Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CardinalWithNoK
Apollo
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
43W - 22L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaoticHeadZzMaN
Sun Wukong
Level 142
God Stats
1W - 0L
1,602 SR
Queue Stats
140W - 105L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mahla18
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,540 SR
Queue Stats
103W - 108L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
rezashokohi
Cabrakan
Level 148
God Stats
2W - 0L
1,680 SR
Queue Stats
214W - 189L
1,563 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,559 Elo+

VS

Team Averages
Level 44
1,496 SR
1,512 Elo+
Agni
Agni
CosiekNoob
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,491 Elo+
Solo
Pele
Pele
Daintrueno
Pele
Level 89
God Stats
1W - 3L
1,478 SR
Queue Stats
177W - 173L
1,591 Elo+
Party 2
Chernobog
Chernobog
guillermaini
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
marcDutrou
Erlang Shen
Level 32
God Stats
5W - 4L
1,500 SR
Queue Stats
78W - 95L
1,401 Elo+
Party 3
Ares
Ares
wakfu111
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 4 / 9
10,486
552
13,435
10,034
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 7
10,414
548
9,507
14,042
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ChaoticHeadZzMaN
Sun Wukong
17
10 / 0 / 14
11,208
590
14,411
19,119
21,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
mahla18
Ah Muzen Cab
16
1 / 4 / 15
10,013
527
12,472
12,783
4,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
rezashokohi
Cabrakan
17
9 / 1 / 10
11,052
582
16,402
12,504
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,872
467
13,350
12,039
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 1
9,086
478
7,847
18,999
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
guillermaini
Chernobog
14
3 / 4 / 3
9,075
478
9,443
15,318
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
marcDutrou
Erlang Shen
15
1 / 9 / 1
8,954
471
4,609
16,428
12,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
11
2 / 10 / 0
7,325
386
5,301
21,163
18,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
33
Kills
10
11
Deaths
33
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
4
9
2.63
W
7
2
7
5.25
W
Sun Wukong
ChaoticHeadZzMaN
Sun Wukong
10
0
14
17
L
1
3
2
0.67
L
3
7
1
0.5
L
Chernobog
guillermaini
Chernobog
3
4
3
1.13
W
Ah Muzen Cab
mahla18
Ah Muzen Cab
1
4
15
2.13
L
Erlang Shen
marcDutrou
Erlang Shen
1
9
1
0.17
W
Cabrakan
rezashokohi
Cabrakan
9
1
10
14
L
Ares
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
40,550
68,482
Taken
83,947
50,068
Mitigated
46,590
21,630
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,435
6,239
0
2,196
10,034
4,163
1,454
4,592
5,151
71,680
0
W
9,507
5,048
0
5,501
14,042
5,063
1,785
3,347
10,566
0
61,200
W
Sun Wukong
ChaoticHeadZzMaN
Sun Wukong
14,411
3,425
1,320
6,004
19,119
21,007
361
5,155
13,792
602
41,679
L
13,350
532
178
2,740
12,039
3,983
0
6,098
5,590
64,849
0
L
7,847
1,727
0
4,297
18,999
6,351
0
4,806
13,918
0
61,191
L
Chernobog
guillermaini
Chernobog
9,443
6,146
0
4,085
15,318
5,756
0
2,732
12,393
0
63,676
W
Ah Muzen Cab
mahla18
Ah Muzen Cab
12,472
5,754
0
3,303
12,783
4,763
2,529
2,562
10,163
0
71,597
L
Erlang Shen
marcDutrou
Erlang Shen
4,609
1,522
0
3,760
16,428
12,286
1,064
8,742
7,065
0
58,017
W
Cabrakan
rezashokohi
Cabrakan
16,402
1,183
0
3,306
12,504
15,072
522
2,225
10,159
59,998
0
L
Ares
5,301
320
0
10
21,163
18,214
0
6,416
14,478
20,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
43,312
506
Minions Killed
461
0
Camps Cleared
0
1,874,877
Distance Traveled
1,768,628
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,486
552
134
7
0
392,394
2
W
Apollo
10,414
548
101
5
0
375,437
0
W
Sun Wukong
11,208
590
48
3
0
420,728
0
L
Agni
8,872
467
114
6
0
357,575
7
L
Pele
9,086
478
107
6
0
394,899
4
L
Chernobog
9,075
478
115
6
0
344,373
2
W
Ah Muzen Cab
10,013
527
125
7
0
342,969
1
L
Erlang Shen
8,954
471
103
5
0
346,984
1
W
Cabrakan
11,052
582
98
5
0
343,349
0
L
Ares
7,325
386
22
1
0
324,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role