Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
macginn
Terra
Gold IV
Level 144
God Stats
72W - 66L
1,562 SR
Queue Stats
669W - 746L
1,389 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,521 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,608 SR
1,635 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
izo001
Medusa
Gold II
Level 34
God Stats
3W - 2L
1,866 SR
Queue Stats
17W - 10L
1,748 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
poshI slays
Kumbhakarna
Gold I
Level 133
God Stats
3W - 4L
1,459 SR
Queue Stats
137W - 151L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 10 / 9
12,141
714
12,163
16,523
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 8 / 4
11,698
688
18,689
14,259
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
macginn
Terra
16
5 / 6 / 7
12,481
734
10,535
20,517
20,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
OdinBastetGebAchillesChaac

VS

Bans
MulanScyllaGilgameshPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 5 / 8
11,510
677
8,144
10,228
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
izo001
Medusa
18
16 / 5 / 8
14,397
847
24,312
19,290
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
poshI slays
Kumbhakarna
16
3 / 3 / 14
12,617
742
6,076
21,779
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
24
24
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
10
9
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
5
8
4
0.88
W
Poseidon
 
Poseidon
5
5
8
1.8
W
Medusa
izo001
Medusa
16
5
8
4
L
Terra
macginn
Terra
5
6
7
1.42
W
Kumbhakarna
poshI slays
Kumbhakarna
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
38,532
51,299
Taken
51,297
30,016
Mitigated
30,136
7,514
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,163
300
92
2,412
16,523
3,881
924
5,597
10,926
31,607
0
L
Ah Muzen Cab
 
Ah Muzen Cab
18,689
5,002
0
2,115
14,259
5,221
1,912
3,411
10,848
0
50,045
W
Poseidon
 
Poseidon
8,144
824
0
2,237
10,228
2,985
837
5,514
4,595
39,679
0
W
Medusa
izo001
Medusa
24,312
8,630
0
2,142
19,290
6,271
1,962
9,061
9,648
0
75,267
L
Terra
macginn
Terra
10,535
2,815
401
2,494
20,517
20,914
314
5,827
14,690
25,261
3,245
W
Kumbhakarna
poshI slays
Kumbhakarna
6,076
562
731
3,899
21,779
20,880
75
7,669
13,290
22,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
38,524
166
Minions Killed
211
4
Camps Cleared
8
846,922
Distance Traveled
861,863
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,141
714
51
3
1
270,950
0
L
Ah Muzen Cab
11,698
688
85
5
0
275,348
4
W
Poseidon
11,510
677
57
3
4
206,830
0
W
Medusa
14,397
847
113
7
3
308,569
5
L
Terra
12,481
734
30
2
3
300,624
8
W
Kumbhakarna
12,617
742
41
2
1
346,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role