Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ExcellLance
Amaterasu
Level 138
God Stats
3W - 9L
1,253 SR
Queue Stats
550W - 544L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
JsuiKché
Cabrakan
Level 122
God Stats
9W - 6L
1,590 SR
Queue Stats
314W - 327L
1,503 Elo+
Party 1
Yemoja
Yemoja
MeSpradilli
Yemoja
Level 94
God Stats
3W - 4L
1,368 SR
Queue Stats
219W - 219L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
Yoitzgamedaddy
Ne Zha
Level 143
God Stats
14W - 7L
1,575 SR
Queue Stats
230W - 223L
1,528 Elo+
Party 2
Team Averages
Level 125
1,457 SR
1,510 Elo+

VS

Team Averages
Level 123
1,508 SR
1,503 Elo+
Odin
Odin
Be7Zari
Odin
Level 127
God Stats
3W - 2L
1,690 SR
Queue Stats
185W - 205L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
F-Gangsta187
Sun Wukong
Level 106
God Stats
7W - 7L
1,508 SR
Queue Stats
1,142W - 1,175L
1,470 Elo+
Solo
He Bo
He Bo
RandomKcuf
He Bo
Level 140
God Stats
3W - 5L
1,434 SR
Queue Stats
1,230W - 1,239L
1,654 Elo+
Solo
Yemoja
Yemoja
Starin4es
Yemoja
Level 108
God Stats
1W - 6L
1,193 SR
Queue Stats
1,065W - 1,092L
1,484 Elo+
Solo
Ne Zha
Ne Zha
ThirstyTron
Ne Zha
Level 133
God Stats
1W - 3L
1,714 SR
Queue Stats
195W - 185L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
14 / 5 / 11
13,200
825
18,681
14,629
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ExcellLance
Amaterasu
20
8 / 2 / 24
13,615
851
16,478
28,078
26,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
JsuiKché
Cabrakan
19
3 / 2 / 24
11,329
708
14,289
24,227
33,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
18
0 / 1 / 25
10,904
682
7,390
14,767
16,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 18
13,569
848
35,065
30,743
18,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Be7Zari
Odin
18
1 / 7 / 7
11,173
698
18,033
31,943
31,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
F-Gangsta187
Sun Wukong
18
2 / 8 / 6
11,171
698
18,135
27,102
22,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

He Bo
16
2 / 9 / 5
11,233
702
12,656
15,031
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Starin4es
Yemoja
20
4 / 5 / 6
12,659
791
12,851
15,821
22,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
19
4 / 7 / 6
12,111
757
28,958
18,116
9,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
43
36
Kills
13
13
Deaths
36
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
5
11
3.9
L
Odin
Be7Zari
Odin
1
7
7
0.64
W
Amaterasu
ExcellLance
Amaterasu
8
2
24
10
L
Sun Wukong
F-Gangsta187
Sun Wukong
2
8
6
0.63
W
Cabrakan
JsuiKché
Cabrakan
3
2
24
7.5
W
Yemoja
0
1
25
12.5
L
He Bo
2
9
5
0.5
L
Yemoja
Starin4es
Yemoja
4
5
6
1.4
L
Ne Zha
4
7
6
1
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,903
Damage
90,633
112,444
Taken
108,013
102,002
Mitigated
92,108
56,381
Healing
30,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,681
968
3,677
1,513
14,629
7,352
1,771
3,613
10,743
38,653
0
L
Odin
Be7Zari
Odin
18,033
2,906
776
8,647
31,943
31,495
361
8,978
22,965
6,644
26,289
W
Amaterasu
ExcellLance
Amaterasu
16,478
7,657
5,492
10,450
28,078
26,515
1,284
7,748
20,168
0
26,565
L
Sun Wukong
F-Gangsta187
Sun Wukong
18,135
1,869
1,146
5,830
27,102
22,598
639
12,441
14,661
0
29,876
W
Cabrakan
JsuiKché
Cabrakan
14,289
1,880
1,832
2,583
24,227
33,135
541
8,087
15,840
25,730
0
W
Yemoja
7,390
1,988
14,558
3,551
14,767
16,827
1,166
3,360
11,139
22,696
0
L
He Bo
12,656
853
1,354
1,207
15,031
6,165
1,616
5,480
9,551
27,400
0
L
Yemoja
Starin4es
Yemoja
12,851
3,251
7,547
1,058
15,821
22,422
1,143
7,127
8,694
28,996
0
L
Ne Zha
28,958
4,833
0
3,358
18,116
9,428
102
6,334
11,782
0
47,763
W
35,065
13,487
3,471
9,254
30,743
18,173
1,459
5,585
24,713
0
65,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,617
Gold Earned
58,347
161
Minions Killed
160
0
Camps Cleared
0
1,439,857
Distance Traveled
1,251,581
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,200
825
47
3
0
268,749
3
L
Odin
11,173
698
49
3
0
283,154
1
W
Amaterasu
13,615
851
20
1
0
316,295
0
L
Sun Wukong
11,171
698
18
1
0
247,865
1
W
Cabrakan
11,329
708
24
2
0
285,471
0
W
Yemoja
10,904
682
23
1
0
274,382
0
L
He Bo
11,233
702
30
2
0
214,886
0
L
Yemoja
12,659
791
29
2
0
238,184
0
L
Ne Zha
12,111
757
34
2
0
267,492
0
W
Ne Zha
13,569
848
47
3
0
294,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role