Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LucashssYT
Loki
Level 121
God Stats
10W - 8L
1,577 SR
Queue Stats
292W - 318L
1,418 Elo+
Solo
Scylla
Scylla
Nikiom
Scylla
Level 43
God Stats
2W - 3L
1,532 SR
Queue Stats
105W - 99L
1,457 Elo+
Solo
Heimdallr
Heimdallr
PTmotors
Heimdallr
Level 129
God Stats
12W - 12L
1,525 SR
Queue Stats
139W - 139L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
ThomasTurbanoII
Sun Wukong
Level 64
God Stats
11W - 12L
1,540 SR
Queue Stats
194W - 174L
1,477 Elo+
Solo
Team Averages
Level 89
1,535 SR
1,459 Elo+

VS

Team Averages
Level 79
1,589 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bertelle
Achilles
Level 29
God Stats
14W - 16L
1,497 SR
Queue Stats
155W - 141L
1,437 Elo+
Party 1
Chiron
Chiron
ClaraAlvez
Chiron
Level 157
God Stats
2W - 0L
1,879 SR
Queue Stats
240W - 208L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
VladHell
Kuzenbo
Level 36
God Stats
7W - 3L
1,571 SR
Queue Stats
82W - 78L
1,412 Elo+
Party 1
Geb
Geb
stoic_Shadow
Geb
Level 52
God Stats
4W - 5L
1,499 SR
Queue Stats
190W - 170L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 5 / 4
9,251
925
8,989
13,766
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 1
9,168
917
4,914
12,298
3,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Nikiom
Scylla
16
1 / 12 / 1
9,721
972
7,400
23,501
6,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PTmotors
Heimdallr
16
2 / 5 / 2
10,116
1,012
7,986
13,575
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ThomasTurbanoII
Sun Wukong
14
0 / 0 / 1
6,607
661
0
0
0
Team 1 Tickets

130

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 8
10,503
1,050
9,641
6,419
3,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Bertelle
Achilles
18
3 / 0 / 13
10,522
1,052
13,068
9,489
13,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
ClaraAlvez
Chiron
18
15 / 1 / 6
12,473
1,247
25,388
6,543
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
VladHell
Kuzenbo
18
1 / 0 / 19
11,118
1,112
5,812
5,822
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 2 / 10
10,705
1,071
5,354
11,361
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
4
Kills
26
27
Deaths
4
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
4
0.4
W
Danzaburou
 
Danzaburou
3
1
8
7
W
Achilles
Bertelle
Achilles
3
0
13
9.5
W
Chiron
ClaraAlvez
Chiron
15
1
6
18
L
1
5
1
0.3
L
Scylla
Nikiom
Scylla
1
12
1
0.13
L
Heimdallr
PTmotors
Heimdallr
2
5
2
0.6
L
Sun Wukong
ThomasTurbanoII
Sun Wukong
0
0
1
0.5
W
Kuzenbo
VladHell
Kuzenbo
1
0
19
10.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
59,263
63,140
Taken
39,634
19,539
Mitigated
39,744
2,563
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,989
7,188
0
144
13,766
4,046
0
2,470
9,859
0
23,746
W
Danzaburou
 
Danzaburou
9,641
5,309
0
707
6,419
3,040
0
1,141
5,278
0
37,190
W
Achilles
Bertelle
Achilles
13,068
4,363
0
538
9,489
13,333
0
1,280
7,553
0
21,147
W
Chiron
ClaraAlvez
Chiron
25,388
13,810
1,391
2,596
6,543
3,109
0
1,286
5,257
0
55,698
L
4,914
803
0
476
12,298
3,772
0
1,283
11,015
0
19,554
L
Scylla
Nikiom
Scylla
7,400
559
0
1,044
23,501
6,850
0
4,048
19,453
37,214
0
L
Heimdallr
PTmotors
Heimdallr
7,986
2,833
0
899
13,575
4,871
0
3,365
10,210
0
34,082
L
Sun Wukong
ThomasTurbanoII
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
VladHell
Kuzenbo
5,812
2,572
0
903
5,822
8,237
0
2,212
3,610
12,576
0
W
5,354
245
0
964
11,361
12,025
0
1,481
6,923
16,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
55,321
191
Minions Killed
201
4
Camps Cleared
11
733,334
Distance Traveled
1,097,741
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,251
925
40
4
2
173,886
0
W
Danzaburou
10,503
1,050
62
6
3
240,929
1
W
Achilles
10,522
1,052
26
3
0
218,556
0
W
Chiron
12,473
1,247
78
8
7
182,289
0
L
Loki
9,168
917
26
3
1
211,560
0
L
Scylla
9,721
972
72
7
0
170,504
0
L
Heimdallr
10,116
1,012
53
5
1
177,384
0
L
Sun Wukong
6,607
661
0
0
0
0
0
W
Kuzenbo
11,118
1,112
12
1
1
247,385
1
W
Geb
10,705
1,071
23
2
0
208,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role