Player Matchup

Nemesis
Nemesis
IfYaAuntHadBalls
Nemesis
Level 49
God Stats
6W - 6L
1,605 SR
Queue Stats
117W - 142L
1,355 Elo+
Party 3
Achilles
Achilles
gangster91-OD
Achilles
Level 108
God Stats
8W - 9L
1,373 SR
Queue Stats
168W - 151L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
l-WOO-I
Jormungandr
Level 30
God Stats
3W - 6L
1,340 SR
Queue Stats
39W - 59L
1,323 Elo+
Party 3
Kukulkan
Kukulkan
tsiconeverlies
Kukulkan
Level 103
God Stats
4W - 5L
1,516 SR
Queue Stats
58W - 64L
1,346 Elo+
Party 1
Neith
Neith
tsiou_to_zaki
Neith
Level 16
God Stats
5W - 3L
1,222 SR
Queue Stats
19W - 21L
1,363 Elo+
Party 1
Team Averages
Level 61
1,411 SR
1,344 Elo+

VS

Team Averages
Level 50
1,428 SR
1,367 Elo+
Sun Wukong
Sun Wukong
Antho_Brkl
Sun Wukong
Level 40
God Stats
8W - 13L
1,410 SR
Queue Stats
66W - 84L
1,337 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Game Xy7228
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,314 Elo+
Solo
Medusa
Medusa
MariuZ One
Medusa
Level 49
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jourdab
Ne Zha
Level 50
God Stats
4W - 3L
1,629 SR
Queue Stats
103W - 137L
1,345 Elo+
Party 2
Terra
Terra
menebak
Terra
Level 45
God Stats
1W - 5L
1,219 SR
Queue Stats
118W - 173L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 6
4,875
696
3,117
4,436
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
gangster91-OD
Achilles
8
2 / 0 / 2
4,642
663
2,934
4,369
3,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
l-WOO-I
Jormungandr
7
0 / 0 / 3
4,288
613
1,299
3,674
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
9
2 / 0 / 1
5,172
739
1,843
1,825
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 0
4,372
625
1,941
2,877
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antho_Brkl
Sun Wukong
5
0 / 3 / 0
3,597
514
1,862
5,054
1,888
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Game Xy7228
Ah Muzen Cab
1
0 / 0 / 0
1,290
184
0
0
0
Medusa
MariuZ One
Medusa
5
0 / 2 / 0
3,396
485
842
3,498
967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
jourdab
Ne Zha
5
0 / 3 / 0
3,497
500
1,478
3,876
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
menebak
Terra
6
0 / 2 / 0
3,332
476
1,609
5,163
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Antho_Brkl
Sun Wukong
0
3
0
0
L
Ah Muzen Cab
Game Xy7228
Ah Muzen Cab
0
0
0
0
W
3
0
6
6
L
Medusa
MariuZ One
Medusa
0
2
0
0
W
Achilles
gangster91-OD
Achilles
2
0
2
3
L
Ne Zha
jourdab
Ne Zha
0
3
0
0
W
Jormungandr
l-WOO-I
Jormungandr
0
0
3
1.5
L
Terra
menebak
Terra
0
2
0
0
W
Kukulkan
2
0
1
2.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,134
Damage
5,791
17,181
Taken
17,591
7,946
Mitigated
5,728
5,938
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Antho_Brkl
Sun Wukong
1,862
286
0
806
5,054
1,888
0
548
4,506
0
12,313
L
Ah Muzen Cab
Game Xy7228
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
3,117
1,606
0
1,362
4,436
1,014
0
33
4,403
0
17,045
L
Medusa
MariuZ One
Medusa
842
352
0
329
3,498
967
130
1,560
1,938
0
10,445
W
Achilles
gangster91-OD
Achilles
2,934
645
0
1,570
4,369
3,536
0
0
4,369
3,257
13,982
L
Ne Zha
jourdab
Ne Zha
1,478
689
0
1,143
3,876
883
0
703
3,173
0
10,360
W
Jormungandr
l-WOO-I
Jormungandr
1,299
343
0
1,526
3,674
1,965
0
926
2,748
13,463
0
L
Terra
menebak
Terra
1,609
407
6
925
5,163
1,990
0
1,052
4,111
8,688
0
W
Kukulkan
1,843
0
0
708
1,825
491
104
0
1,825
29,627
0
W
1,941
820
0
772
2,877
940
403
650
2,227
0
17,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
15,112
203
Minions Killed
79
0
Camps Cleared
0
673,894
Distance Traveled
497,222
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,597
514
27
4
0
133,569
0
L
Ah Muzen Cab
1,290
184
0
0
0
0
0
W
Nemesis
4,875
696
37
5
0
152,358
1
L
Medusa
3,396
485
21
3
0
114,068
1
W
Achilles
4,642
663
33
5
0
148,027
0
L
Ne Zha
3,497
500
23
3
0
130,923
1
W
Jormungandr
4,288
613
27
4
0
117,900
3
L
Terra
3,332
476
8
1
0
118,662
1
W
Kukulkan
5,172
739
61
9
0
128,598
2
W
Neith
4,372
625
45
6
0
127,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role