Player Matchup

Janus
Janus
ASuspicousHobo
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Terra
Terra
ButteryPoet66
Terra
Level 68
God Stats
4W - 9L
1,401 SR
Queue Stats
18W - 35L
1,268 Elo+
Party 1
Neith
Neith
Matthew Elsey
Neith
Level 15
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Team Averages
Level 45
1,478 SR
1,273 Elo+

VS

Team Averages
Level 84
1,418 SR
1,302 Elo+
Chaac
Chaac
AnimalMadGamer
Chaac
Level 6
God Stats
3W - 3L
1,260 SR
Queue Stats
6W - 10L
1,140 Elo+
Party 2
Hades
Hades
Mr Its GameOver
Hades
Level 145
God Stats
1W - 0L
1,517 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 2
Medusa
Medusa
Yugo17034
Medusa
Level 102
God Stats
17W - 20L
1,477 SR
Queue Stats
101W - 136L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,881
573
4,469
8,949
2,427
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 0
7,129
594
4,177
13,805
12,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 5 / 1
6,523
544
6,447
9,946
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,105
675
6,355
5,597
2,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
10 / 0 / 6
9,879
823
15,210
9,183
7,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Yugo17034
Medusa
13
4 / 1 / 7
8,596
716
6,359
7,396
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
16
16
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
8
6
L
1
5
0
0.2
L
0
5
1
0.1
W
10
0
6
13
W
Medusa
Yugo17034
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
27,924
32,700
Taken
22,176
18,110
Mitigated
13,026
10,933
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
395
598
512
8,949
2,427
0
4,065
4,884
30,847
0
W
6,355
385
0
835
5,597
2,207
492
2,311
3,286
64
10,486
L
4,177
666
3,161
4,202
13,805
12,740
0
6,237
7,568
12,173
0
L
6,447
1,660
0
2,460
9,946
2,943
0
5,466
4,480
0
21,400
W
15,210
852
120
2,678
9,183
7,955
900
3,831
5,352
35,996
0
W
Medusa
Yugo17034
Medusa
6,359
1,965
1,106
2,287
7,396
2,864
1,055
2,839
4,557
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,533
Gold Earned
26,580
108
Minions Killed
129
5
Camps Cleared
3
552,655
Distance Traveled
623,352
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,881
573
55
5
3
184,904
2
W
Chaac
8,105
675
9
1
0
208,286
0
L
Terra
7,129
594
19
2
2
185,037
2
L
Neith
6,523
544
34
3
0
182,714
0
W
Hades
9,879
823
77
6
1
217,906
2
W
Medusa
8,596
716
43
4
2
197,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role