Player Matchup

Arachne
Arachne
 
Arachne
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
DraythLegacy
Artio
Level 8
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 3
Medusa
Medusa
jambon8008
Medusa
Level 128
God Stats
8W - 11L
1,504 SR
Queue Stats
298W - 327L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
lordpresident
Baron Samedi
Level 36
God Stats
4W - 3L
1,605 SR
Queue Stats
13W - 9L
1,541 Elo+
Solo
Bellona
Bellona
ちゃげぴぐ
Bellona
Level 62
God Stats
6W - 15L
1,427 SR
Queue Stats
213W - 218L
1,463 Elo+
Solo
Team Averages
Level 57
1,474 SR
1,533 Elo+

VS

Team Averages
Level 76
1,403 SR
1,533 Elo+
Raijin
Raijin
Bùttlover
Raijin
Level 29
God Stats
4W - 3L
1,473 SR
Queue Stats
82W - 27L
1,770 Elo+
Party 2
Ne Zha
Ne Zha
Cafe623
Ne Zha
Level 64
God Stats
2W - 2L
1,251 SR
Queue Stats
180W - 193L
1,423 Elo+
Party 1
Neith
Neith
Chück
Neith
Level 102
God Stats
18W - 15L
1,527 SR
Queue Stats
707W - 620L
1,714 Elo+
Party 2
Nike
Nike
KBUDrew
Nike
Level 68
God Stats
3W - 4L
1,466 SR
Queue Stats
124W - 159L
1,346 Elo+
Solo
Xing Tian
Xing Tian
SacreddRa
Xing Tian
Level 118
God Stats
1W - 1L
1,296 SR
Queue Stats
286W - 310L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 4
7,645
546
7,430
15,562
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 3
6,516
465
3,376
13,770
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
jambon8008
Medusa
13
3 / 5 / 1
7,485
535
4,868
10,507
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
lordpresident
Baron Samedi
11
1 / 6 / 4
6,466
462
3,662
10,081
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 2
8,176
584
13,144
10,787
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bùttlover
Raijin
15
7 / 2 / 3
9,036
645
16,688
10,869
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Cafe623
Ne Zha
12
6 / 2 / 4
7,647
546
7,570
7,897
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Chück
Neith
14
2 / 1 / 7
8,302
593
11,581
6,191
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
KBUDrew
Nike
13
1 / 3 / 2
7,717
551
5,200
13,201
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
SacreddRa
Xing Tian
11
2 / 2 / 4
7,316
523
4,158
13,481
11,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
18
18
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
4
1.33
W
Raijin
Bùttlover
Raijin
7
2
3
4.25
W
Ne Zha
Cafe623
Ne Zha
6
2
4
4
W
Neith
Chück
Neith
2
1
7
5.5
L
0
1
3
1.5
W
Nike
KBUDrew
Nike
1
3
2
0.67
W
Xing Tian
SacreddRa
Xing Tian
2
2
4
2
L
Medusa
jambon8008
Medusa
3
5
1
0.7
L
Baron Samedi
lordpresident
Baron Samedi
1
6
4
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
45,197
60,707
Taken
51,639
32,556
Mitigated
27,206
22,055
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,430
4,752
0
6,939
15,562
5,613
0
4,228
10,969
0
42,286
W
Raijin
Bùttlover
Raijin
16,688
1,905
91
3,079
10,869
4,175
1,307
1,656
9,007
77,209
0
W
Ne Zha
Cafe623
Ne Zha
7,570
2,503
0
2,665
7,897
2,646
179
747
7,068
0
32,154
W
Neith
Chück
Neith
11,581
5,527
0
1,840
6,191
2,353
694
925
5,266
0
64,843
L
3,376
380
1,132
4,792
13,770
10,188
0
5,459
8,145
16,049
0
W
Nike
KBUDrew
Nike
5,200
888
0
3,160
13,201
6,414
1,206
505
12,652
2,342
43,064
W
Xing Tian
SacreddRa
Xing Tian
4,158
617
2,329
3,266
13,481
11,618
348
2,711
10,608
14,462
0
L
Medusa
jambon8008
Medusa
4,868
2,279
0
2,380
10,507
2,561
0
1,570
8,917
0
44,992
L
Baron Samedi
lordpresident
Baron Samedi
3,662
209
716
2,488
10,081
4,209
0
6,864
2,885
23,233
0
L
13,144
4,618
0
3,608
10,787
9,985
132
2,459
7,601
0
51,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
40,018
344
Minions Killed
479
0
Camps Cleared
0
1,396,990
Distance Traveled
1,390,580
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,645
546
81
6
0
330,067
3
W
Raijin
9,036
645
160
11
0
267,268
2
W
Ne Zha
7,647
546
62
4
0
294,265
1
W
Neith
8,302
593
126
9
0
256,886
2
L
Artio
6,516
465
36
3
0
287,494
0
W
Nike
7,717
551
106
8
0
278,130
0
W
Xing Tian
7,316
523
25
2
0
294,031
3
L
Medusa
7,485
535
72
5
0
231,178
2
L
Baron Samedi
6,466
462
54
4
0
253,088
1
L
Bellona
8,176
584
101
7
0
295,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role