Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ghunz
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Myrlys
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,565 Elo+
Solo
Izanami
Izanami
Sr_Facu09
Izanami
Level 154
God Stats
1W - 2L
1,346 SR
Queue Stats
178W - 158L
1,533 Elo+
Solo
Apollo
Apollo
xXGreatOneXx
Apollo
Level 129
God Stats
3W - 4L
1,456 SR
Queue Stats
236W - 256L
1,476 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,529 Elo+

VS

Team Averages
Level 127
1,537 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Arpasofa
Nox
Level 155
God Stats
1W - 3L
1,426 SR
Queue Stats
100W - 76L
1,545 Elo+
Party 1
Chernobog
Chernobog
Gustavoloki
Chernobog
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 36L
1,334 Elo+
Solo
King Arthur
King Arthur
MandarinaSenpai
King Arthur
Level 146
God Stats
2W - 3L
1,467 SR
Queue Stats
138W - 129L
1,517 Elo+
Party 1
Anubis
Anubis
xKing of DarKz
Anubis
Level 154
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 8L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 6 / 11
8,167
681
15,257
12,515
5,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
Ghunz
Geb
13
0 / 8 / 8
7,178
598
9,052
18,966
18,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Myrlys
Gilgamesh
15
1 / 5 / 8
8,328
694
5,003
20,809
12,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Sr_Facu09
Izanami
17
9 / 5 / 3
9,769
814
17,101
14,118
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
14
2 / 9 / 9
8,580
715
11,347
13,817
6,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 6 / 10
10,266
856
20,101
13,076
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 1 / 20
11,037
920
19,116
8,457
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Gustavoloki
Chernobog
18
2 / 1 / 20
10,015
835
8,808
8,477
3,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MandarinaSenpai
King Arthur
17
4 / 4 / 22
10,037
836
14,588
26,977
28,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 1 / 18
10,633
886
11,798
11,246
5,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
123
12
Kills
33
33
Deaths
13
39
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
11
0.92
W
Medusa
 
Medusa
9
6
10
2.33
W
10
1
20
20
L
Geb
Ghunz
Geb
0
8
8
0.5
W
Chernobog
Gustavoloki
Chernobog
2
1
20
12
W
King Arthur
MandarinaSenpai
King Arthur
4
4
22
3.75
L
Gilgamesh
Myrlys
Gilgamesh
1
5
8
1
L
Izanami
Sr_Facu09
Izanami
9
5
3
2.1
W
8
1
18
17
L
Apollo
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,760
Damage
74,411
80,225
Taken
68,233
48,321
Mitigated
46,523
18,724
Healing
36,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,257
4,303
2,434
2,036
12,515
5,118
240
4,580
7,649
0
31,433
W
Medusa
 
Medusa
20,101
8,824
2,209
3,181
13,076
5,283
924
1,517
11,559
0
29,701
W
19,116
1,313
2,431
1,571
8,457
3,896
1,546
1,041
7,416
29,330
0
L
Geb
Ghunz
Geb
9,052
444
933
1,458
18,966
18,344
0
8,618
10,179
11,679
0
W
Chernobog
Gustavoloki
Chernobog
8,808
3,540
3,949
3,484
8,477
3,885
1,567
1,483
6,994
0
26,541
W
King Arthur
MandarinaSenpai
King Arthur
14,588
1,852
1,253
10,195
26,977
28,070
73
3,565
23,412
2,150
18,636
L
Gilgamesh
Myrlys
Gilgamesh
5,003
675
536
6,092
20,809
12,771
0
8,450
12,020
1,379
9,453
L
Izanami
Sr_Facu09
Izanami
17,101
6,680
78
3,099
14,118
5,890
28
4,338
9,612
0
35,975
W
11,798
511
2,005
6,150
11,246
5,389
994
1,904
9,342
28,234
0
L
Apollo
11,347
4,766
1,068
990
13,817
6,198
76
5,678
7,727
0
18,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
51,988
118
Minions Killed
155
0
Camps Cleared
0
982,518
Distance Traveled
1,156,227
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,167
681
43
4
0
198,947
0
W
Medusa
10,266
856
18
2
0
212,565
3
W
Nox
11,037
920
37
3
0
233,006
1
L
Geb
7,178
598
1
0
0
206,731
1
W
Chernobog
10,015
835
37
3
0
229,086
0
W
King Arthur
10,037
836
12
1
0
265,359
0
L
Gilgamesh
8,328
694
10
1
0
203,818
0
L
Izanami
9,769
814
39
3
0
195,567
0
W
Anubis
10,633
886
51
4
0
216,211
0
L
Apollo
8,580
715
25
2
0
177,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role