Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Daibing
Nike
Level 68
God Stats
4W - 5L
1,542 SR
Queue Stats
430W - 471L
1,453 Elo+
Party 1
Ra
Ra
LuBushe
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Ah Puch
Ah Puch
matholouf
Ah Puch
Level 29
God Stats
0W - 2L
1,385 SR
Queue Stats
63W - 92L
1,409 Elo+
Solo
Anubis
Anubis
众神陨落
Anubis
Level 73
God Stats
1W - 6L
1,267 SR
Queue Stats
454W - 495L
1,452 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,450 Elo+

VS

Team Averages
Level 110
1,648 SR
1,458 Elo+
Hou Yi
Hou Yi
Gitski of Rock
Hou Yi
Level 68
God Stats
2W - 0L
1,764 SR
Queue Stats
52W - 53L
1,448 Elo+
Party 2
Chang'e
Chang'e
KoSLeoN
Chang'e
Level 117
God Stats
4W - 1L
1,773 SR
Queue Stats
131W - 128L
1,421 Elo+
Solo
Hades
Hades
R3aper Of H3ll8
Hades
Level 141
God Stats
2W - 2L
1,612 SR
Queue Stats
82W - 94L
1,468 Elo+
Party 2
Discordia
Discordia
SummonedKnight
Discordia
Level 127
God Stats
3W - 1L
1,589 SR
Queue Stats
81W - 84L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
Thic Thor
Ne Zha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 3 / 12
10,466
698
12,174
30,164
38,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Daibing
Nike
16
2 / 6 / 10
9,311
621
12,895
19,015
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 8
9,637
642
7,321
14,607
7,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
matholouf
Ah Puch
17
3 / 5 / 8
9,548
637
19,821
18,548
7,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
5 / 7 / 6
9,127
608
11,993
16,982
8,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 11
11,009
734
14,967
10,551
4,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
KoSLeoN
Chang'e
17
3 / 4 / 15
10,955
730
22,582
18,339
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 6 / 13
10,699
713
15,221
20,347
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
SummonedKnight
Discordia
20
10 / 4 / 11
12,577
838
25,472
11,779
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Thic Thor
Ne Zha
18
2 / 2 / 15
10,323
688
9,735
16,425
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
17
Kills
26
26
Deaths
17
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
12
3
L
Nike
Daibing
Nike
2
6
10
1.17
W
6
1
11
11.5
W
Chang'e
KoSLeoN
Chang'e
3
4
15
2.63
L
4
5
8
1.6
W
5
6
13
1.92
W
Discordia
SummonedKnight
Discordia
10
4
11
3.88
W
Ne Zha
Thic Thor
Ne Zha
2
2
15
4.75
L
Ah Puch
matholouf
Ah Puch
3
5
8
1.4
L
Anubis
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,204
Damage
87,977
99,316
Taken
77,441
73,623
Mitigated
57,481
46,591
Healing
43,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,174
1,442
1,422
10,958
30,164
38,280
0
11,782
16,954
16,349
0
L
Nike
Daibing
Nike
12,895
535
3,274
3,925
19,015
11,990
0
9,100
9,087
0
20,595
W
14,967
5,838
1,528
2,312
10,551
4,332
1,726
8,807
1,662
0
27,211
W
Chang'e
KoSLeoN
Chang'e
22,582
480
11,420
10,386
18,339
6,964
520
11,183
6,651
35,327
0
L
7,321
385
8,866
4,194
14,607
7,051
0
12,066
2,144
21,404
0
W
15,221
705
2,143
5,440
20,347
24,499
577
11,193
8,946
30,336
0
W
Discordia
SummonedKnight
Discordia
25,472
451
963
2,415
11,779
4,934
1,441
7,894
3,724
49,265
0
W
Ne Zha
Thic Thor
Ne Zha
9,735
1,395
2,159
4,833
16,425
16,752
796
12,232
3,982
0
14,864
L
Ah Puch
matholouf
Ah Puch
19,821
803
2,170
6,139
18,548
7,650
308
13,724
4,123
37,203
0
L
Anubis
11,993
163
1,204
4,439
16,982
8,652
0
13,598
2,579
25,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
55,563
131
Minions Killed
158
0
Camps Cleared
0
1,251,750
Distance Traveled
1,340,267
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,466
698
5
0
0
271,416
0
L
Nike
9,311
621
18
1
0
256,527
0
W
Hou Yi
11,009
734
37
2
0
234,548
0
W
Chang'e
10,955
730
32
2
0
313,414
1
L
Ra
9,637
642
37
2
0
270,588
0
W
Hades
10,699
713
28
2
0
245,686
0
W
Discordia
12,577
838
50
3
0
253,621
1
W
Ne Zha
10,323
688
11
1
0
292,998
5
L
Ah Puch
9,548
637
50
3
0
222,948
0
L
Anubis
9,127
608
21
1
0
230,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role