Player Matchup

Anhur
Anhur
Ic3plant03
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,355 Elo+
Party 1
Ne Zha
Ne Zha
aguablant
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,485 Elo+
Party 1
Awilix
Awilix
gamer250boy03
Awilix
Level 101
God Stats
0W - 3L
1,222 SR
Queue Stats
70W - 62L
1,502 Elo+
Party 1
Achilles
Achilles
lale2413
Achilles
Level 120
God Stats
2W - 5L
1,475 SR
Queue Stats
211W - 203L
1,491 Elo+
Party 1
Hel
Hel
nahkainen_komeus
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,527 Elo+
Party 1
Team Averages
Level 116
1,439 SR
1,472 Elo+

VS

Team Averages
Level 113
1,545 SR
1,512 Elo+
Ravana
Ravana
Attempt3dYt
Ravana
Level 105
God Stats
11W - 13L
1,558 SR
Queue Stats
404W - 390L
1,572 Elo+
Solo
Mulan
Mulan
KostasZog-
Mulan
Level 104
God Stats
27W - 17L
1,599 SR
Queue Stats
545W - 467L
1,545 Elo+
Solo
Odin
Odin
Torvosaurus_100
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,434 Elo+
Party 2
Izanami
Izanami
f6iled6b0rti0n
Izanami
Level 145
God Stats
7W - 1L
1,820 SR
Queue Stats
234W - 206L
1,538 Elo+
Solo
Chronos
Chronos
tomillejo_0206
Chronos
Level 105
God Stats
1W - 1L
1,246 SR
Queue Stats
120W - 124L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 2 / 0
4,978
498
1,919
5,504
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
aguablant
Ne Zha
9
2 / 2 / 0
5,781
578
2,077
7,535
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 3 / 2
5,085
509
2,982
7,058
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
lale2413
Achilles
11
2 / 1 / 0
6,228
623
7,070
7,055
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 2
5,153
515
4,172
7,509
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
3 / 1 / 3
5,888
589
5,349
4,852
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
3 / 1 / 4
6,220
622
5,436
6,769
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,952
595
2,982
7,117
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 3
6,011
601
6,071
6,226
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,711
571
2,856
4,614
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
3
4.5
L
Anhur
0
2
0
0
W
Mulan
3
1
4
5
W
1
1
1
1.5
L
Ne Zha
aguablant
Ne Zha
2
2
0
1
W
3
1
3
4.5
L
0
3
2
0.33
L
Achilles
lale2413
Achilles
2
1
0
2
L
0
3
2
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
22,694
34,661
Taken
29,578
12,435
Mitigated
12,529
11,112
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,349
1,477
0
2,142
4,852
2,059
0
87
4,655
0
32,474
L
Anhur
1,919
594
0
1,513
5,504
1,477
614
2,633
2,781
0
27,746
W
Mulan
5,436
332
44
2,431
6,769
3,641
100
1,301
5,382
0
27,814
W
2,982
902
131
1,909
7,117
3,485
0
217
6,451
334
30,452
L
Ne Zha
aguablant
Ne Zha
2,077
612
0
1,106
7,535
3,198
0
0
7,291
0
13,178
W
6,071
4,660
0
2,024
6,226
1,929
953
2,589
3,357
0
39,094
L
2,982
1,047
0
2,132
7,058
1,820
0
0
7,019
0
24,215
L
Achilles
lale2413
Achilles
7,070
2,263
0
2,526
7,055
4,559
0
0
6,616
1,754
35,452
L
4,172
278
928
2,907
7,509
1,381
0
0
7,397
28,978
0
W
2,856
599
0
1,691
4,614
1,415
50
221
4,393
29,060
4,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
29,782
283
Minions Killed
337
0
Camps Cleared
0
987,618
Distance Traveled
1,037,957
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,888
589
62
6
0
225,081
9
L
Anhur
4,978
498
63
6
0
171,645
4
W
Mulan
6,220
622
50
5
0
213,531
1
W
Odin
5,952
595
78
8
0
208,380
1
L
Ne Zha
5,781
578
25
3
0
211,316
4
W
Izanami
6,011
601
83
8
0
185,087
3
L
Awilix
5,085
509
50
5
0
213,848
3
L
Achilles
6,228
623
79
8
0
199,438
1
L
Hel
5,153
515
66
7
0
191,371
2
W
Chronos
5,711
571
64
6
0
205,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role