Player Matchup

Izanami
Izanami
DiMeHLrz78
Izanami
Level 64
God Stats
23W - 18L
1,529 SR
Queue Stats
181W - 215L
1,406 Elo+
Party 2
Chaac
Chaac
TDN_94
Chaac
Level 55
God Stats
5W - 3L
1,597 SR
Queue Stats
174W - 215L
1,383 Elo+
Party 2
Ratatoskr
Ratatoskr
TTV_CALMDOWN
Ratatoskr
Level 63
God Stats
26W - 32L
1,432 SR
Queue Stats
227W - 310L
1,301 Elo+
Party 3
Fenrir
Fenrir
mrk92117
Fenrir
Level 56
God Stats
17W - 29L
1,242 SR
Queue Stats
182W - 237L
1,296 Elo+
Party 3
Nu Wa
Nu Wa
temp-481467
Nu Wa
Level 47
God Stats
8W - 6L
1,256 SR
Queue Stats
151W - 179L
1,315 Elo+
Party 3
Team Averages
Level 57
1,411 SR
1,340 Elo+

VS

Team Averages
Level 85
1,510 SR
1,474 Elo+
Ra
Ra
AidenTheCrimson
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
Gaaz Joe Joker
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gun Joe Joker
Tsukuyomi
Level 157
God Stats
17W - 11L
1,728 SR
Queue Stats
289W - 255L
1,535 Elo+
Party 1
Mulan
Mulan
Lore LSR
Mulan
Level 84
God Stats
18W - 13L
1,537 SR
Queue Stats
209W - 193L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Okami Towns
Hou Yi
Level 85
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 24L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiMeHLrz78
Izanami
9
1 / 5 / 1
5,618
468
5,022
8,186
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TDN_94
Chaac
12
0 / 1 / 2
6,363
530
2,842
6,079
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
TTV_CALMDOWN
Ratatoskr
10
5 / 4 / 2
6,553
546
3,841
8,179
2,318
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
mrk92117
Fenrir
9
0 / 1 / 3
5,663
472
3,680
8,172
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 3
6,898
575
8,130
5,341
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,002
500
1,741
5,758
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Gaaz Joe Joker
Xing Tian
9
0 / 0 / 7
6,283
524
5,441
11,257
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Gun Joe Joker
Tsukuyomi
13
4 / 2 / 3
7,686
641
7,076
11,005
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Lore LSR
Mulan
14
5 / 0 / 0
8,237
686
3,981
5,014
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
2 / 2 / 2
6,079
507
3,659
6,234
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
12
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
L
Izanami
DiMeHLrz78
Izanami
1
5
1
0.3
W
Xing Tian
Gaaz Joe Joker
Xing Tian
0
0
7
3.5
W
Tsukuyomi
Gun Joe Joker
Tsukuyomi
4
2
3
2.75
W
Mulan
Lore LSR
Mulan
5
0
0
5
W
Hou Yi
2
2
2
1.5
L
Chaac
TDN_94
Chaac
0
1
2
1
L
Ratatoskr
TTV_CALMDOWN
Ratatoskr
5
4
2
1.5
L
Fenrir
mrk92117
Fenrir
0
1
3
1.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
21,898
35,957
Taken
39,268
11,996
Mitigated
19,935
12,541
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,741
0
204
1,173
5,758
1,556
586
2,514
3,006
23,839
0
L
Izanami
DiMeHLrz78
Izanami
5,022
3,700
0
1,174
8,186
2,121
139
2,719
5,403
0
40,215
W
Xing Tian
Gaaz Joe Joker
Xing Tian
5,441
951
0
2,594
11,257
8,690
262
1,916
9,104
17,827
0
W
Tsukuyomi
Gun Joe Joker
Tsukuyomi
7,076
2,746
0
4,859
11,005
3,513
758
1,926
8,826
0
44,755
W
Mulan
Lore LSR
Mulan
3,981
454
0
2,416
5,014
3,864
524
541
4,146
5,332
39,345
W
Hou Yi
3,659
1,124
0
1,406
6,234
2,312
0
463
5,729
0
32,548
L
Chaac
TDN_94
Chaac
2,842
320
0
3,290
6,079
3,095
0
414
5,464
0
31,291
L
Ratatoskr
TTV_CALMDOWN
Ratatoskr
3,841
1,101
211
2,379
8,179
2,318
0
772
7,364
0
25,991
L
Fenrir
mrk92117
Fenrir
3,680
907
0
3,570
8,172
2,995
0
2,485
5,644
0
13,309
L
8,130
1,507
183
1,734
5,341
1,467
0
1,028
4,076
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
34,287
300
Minions Killed
323
0
Camps Cleared
0
1,221,603
Distance Traveled
1,197,927
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,002
500
51
4
0
223,391
2
L
Izanami
5,618
468
79
7
0
217,860
0
W
Xing Tian
6,283
524
19
2
0
235,346
1
W
Tsukuyomi
7,686
641
81
7
0
269,167
4
W
Mulan
8,237
686
110
9
0
252,418
0
W
Hou Yi
6,079
507
62
5
0
217,605
4
L
Chaac
6,363
530
86
7
0
266,056
1
L
Ratatoskr
6,553
546
53
4
0
252,784
2
L
Fenrir
5,663
472
17
1
0
256,054
1
L
Nu Wa
6,898
575
65
5
0
228,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role