Player Matchup

Eset
Eset
IMAH01
Eset
Level 129
God Stats
1W - 4L
1,351 SR
Queue Stats
174W - 182L
1,488 Elo+
Solo
Hel
Hel
Korum17
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
dodoXmayhem
Zhong Kui
Level 69
God Stats
6W - 3L
1,644 SR
Queue Stats
159W - 162L
1,476 Elo+
Solo
Janus
Janus
luis42
Janus
Level 100
God Stats
0W - 4L
1,061 SR
Queue Stats
265W - 259L
1,512 Elo+
Solo
Chiron
Chiron
suckITmakaveli
Chiron
Level 109
God Stats
4W - 5L
1,451 SR
Queue Stats
311W - 325L
1,417 Elo+
Solo
Team Averages
Level 95
1,401 SR
1,475 Elo+

VS

Team Averages
Level 130
1,594 SR
1,450 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I8-NOOR
Ymir
Level 159
God Stats
8W - 8L
1,548 SR
Queue Stats
440W - 465L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
KissMyTulips
Sun Wukong
Level 124
God Stats
2W - 0L
1,729 SR
Queue Stats
158W - 148L
1,444 Elo+
Solo
Sol
Sol
grooboggle
Sol
Level 116
God Stats
2W - 0L
1,694 SR
Queue Stats
19W - 29L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
IMAH01
Eset
18
5 / 7 / 4
11,364
710
12,746
16,574
6,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
17
2 / 5 / 11
10,245
640
12,859
12,676
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
dodoXmayhem
Zhong Kui
15
1 / 9 / 7
9,388
587
15,638
19,979
11,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
luis42
Janus
19
3 / 6 / 9
11,960
748
19,951
16,298
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 8
11,432
715
21,941
19,003
7,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 3 / 16
13,006
813
20,681
19,597
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
 
Ravana
20
6 / 3 / 18
12,212
763
11,542
17,128
15,201
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
I8-NOOR
Ymir
16
3 / 8 / 13
11,049
691
9,953
24,278
16,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
KissMyTulips
Sun Wukong
17
2 / 2 / 17
10,676
667
8,326
23,195
16,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 2 / 15
12,676
792
27,628
15,101
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
18
Kills
30
30
Deaths
18
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
3
16
6
W
Ravana
 
Ravana
6
3
18
5
W
Ymir
I8-NOOR
Ymir
3
8
13
1.19
L
Eset
IMAH01
Eset
5
7
4
1
W
Sun Wukong
KissMyTulips
Sun Wukong
2
2
17
5.25
L
Hel
2
5
11
1.5
L
Zhong Kui
dodoXmayhem
Zhong Kui
1
9
7
0.5
W
9
2
15
8.25
L
Janus
luis42
Janus
3
6
9
1.25
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,135
Damage
78,130
84,530
Taken
99,299
35,204
Mitigated
61,696
35,103
Healing
62,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,681
298
22,104
11,446
19,597
8,379
1,792
13,406
6,191
50,123
0
W
Ravana
 
Ravana
11,542
1,606
2,433
3,082
17,128
15,201
1,517
8,511
8,617
0
15,933
W
Ymir
I8-NOOR
Ymir
9,953
96
1,707
2,264
24,278
16,084
0
14,433
9,845
20,846
0
L
Eset
IMAH01
Eset
12,746
302
3,761
3,304
16,574
6,519
378
9,512
6,746
23,500
0
W
Sun Wukong
KissMyTulips
Sun Wukong
8,326
223
3,267
7,664
23,195
16,126
890
12,907
10,288
1,162
19,923
L
Hel
12,859
167
6,781
3,538
12,676
4,940
141
8,464
4,084
15,128
0
L
Zhong Kui
dodoXmayhem
Zhong Kui
15,638
770
642
2,943
19,979
11,545
455
15,106
4,708
20,804
0
W
27,628
5,978
3,290
5,088
15,101
5,906
1,510
11,937
3,164
50,428
0
L
Janus
luis42
Janus
19,951
434
1,836
2,563
16,298
5,115
450
10,696
5,382
49,694
0
L
21,941
3,038
4,402
5,333
19,003
7,085
1,914
14,583
4,081
0
46,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
59,619
170
Minions Killed
161
0
Camps Cleared
0
1,349,792
Distance Traveled
1,482,428
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,006
813
77
5
0
326,411
0
W
Ravana
12,212
763
9
1
0
297,201
3
W
Ymir
11,049
691
20
1
0
258,565
0
L
Eset
11,364
710
23
1
0
244,356
0
W
Sun Wukong
10,676
667
10
1
0
296,878
1
L
Hel
10,245
640
6
0
0
301,772
0
L
Zhong Kui
9,388
587
11
1
0
246,508
0
W
Sol
12,676
792
45
3
0
303,373
0
L
Janus
11,960
748
85
5
0
287,756
2
L
Chiron
11,432
715
45
3
0
269,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role