Player Matchup

Nemesis
Nemesis
CrimsonMoka
Nemesis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,488 Elo+
Party 1
Olorun
Olorun
Jinr0u
Olorun
Level 160
God Stats
9W - 7L
1,688 SR
Queue Stats
316W - 324L
1,541 Elo+
Solo
King Arthur
King Arthur
Pituce
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,488 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,505 Elo+

VS

Team Averages
Level 104
1,456 SR
1,495 Elo+
Nu Wa
Nu Wa
MamaCrunch
Nu Wa
Level 85
God Stats
10W - 15L
1,389 SR
Queue Stats
179W - 174L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrKeinplan
Ah Muzen Cab
Level 120
God Stats
7W - 3L
1,701 SR
Queue Stats
210W - 196L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Pr0zzy
Gilgamesh
Level 107
God Stats
2W - 5L
1,279 SR
Queue Stats
102W - 143L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrimsonMoka
Nemesis
16
3 / 7 / 7
13,606
592
15,130
22,237
10,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Jinr0u
Olorun
20
10 / 7 / 5
16,270
707
23,599
26,793
11,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Pituce
King Arthur
19
7 / 5 / 9
15,112
657
17,215
33,647
34,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 7 / 10
16,510
718
29,318
16,999
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MrKeinplan
Ah Muzen Cab
20
6 / 7 / 12
15,715
683
23,414
18,244
6,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Pr0zzy
Gilgamesh
17
5 / 6 / 10
14,589
634
17,876
28,649
31,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
20
Kills
19
19
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrimsonMoka
Nemesis
3
7
7
0.93
L
Olorun
Jinr0u
Olorun
10
7
5
1.79
W
Nu Wa
8
7
10
1.86
W
Ah Muzen Cab
MrKeinplan
Ah Muzen Cab
6
7
12
1.71
L
King Arthur
Pituce
King Arthur
7
5
9
2.3
W
Gilgamesh
Pr0zzy
Gilgamesh
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,944
Damage
70,608
82,677
Taken
63,892
56,272
Mitigated
44,423
15,915
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrimsonMoka
Nemesis
15,130
4,303
0
2,197
22,237
10,118
1,094
5,927
16,053
0
41,074
L
Olorun
Jinr0u
Olorun
23,599
10,668
897
11,888
26,793
11,196
2,895
8,188
17,886
112,820
0
W
Nu Wa
29,318
10,046
0
1,200
16,999
6,455
1,352
6,325
10,003
76,796
0
W
Ah Muzen Cab
MrKeinplan
Ah Muzen Cab
23,414
8,198
0
3,928
18,244
6,391
590
3,649
14,163
0
84,100
L
King Arthur
Pituce
King Arthur
17,215
1,617
0
933
33,647
34,958
258
15,810
17,227
9,624
59,111
W
Gilgamesh
Pr0zzy
Gilgamesh
17,876
3,530
0
4,766
28,649
31,577
544
15,177
12,253
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
46,814
365
Minions Killed
257
13
Camps Cleared
7
1,097,207
Distance Traveled
1,205,465
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,606
592
63
3
4
378,647
3
L
Olorun
16,270
707
206
9
6
341,361
5
W
Nu Wa
16,510
718
98
4
3
373,766
3
W
Ah Muzen Cab
15,715
683
119
5
2
409,996
0
L
King Arthur
15,112
657
96
4
3
377,199
3
W
Gilgamesh
14,589
634
40
2
2
421,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role