Player Matchup

Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Delta2998
Geb
Level 80
God Stats
48W - 47L
1,486 SR
Queue Stats
361W - 408L
1,370 Elo+
Party 1
Bastet
Bastet
ENDRIU_92
Bastet
Level 27
God Stats
4W - 5L
1,320 SR
Queue Stats
20W - 31L
1,305 Elo+
Party 4
Hercules
Hercules
QuestionMARK231
Hercules
Level 46
God Stats
2W - 3L
1,281 SR
Queue Stats
100W - 109L
1,386 Elo+
Solo
Zeus
Zeus
SynDam
Zeus
Level 130
God Stats
15W - 14L
1,615 SR
Queue Stats
1,004W - 1,047L
1,420 Elo+
Party 4
Team Averages
Level 65
1,440 SR
1,396 Elo+

VS

Team Averages
Level 57
1,420 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LAMMUS
Gilgamesh
Level 26
God Stats
14W - 17L
1,438 SR
Queue Stats
28W - 27L
1,402 Elo+
Party 3
Ra
Ra
Lammongi
Ra
Level 88
God Stats
1W - 3L
1,361 SR
Queue Stats
153W - 176L
1,469 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SnIPeZ_RaPtX
Tsukuyomi
Level 48
God Stats
2W - 6L
1,334 SR
Queue Stats
156W - 170L
1,422 Elo+
Party 2
Ullr
Ullr
xXstiffxX
Ullr
Level 69
God Stats
5W - 14L
1,465 SR
Queue Stats
244W - 313L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 1 / 4
5,450
545
5,195
3,996
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 3
4,877
488
2,525
6,347
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ENDRIU_92
Bastet
8
2 / 3 / 4
5,353
535
3,684
6,661
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
7 / 0 / 0
6,972
697
5,566
8,129
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
SynDam
Zeus
10
3 / 0 / 3
6,207
621
5,220
4,738
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 6 / 0
4,662
466
5,094
8,129
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
LAMMUS
Gilgamesh
7
3 / 3 / 1
4,923
492
4,093
8,246
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,590
559
2,601
4,527
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SnIPeZ_RaPtX
Tsukuyomi
9
2 / 3 / 3
5,253
525
4,452
7,480
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
7
0 / 1 / 4
4,452
445
3,118
6,043
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
6
6
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
4
4
L
Bellona
 
Bellona
0
6
0
0
W
0
2
3
0.75
W
Bastet
ENDRIU_92
Bastet
2
3
4
1.33
L
Gilgamesh
LAMMUS
Gilgamesh
3
3
1
1.17
L
1
2
0
0.5
W
Hercules
7
0
0
7
L
Tsukuyomi
SnIPeZ_RaPtX
Tsukuyomi
2
3
3
1.17
W
Zeus
SynDam
Zeus
3
0
3
4.5
L
Ullr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
19,358
29,871
Taken
34,425
13,848
Mitigated
13,539
10,744
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,195
2,420
0
1,745
3,996
798
22
0
3,996
0
27,425
L
Bellona
 
Bellona
5,094
2,420
0
1,840
8,129
5,894
0
748
6,847
0
20,223
W
2,525
392
271
1,847
6,347
4,639
0
34
6,313
9,276
0
W
Bastet
ENDRIU_92
Bastet
3,684
946
0
2,284
6,661
1,831
329
431
6,230
0
24,296
L
Gilgamesh
LAMMUS
Gilgamesh
4,093
965
109
1,865
8,246
3,223
0
2,309
5,845
0
12,845
L
2,601
414
19
897
4,527
1,287
0
2,769
1,516
35,544
0
W
Hercules
5,566
1,662
0
3,500
8,129
5,118
684
0
8,129
3,518
28,848
L
Tsukuyomi
SnIPeZ_RaPtX
Tsukuyomi
4,452
1,085
519
2,545
7,480
1,812
0
774
6,610
0
22,011
W
Zeus
SynDam
Zeus
5,220
685
0
1,097
4,738
1,462
0
2,136
2,602
31,908
0
L
Ullr
3,118
1,611
131
1,974
6,043
1,323
0
1,415
4,518
0
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
24,880
260
Minions Killed
202
0
Camps Cleared
0
978,664
Distance Traveled
1,000,555
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,450
545
58
6
0
183,736
3
L
Bellona
4,662
466
39
4
0
191,872
1
W
Geb
4,877
488
4
0
0
190,042
1
W
Bastet
5,353
535
53
5
0
210,960
0
L
Gilgamesh
4,923
492
21
2
0
214,687
1
L
Ra
5,590
559
74
7
0
210,725
4
W
Hercules
6,972
697
72
7
0
191,618
1
L
Tsukuyomi
5,253
525
43
4
0
187,566
0
W
Zeus
6,207
621
73
7
0
202,308
0
L
Ullr
4,452
445
25
3
0
195,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role