Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Calorado375
Ymir
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
16W - 11L
1,530 Elo+
Party 2
Nemesis
Nemesis
DragonSlayer1003
Nemesis
Level 48
God Stats
1W - 0L
1,281 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 2
Olorun
Olorun
Jandrogoku99
Olorun
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 26L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
TopBear2047
Xbalanque
Level 105
God Stats
7W - 2L
1,687 SR
Queue Stats
41W - 38L
1,483 Elo+
Party 2
Team Averages
Level 53
1,544 SR
1,500 Elo+

VS

Team Averages
Level 37
1,504 SR
1,561 Elo+
Artemis
Artemis
KermitTheShogun
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 3
Anubis
Anubis
Mateusz122K
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 3
Ra
Ra
Offn1k
Ra
Level 8
God Stats
1W - 2L
1,750 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 1
Awilix
Awilix
Timoxa17
Awilix
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 300L
1,490 Elo+
Party 1
Achilles
Achilles
thedestror
Achilles
Level 39
God Stats
2W - 2L
1,272 SR
Queue Stats
66W - 55L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 0 / 4
6,151
615
4,841
2,851
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 8
6,070
607
2,239
4,657
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 3
5,522
552
3,562
5,733
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
1 / 2 / 2
5,454
545
4,045
3,741
1,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TopBear2047
Xbalanque
11
12 / 2 / 2
7,219
722
9,893
5,521
1,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 0
5,006
501
2,495
6,560
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
7
1 / 3 / 0
4,690
469
2,777
5,176
1,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
6
0 / 6 / 2
4,416
442
1,117
6,215
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Timoxa17
Awilix
9
1 / 5 / 1
5,075
508
3,064
9,011
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
thedestror
Achilles
9
2 / 1 / 0
5,145
515
2,700
6,100
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
6
6
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
4
6
W
2
0
8
6
W
3
2
3
2.25
W
Olorun
1
2
2
1
L
2
7
0
0.29
L
Anubis
1
3
0
0.33
L
Ra
0
6
2
0.17
L
Awilix
Timoxa17
Awilix
1
5
1
0.3
W
Xbalanque
TopBear2047
Xbalanque
12
2
2
6.5
L
Achilles
thedestror
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
12,153
22,503
Taken
33,062
7,379
Mitigated
11,854
7,485
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,841
465
0
1,688
2,851
989
102
501
2,350
26,859
0
W
2,239
607
0
1,509
4,657
2,667
308
917
3,703
11,704
0
W
3,562
1,625
0
1,517
5,733
1,129
274
1,201
4,471
0
23,910
W
Olorun
4,045
1,675
0
1,126
3,741
1,102
1,540
183
3,348
24,325
0
L
2,495
1,430
0
498
6,560
1,351
0
563
5,957
0
12,971
L
Anubis
2,777
40
0
781
5,176
1,847
193
3,281
1,611
16,912
0
L
Ra
1,117
578
23
319
6,215
2,548
0
263
5,952
5,354
0
L
Awilix
Timoxa17
Awilix
3,064
1,283
0
3,026
9,011
2,588
0
3,130
5,779
0
26,225
W
Xbalanque
TopBear2047
Xbalanque
9,893
7,206
0
1,645
5,521
1,492
1,753
1,092
4,429
0
43,343
L
Achilles
thedestror
Achilles
2,700
702
85
1,932
6,100
3,520
0
3,368
2,638
0
15,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
24,332
266
Minions Killed
155
0
Camps Cleared
0
892,745
Distance Traveled
754,545
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,151
615
63
6
0
195,065
5
W
Ymir
6,070
607
23
2
0
174,084
2
W
Nemesis
5,522
552
49
5
0
215,282
0
W
Olorun
5,454
545
46
5
0
149,454
1
L
Artemis
5,006
501
26
3
0
129,675
0
L
Anubis
4,690
469
29
3
0
158,785
1
L
Ra
4,416
442
10
1
0
105,505
1
L
Awilix
5,075
508
57
6
0
194,709
4
W
Xbalanque
7,219
722
85
9
0
158,860
0
L
Achilles
5,145
515
33
3
0
165,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role