Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Tzarkan2
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
WhiteWolf469
Chang'e
Level 65
God Stats
6W - 1L
1,577 SR
Queue Stats
8W - 4L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
cptkazoo
Hun Batz
Level 158
God Stats
1W - 2L
1,567 SR
Queue Stats
365W - 335L
1,575 Elo+
Party 1
Fafnir
Fafnir
tdemeo
Fafnir
Level 143
God Stats
1W - 0L
1,882 SR
Queue Stats
35W - 26L
1,578 Elo+
Party 1
Team Averages
Level 98
1,605 SR
1,520 Elo+

VS

Team Averages
Level 72
1,430 SR
1,478 Elo+
Cerberus
Cerberus
Aiur27
Cerberus
Level 49
God Stats
3W - 4L
1,509 SR
Queue Stats
52W - 51L
1,499 Elo+
Party 2
Anubis
Anubis
ManuuKillxr
Anubis
Level 31
God Stats
18W - 25L
1,475 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
NoLuvTim
Zhong Kui
Level 85
God Stats
1W - 2L
1,493 SR
Queue Stats
31W - 21L
1,481 Elo+
Solo
Fenrir
Fenrir
fidux4
Fenrir
Level 108
God Stats
0W - 3L
1,192 SR
Queue Stats
423W - 451L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
xav693
Sun Wukong
Level 86
God Stats
3W - 6L
1,481 SR
Queue Stats
513W - 529L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
0 / 1 / 17
9,261
926
3,873
7,427
5,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Tzarkan2
Guan Yu
18
10 / 2 / 20
11,784
1,178
15,054
15,162
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
WhiteWolf469
Chang'e
18
2 / 3 / 26
10,210
1,021
19,836
16,873
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cptkazoo
Hun Batz
18
16 / 1 / 17
12,835
1,284
24,075
17,390
6,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
tdemeo
Fafnir
18
8 / 1 / 22
11,950
1,195
19,116
14,437
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

272

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aiur27
Cerberus
15
1 / 6 / 7
8,845
885
11,638
19,952
14,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
15
2 / 7 / 5
9,855
986
13,833
13,130
5,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NoLuvTim
Zhong Kui
16
2 / 9 / 6
9,751
975
18,499
17,622
11,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
fidux4
Fenrir
15
2 / 11 / 5
9,075
908
12,821
19,960
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xav693
Sun Wukong
16
1 / 3 / 7
9,645
965
10,343
16,365
17,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
36
Kills
8
8
Deaths
36
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
17
8.5
L
Cerberus
Aiur27
Cerberus
1
6
7
0.75
L
Anubis
2
7
5
0.64
L
Zhong Kui
NoLuvTim
Zhong Kui
2
9
6
0.56
W
Guan Yu
Tzarkan2
Guan Yu
10
2
20
10
W
Chang'e
WhiteWolf469
Chang'e
2
3
26
5
W
Hun Batz
cptkazoo
Hun Batz
16
1
17
24.5
L
Fenrir
fidux4
Fenrir
2
11
5
0.41
W
Fafnir
tdemeo
Fafnir
8
1
22
19
L
Sun Wukong
xav693
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,954
Damage
67,134
71,289
Taken
87,029
41,053
Mitigated
59,007
30,880
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,873
923
166
812
7,427
5,491
0
4,232
3,114
2,631
12,249
L
Cerberus
Aiur27
Cerberus
11,638
480
0
4,929
19,952
14,996
0
11,006
8,576
18,513
0
L
Anubis
13,833
536
96
1,411
13,130
5,486
0
8,378
4,590
45,934
0
L
Zhong Kui
NoLuvTim
Zhong Kui
18,499
1,617
252
3,296
17,622
11,041
0
7,094
10,324
42,808
0
W
Guan Yu
Tzarkan2
Guan Yu
15,054
2,614
8,280
6,056
15,162
15,648
0
8,284
6,618
0
22,432
W
Chang'e
WhiteWolf469
Chang'e
19,836
3,138
6,019
6,026
16,873
5,572
0
10,010
6,754
40,916
0
W
Hun Batz
cptkazoo
Hun Batz
24,075
8,341
0
306
17,390
6,079
0
10,864
6,291
0
39,693
L
Fenrir
fidux4
Fenrir
12,821
1,741
0
986
19,960
9,692
0
6,084
13,602
0
22,305
W
Fafnir
tdemeo
Fafnir
19,116
7,718
0
3,215
14,437
8,263
0
10,580
3,817
30,583
1,584
L
Sun Wukong
xav693
Sun Wukong
10,343
1,803
1,043
2,782
16,365
17,792
0
6,571
9,482
0
26,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,040
Gold Earned
47,171
152
Minions Killed
180
6
Camps Cleared
8
958,881
Distance Traveled
875,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,261
926
20
2
3
173,189
0
L
Cerberus
8,845
885
24
2
2
187,000
0
L
Anubis
9,855
986
64
6
1
160,136
0
L
Zhong Kui
9,751
975
40
4
3
161,475
0
W
Guan Yu
11,784
1,178
9
1
0
209,003
0
W
Chang'e
10,210
1,021
51
5
0
174,561
0
W
Hun Batz
12,835
1,284
46
5
1
209,547
0
L
Fenrir
9,075
908
16
2
2
175,499
0
W
Fafnir
11,950
1,195
26
3
2
192,581
0
L
Sun Wukong
9,645
965
36
4
0
191,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role