Player Matchup

King Arthur
King Arthur
Clawknight9115
King Arthur
Level 63
God Stats
4W - 14L
1,223 SR
Queue Stats
103W - 136L
1,368 Elo+
Party 2
Serqet
Serqet
freemanjohnjr
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 175L
1,315 Elo+
Party 2
Aphrodite
Aphrodite
re5fan160
Aphrodite
Level 88
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,394 Elo+

VS

Team Averages
Level 19
1,251 SR
1,170 Elo+
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 42
God Stats
6W - 10L
1,473 SR
Queue Stats
6W - 10L
1,045 Elo+
Party 1
Achilles
Achilles
BigFella-ND
Achilles
Level 7
God Stats
6W - 5L
1,187 SR
Queue Stats
6W - 5L
1,232 Elo+
Party 1
Raijin
Raijin
X-King-slayer773
Raijin
Level 7
God Stats
6W - 5L
1,093 SR
Queue Stats
6W - 5L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clawknight9115
King Arthur
14
4 / 2 / 4
11,442
602
15,986
21,178
18,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 5
10,724
564
12,002
21,711
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
re5fan160
Aphrodite
17
3 / 0 / 4
11,653
613
22,637
22,262
14,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFella-KT
Sylvanus
15
4 / 4 / 4
11,225
591
23,299
24,055
12,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
BigFella-ND
Achilles
14
3 / 3 / 5
10,632
560
14,292
19,519
16,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 1 / 6
10,794
568
18,615
14,096
11,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
8
8
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigFella-KT
Sylvanus
4
4
4
1.5
W
Achilles
BigFella-ND
Achilles
3
3
5
1.83
L
King Arthur
Clawknight9115
King Arthur
4
2
4
3
W
1
1
6
4
L
1
6
5
0.58
L
Aphrodite
re5fan160
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,625
Damage
56,206
65,151
Taken
57,670
46,397
Mitigated
40,294
32,897
Healing
27,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigFella-KT
Sylvanus
23,299
5,904
11,181
10,771
24,055
12,317
191
9,192
14,257
47,724
8,519
W
Achilles
BigFella-ND
Achilles
14,292
5,695
817
2,514
19,519
16,503
636
7,205
12,314
0
30,388
L
King Arthur
Clawknight9115
King Arthur
15,986
2,487
625
1,411
21,178
18,226
142
11,610
9,568
0
46,620
W
18,615
3,472
1,074
963
14,096
11,474
250
6,843
6,981
57,738
0
L
12,002
2,454
873
2,971
21,711
13,330
420
12,455
9,256
0
17,307
L
Aphrodite
re5fan160
Aphrodite
22,637
2,289
12,185
14,832
22,262
14,841
514
16,563
5,699
67,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
32,651
199
Minions Killed
209
5
Camps Cleared
7
963,565
Distance Traveled
986,542
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,225
591
68
4
3
313,704
5
W
Achilles
10,632
560
41
2
2
354,439
3
L
King Arthur
11,442
602
63
3
4
290,178
3
W
Raijin
10,794
568
100
5
2
318,399
0
L
Serqet
10,724
564
25
1
1
334,351
1
L
Aphrodite
11,653
613
111
6
0
339,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role