Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rafiq the bold
Sylvanus
Level 156
God Stats
2W - 4L
1,432 SR
Queue Stats
116W - 101L
1,516 Elo+
Solo
Hera
Hera
SnakeEyes458
Hera
Level 156
God Stats
13W - 22L
1,433 SR
Queue Stats
116W - 135L
1,445 Elo+
Solo
Rama
Rama
kelsadilla19
Rama
Level 123
God Stats
1W - 3L
1,449 SR
Queue Stats
513W - 500L
1,484 Elo+
Solo
Anubis
Anubis
lilyahoo61
Anubis
Level 136
God Stats
10W - 6L
1,666 SR
Queue Stats
589W - 583L
1,524 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,494 Elo+

VS

Team Averages
Level 99
1,712 SR
1,564 Elo+
Chiron
Chiron
IMEANNADESHOT
Chiron
Level 138
God Stats
1W - 2L
1,768 SR
Queue Stats
262W - 206L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
LookOutForMyUlt
Cabrakan
Level 125
God Stats
5W - 1L
1,827 SR
Queue Stats
276W - 205L
1,599 Elo+
Party 1
Chronos
Chronos
PopaJay
Chronos
Level 129
God Stats
3W - 0L
1,586 SR
Queue Stats
255W - 265L
1,454 Elo+
Solo
Hercules
Hercules
TheMeech
Hercules
Level 67
God Stats
3W - 2L
1,679 SR
Queue Stats
144W - 185L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
TopDmgDiff
Kuzenbo
Level 36
God Stats
2W - 0L
1,698 SR
Queue Stats
113W - 54L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 0 / 0
7,411
618
4,942
8,560
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
9
5 / 3 / 1
6,716
560
5,454
9,960
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 0
7,281
607
3,201
5,953
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,008
501
4,500
7,417
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
lilyahoo61
Anubis
10
0 / 5 / 0
5,780
482
3,506
7,605
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 0
8,116
676
11,709
9,169
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
10
2 / 2 / 4
6,144
512
5,388
7,330
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
PopaJay
Chronos
8
0 / 2 / 3
5,076
423
3,035
5,989
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
TheMeech
Hercules
9
0 / 1 / 4
5,244
437
2,924
8,170
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
TopDmgDiff
Kuzenbo
11
0 / 0 / 0
5,826
486
3,842
6,798
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
12
1
0
12
W
Cabrakan
2
2
4
2
W
Chronos
PopaJay
Chronos
0
2
3
0.75
L
Sylvanus
5
3
1
1.83
L
1
4
0
0.25
W
Hercules
TheMeech
Hercules
0
1
4
2
W
Kuzenbo
TopDmgDiff
Kuzenbo
0
0
0
0
L
0
2
3
0.75
L
Anubis
lilyahoo61
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
26,898
39,495
Taken
37,456
17,347
Mitigated
16,629
17,553
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,942
1,802
0
4,849
8,560
3,936
0
4,074
4,025
0
52,429
W
11,709
5,903
320
2,792
9,169
2,682
141
6,085
3,084
0
40,360
W
Cabrakan
5,388
617
0
2,546
7,330
3,684
0
2,113
5,186
29,623
0
W
Chronos
PopaJay
Chronos
3,035
1,364
0
1,308
5,989
1,478
81
2,364
3,625
16,266
2,873
L
Sylvanus
5,454
1,416
1,222
4,649
9,960
7,912
259
3,358
6,313
13,947
0
L
3,201
1,371
0
1,592
5,953
1,279
0
1,107
4,807
47,170
0
W
Hercules
TheMeech
Hercules
2,924
641
70
1,978
8,170
3,369
48
1,599
6,571
0
17,255
W
Kuzenbo
TopDmgDiff
Kuzenbo
3,842
1,075
0
2,833
6,798
5,416
0
0
6,263
32,794
0
L
4,500
2,982
0
2,492
7,417
1,876
579
2,344
5,008
0
33,839
L
Anubis
lilyahoo61
Anubis
3,506
68
0
2,749
7,605
2,344
0
448
7,157
34,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
30,406
385
Minions Killed
284
0
Camps Cleared
0
1,061,531
Distance Traveled
1,116,536
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,411
618
124
10
0
248,038
2
W
Chiron
8,116
676
79
7
0
227,121
1
W
Cabrakan
6,144
512
62
5
0
229,723
2
W
Chronos
5,076
423
41
3
0
207,837
0
L
Sylvanus
6,716
560
18
2
0
199,258
9
L
Hera
7,281
607
105
9
0
219,512
2
W
Hercules
5,244
437
35
3
0
207,390
2
W
Kuzenbo
5,826
486
67
6
0
244,465
2
L
Rama
6,008
501
71
6
0
209,724
4
L
Anubis
5,780
482
67
6
0
184,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role