17,282
W
Janus
7,621
587
0
456
4,619
909
1
2,712
1,907
39,579
0
L
Hun Batz
Søndre
Hun Batz
9,093
1,606
0
500
10,639
3,890
0
2,731
7,840
0
26,291
L
4,235
379
0
210
9,589
5,960
0
3,603
5,819
10,682
0
W
6,348
436
0
745
11,235
9,336
375
2,681
8,554
0
12,533
L
Danzaburou
quin_ashley
Danzaburou
4,483
1,274
157
2,396
9,058
3,568
0
2,644
6,252
0
21,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
37,475
237
Minions Killed
198
9
Camps Cleared
6
947,053
Distance Traveled
847,611
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,722
972
70
7
1
181,401
0
L
Ganesha
6,964
696
15
2
1
194,810
2
W
Poseidon
9,771
977
44
4
2
177,187
1
L
Zeus
8,220
822
53
5
1
126,566
1
W
Horus
9,410
941
16
2
2
183,757
1
W
Janus
8,402
840
84
8
4
181,238
4
L
Hun Batz
8,576
858
50
5
3
184,424
1
L
Bacchus
6,777
678
23
2
0
176,453
0
W
Tyr
9,311
931
23
2
0
223,470
1
L
Danzaburou
6,938
694
57
6
1
165,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role