Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GabeTowe
Bacchus
Level 45
God Stats
2W - 5L
1,308 SR
Queue Stats
23W - 24L
1,372 Elo+
Solo
Apollo
Apollo
KeystotheKingdom
Apollo
Level 47
God Stats
4W - 1L
1,688 SR
Queue Stats
71W - 77L
1,455 Elo+
Solo
Ra
Ra
RespeitaOVovô
Ra
Level 29
God Stats
2W - 0L
1,821 SR
Queue Stats
53W - 26L
1,597 Elo+
Party 2
Team Averages
Level 70
1,563 SR
1,485 Elo+

VS

Team Averages
Level 117
1,479 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NiickBlack
Olorun
Level 9
God Stats
0W - 1L
1,347 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 1
Hercules
Hercules
xLeegolas
Hercules
Level 158
God Stats
1W - 1L
1,471 SR
Queue Stats
64W - 50L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
xXGreatOneXx
Jormungandr
Level 129
God Stats
22W - 11L
1,575 SR
Queue Stats
41W - 31L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
14 / 1 / 5
9,492
678
13,982
10,576
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
 
Nike
13
0 / 2 / 2
6,990
499
4,637
10,430
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
GabeTowe
Bacchus
12
3 / 1 / 15
7,874
562
4,563
7,592
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 7
7,476
534
6,394
10,911
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 6
8,660
619
5,215
6,496
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 5 / 0
7,143
510
3,166
6,576
1,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
 
Danzaburou
10
0 / 4 / 0
6,088
435
3,080
9,441
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
NiickBlack
Olorun
10
1 / 7 / 4
6,342
453
5,765
7,853
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
xLeegolas
Hercules
10
4 / 4 / 1
6,528
466
8,933
14,981
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
xXGreatOneXx
Jormungandr
12
1 / 3 / 2
7,423
530
6,543
11,247
6,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
23
Kills
8
9
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
1
5
16.5
W
Nike
 
Nike
0
2
2
0.5
L
Scylla
 
Scylla
2
5
0
0.4
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Bacchus
GabeTowe
Bacchus
3
1
15
10.5
W
2
4
7
1.38
L
Olorun
NiickBlack
Olorun
1
7
4
0.43
W
4
1
6
7
L
Hercules
xLeegolas
Hercules
4
4
1
1.13
L
Jormungandr
xXGreatOneXx
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
27,487
46,005
Taken
50,098
24,518
Mitigated
18,292
18,298
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,982
5,757
0
5,240
10,576
3,963
0
1,682
8,894
0
68,662
W
Nike
 
Nike
4,637
1,180
0
3,848
10,430
7,031
525
6,317
4,113
0
38,009
L
Scylla
 
Scylla
3,166
300
0
281
6,576
1,168
0
1,426
5,150
33,246
0
L
Danzaburou
 
Danzaburou
3,080
1,162
0
2,531
9,441
2,286
0
1,505
7,936
0
32,502
W
Bacchus
GabeTowe
Bacchus
4,563
1,245
0
1,247
7,592
7,518
0
1,771
5,821
9,578
0
W
6,394
3,783
212
4,506
10,911
3,470
1,279
3,054
7,857
0
32,666
L
Olorun
NiickBlack
Olorun
5,765
2,734
0
1,016
7,853
2,900
1,339
1,760
6,093
23,094
2,268
W
5,215
596
1,125
2,120
6,496
2,536
83
1,904
4,592
62,013
0
L
Hercules
xLeegolas
Hercules
8,933
3,412
0
4,691
14,981
5,823
62
4,664
10,317
0
31,888
L
Jormungandr
xXGreatOneXx
Jormungandr
6,543
1,624
0
2,637
11,247
6,115
172
423
10,249
43,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
33,524
373
Minions Killed
328
0
Camps Cleared
0
1,471,885
Distance Traveled
1,219,967
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,492
678
103
7
0
308,174
0
W
Nike
6,990
499
80
6
0
289,336
6
L
Scylla
7,143
510
78
6
0
229,038
7
L
Danzaburou
6,088
435
64
5
0
244,289
0
W
Bacchus
7,874
562
10
1
0
306,070
5
W
Apollo
7,476
534
64
5
0
269,446
2
L
Olorun
6,342
453
52
4
0
240,599
3
W
Ra
8,660
619
116
8
0
298,859
2
L
Hercules
6,528
466
47
3
0
266,103
3
L
Jormungandr
7,423
530
87
6
0
239,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role