Player Matchup

Artio
Artio
Silver I
Drew_The_Don
Artio
Silver I
Level 121
God Stats
1W - 1L
1,559 SR
Queue Stats
252W - 264L
1,137 MMR
Solo
Odin
Odin
Silver I
MaNiaCs BLG
Odin
Silver I
Level 154
God Stats
18W - 8L
1,647 SR
Queue Stats
243W - 268L
1,170 MMR
Solo
Ne Zha
Ne Zha
Silver I
Sammi4
Ne Zha
Silver I
Level 122
God Stats
1W - 2L
1,648 SR
Queue Stats
41W - 47L
1,182 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Simplu12345
Ah Muzen Cab
Bronze I
Level 43
God Stats
1W - 1L
1,138 SR
Queue Stats
11W - 21L
1,148 MMR
Solo
Anubis
Anubis
Silver I
ToxicWarrior233
Anubis
Silver I
Level 100
God Stats
10W - 7L
1,609 SR
Queue Stats
57W - 64L
1,194 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,520 SR
1,166 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,663 SR
1,167 MMR
Gilgamesh
Gilgamesh
Silver II
Arielito18
Gilgamesh
Silver II
Level 115
God Stats
10W - 7L
1,571 SR
Queue Stats
482W - 493L
1,112 MMR
Solo
Neith
Neith
Silver III
ESPN LIES 69
Neith
Silver III
Level 76
God Stats
1W - 0L
1,739 SR
Queue Stats
24W - 32L
998 MMR
Party 1
Awilix
Awilix
Silver I
It is Bucc
Awilix
Silver I
Level 131
God Stats
2W - 1L
1,738 SR
Queue Stats
181W - 176L
1,275 MMR
Party 1
Scylla
Scylla
Gold V
Moonshaunted382
Scylla
Gold V
Level 105
God Stats
2W - 0L
1,699 SR
Queue Stats
152W - 161L
1,249 MMR
Solo
Fafnir
Fafnir
Silver I
arnon_r73
Fafnir
Silver I
Level 102
God Stats
12W - 12L
1,568 SR
Queue Stats
261W - 262L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 9
11,179
414
8,686
27,049
31,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 5 / 8
13,926
516
18,425
28,170
28,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Sammi4
Ne Zha
20
9 / 1 / 7
14,844
550
17,811
18,761
7,972
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Simplu12345
Ah Muzen Cab
18
1 / 2 / 3
12,591
466
18,687
22,654
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 8
13,843
513
16,760
24,341
13,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
HeraMulanBastet

VS

Bans
AthenaHadesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arielito18
Gilgamesh
20
5 / 7 / 2
14,665
543
24,353
26,390
27,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 2 / 2
12,910
478
15,573
23,002
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
It is Bucc
Awilix
20
3 / 3 / 5
14,600
541
12,525
23,118
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 4
12,794
474
17,953
14,424
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
arnon_r73
Fafnir
17
0 / 4 / 3
11,733
435
4,477
25,463
35,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
19
Kills
12
12
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arielito18
Gilgamesh
5
7
2
0.86
L
0
0
9
4.5
W
2
2
2
1.5
W
Awilix
It is Bucc
Awilix
3
3
5
1.83
L
4
5
8
1.6
W
2
4
4
1
L
Ne Zha
Sammi4
Ne Zha
9
1
7
12.5
L
Ah Muzen Cab
Simplu12345
Ah Muzen Cab
1
2
3
1.25
L
5
4
8
2.25
W
Fafnir
arnon_r73
Fafnir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,369
Damage
74,881
120,975
Taken
112,397
89,877
Mitigated
87,270
60,211
Healing
40,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arielito18
Gilgamesh
24,353
5,413
0
7,264
26,390
27,175
1,040
8,675
16,213
0
111,117
L
8,686
899
2,162
6,897
27,049
31,590
175
5,498
21,107
36,612
0
W
15,573
7,301
0
12,260
23,002
7,582
1,646
4,543
18,355
0
119,024
W
Awilix
It is Bucc
Awilix
12,525
4,768
0
6,068
23,118
11,208
588
4,550
18,141
0
123,350
L
18,425
3,080
1,182
9,096
28,170
28,412
117
2,880
23,824
23,790
60,728
W
17,953
468
856
3,289
14,424
5,703
2,072
3,704
10,618
91,589
0
L
Ne Zha
Sammi4
Ne Zha
17,811
7,707
0
11,301
18,761
7,972
340
3,924
14,525
0
137,187
L
Ah Muzen Cab
Simplu12345
Ah Muzen Cab
18,687
8,889
0
13,048
22,654
8,612
2,673
4,670
17,930
0
105,244
L
16,760
307
386
16,139
24,341
13,291
1,579
8,531
15,212
125,998
0
W
Fafnir
arnon_r73
Fafnir
4,477
867
4,548
5,964
25,463
35,602
423
9,776
15,373
25,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,383
Gold Earned
66,702
709
Minions Killed
773
0
Camps Cleared
0
2,689,158
Distance Traveled
2,530,697
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,665
543
177
7
0
465,858
3
L
Artio
11,179
414
31
1
0
595,295
5
W
Neith
12,910
478
208
8
0
461,031
7
W
Awilix
14,600
541
182
7
0
575,884
5
L
Odin
13,926
516
150
6
0
527,001
11
W
Scylla
12,794
474
164
6
0
501,651
5
L
Ne Zha
14,844
550
179
7
0
599,562
1
L
Ah Muzen Cab
12,591
466
174
6
0
502,776
2
L
Anubis
13,843
513
175
6
0
464,524
11
W
Fafnir
11,733
435
42
2
0
526,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role