Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chomoe75
Nemesis
Level 43
God Stats
12W - 9L
1,499 SR
Queue Stats
48W - 57L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
IN4rcoxI
Baron Samedi
Level 60
God Stats
10W - 7L
1,510 SR
Queue Stats
193W - 234L
1,421 Elo+
Party 1
Chang'e
Chang'e
JcEntity
Chang'e
Level 105
God Stats
3W - 1L
1,645 SR
Queue Stats
77W - 106L
1,274 Elo+
Solo
Odin
Odin
litledre
Odin
Level 107
God Stats
11W - 12L
1,488 SR
Queue Stats
187W - 173L
1,477 Elo+
Party 3
Team Averages
Level 89
1,528 SR
1,408 Elo+

VS

Team Averages
Level 87
1,562 SR
1,407 Elo+
Hel
Hel
FinnKomSkaikru
Hel
Level 125
God Stats
3W - 2L
1,739 SR
Queue Stats
107W - 101L
1,468 Elo+
Solo
Jing Wei
Jing Wei
MajinBuu808
Jing Wei
Level 103
God Stats
1W - 3L
1,461 SR
Queue Stats
130W - 113L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Metroid01
Aphrodite
Level 103
God Stats
4W - 4L
1,328 SR
Queue Stats
76W - 90L
1,326 Elo+
Party 2
Fenrir
Fenrir
SILENT GAYMAN
Fenrir
Level 95
God Stats
13W - 7L
1,784 SR
Queue Stats
95W - 93L
1,466 Elo+
Solo
Ra
Ra
Spongemaster64
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 1 / 1
12,011
601
11,911
17,047
6,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chomoe75
Nemesis
16
6 / 5 / 4
10,148
507
9,954
15,956
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
IN4rcoxI
Baron Samedi
12
1 / 4 / 7
8,563
428
4,586
13,696
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
JcEntity
Chang'e
15
4 / 4 / 3
9,147
457
7,881
14,048
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
16
4 / 5 / 7
10,382
519
18,054
16,300
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,549
477
11,675
11,911
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MajinBuu808
Jing Wei
17
1 / 3 / 2
10,069
503
11,210
13,934
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Metroid01
Aphrodite
15
1 / 6 / 6
8,988
449
8,897
17,498
12,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
14 / 5 / 3
10,774
539
18,103
17,741
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 4
8,928
446
7,778
12,620
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
22
Kills
19
19
Deaths
22
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
1
7.5
W
Nemesis
Chomoe75
Nemesis
6
5
4
1.6
L
1
3
7
1.5
W
Baron Samedi
IN4rcoxI
Baron Samedi
1
4
7
1.13
W
Chang'e
JcEntity
Chang'e
4
4
3
1.38
L
Jing Wei
MajinBuu808
Jing Wei
1
3
2
0.67
L
Aphrodite
Metroid01
Aphrodite
1
6
6
0.67
L
14
5
3
3.1
L
2
5
4
0.8
W
Odin
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,386
Damage
57,663
77,047
Taken
73,704
36,514
Mitigated
35,742
27,502
Healing
31,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,911
5,965
0
9,505
17,047
6,466
0
1,993
14,880
0
107,184
W
Nemesis
Chomoe75
Nemesis
9,954
4,021
505
2,698
15,956
5,789
532
4,937
10,888
0
53,333
L
11,675
1,007
795
3,912
11,911
5,351
362
6,515
5,299
59,392
0
W
Baron Samedi
IN4rcoxI
Baron Samedi
4,586
1,057
308
3,353
13,696
10,743
0
3,774
9,548
24,815
0
W
Chang'e
JcEntity
Chang'e
7,881
758
949
5,198
14,048
3,908
0
8,677
4,790
42,368
0
L
Jing Wei
MajinBuu808
Jing Wei
11,210
9,135
363
3,815
13,934
4,223
40
221
13,713
0
92,770
L
Aphrodite
Metroid01
Aphrodite
8,897
449
2,397
7,450
17,498
12,397
912
2,315
14,683
51,427
0
L
18,103
3,989
0
4,795
17,741
6,894
0
1,577
15,716
0
55,630
L
7,778
708
3,238
4,298
12,620
6,877
238
1,914
10,382
44,220
0
W
Odin
18,054
1,401
0
4,986
16,300
9,608
824
7,404
8,591
0
63,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
48,308
491
Minions Killed
512
0
Camps Cleared
0
1,807,910
Distance Traveled
1,886,329
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,011
601
199
10
0
350,574
6
W
Nemesis
10,148
507
82
4
0
412,840
0
L
Hel
9,549
477
105
5
0
361,316
3
W
Baron Samedi
8,563
428
27
1
0
304,552
1
W
Chang'e
9,147
457
68
3
0
373,011
3
L
Jing Wei
10,069
503
157
8
0
362,170
4
L
Aphrodite
8,988
449
100
5
0
343,345
3
L
Fenrir
10,774
539
68
3
0
407,500
8
L
Ra
8,928
446
82
4
0
411,998
0
W
Odin
10,382
519
115
6
0
366,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role