Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ardussi
Izanami
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,768 Elo+
Solo
Poseidon
Poseidon
LordBatrix
Poseidon
Level 147
God Stats
4W - 3L
1,545 SR
Queue Stats
144W - 165L
1,499 Elo+
Party 1
Anubis
Anubis
LordDacklex
Anubis
Level 129
God Stats
16W - 11L
1,645 SR
Queue Stats
150W - 157L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
NorwegianWannabe
Sylvanus
Level 148
God Stats
2W - 0L
1,551 SR
Queue Stats
43W - 48L
1,555 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,561 Elo+

VS

Team Averages
Level 133
1,457 SR
1,565 Elo+
Gilgamesh
Gilgamesh
BubbyJones18
Gilgamesh
Level 109
God Stats
2W - 5L
1,444 SR
Queue Stats
30W - 41L
1,398 Elo+
Solo
Hera
Hera
FrozenºYogen
Hera
Level 156
God Stats
10W - 12L
1,574 SR
Queue Stats
469W - 466L
1,665 Elo+
Party 2
Awilix
Awilix
TheGrapêEscape
Awilix
Level 152
God Stats
0W - 2L
1,299 SR
Queue Stats
523W - 499L
1,673 Elo+
Party 2
Jormungandr
Jormungandr
kingjulian3573
Jormungandr
Level 147
God Stats
0W - 1L
1,470 SR
Queue Stats
51W - 42L
1,593 Elo+
Solo
Heimdallr
Heimdallr
wellington_gato
Heimdallr
Level 101
God Stats
17W - 22L
1,499 SR
Queue Stats
247W - 277L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 3 / 7
11,562
826
16,965
11,323
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Ardussi
Izanami
18
2 / 0 / 7
10,783
770
11,799
6,484
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LordBatrix
Poseidon
18
6 / 3 / 6
11,899
850
14,677
9,114
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
18
2 / 1 / 4
10,734
767
9,851
8,181
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 7
10,723
766
7,374
15,270
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubbyJones18
Gilgamesh
15
1 / 3 / 4
8,823
630
4,807
14,479
13,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 4
8,673
620
9,155
8,045
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 6
10,090
721
8,592
13,770
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
kingjulian3573
Jormungandr
17
4 / 5 / 3
10,501
750
9,369
21,424
22,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
wellington_gato
Heimdallr
15
1 / 3 / 5
8,819
630
5,479
11,112
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
9
9
Deaths
17
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
7
2.83
W
Izanami
Ardussi
Izanami
2
0
7
5.5
L
Gilgamesh
BubbyJones18
Gilgamesh
1
3
4
1
L
0
3
4
0.67
W
Poseidon
LordBatrix
Poseidon
6
3
6
3
W
Anubis
2
1
4
4
W
2
2
7
2.75
L
3
3
6
2
L
Jormungandr
kingjulian3573
Jormungandr
4
5
3
1.1
L
Heimdallr
wellington_gato
Heimdallr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,666
Damage
37,402
50,372
Taken
68,830
42,318
Mitigated
48,762
19,331
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,965
3,324
0
2,772
11,323
8,254
674
4,290
7,033
0
43,080
W
Izanami
Ardussi
Izanami
11,799
7,308
0
2,630
6,484
3,404
3,022
1,828
4,656
0
52,818
L
Gilgamesh
BubbyJones18
Gilgamesh
4,807
1,097
381
2,008
14,479
13,802
0
7,445
6,689
0
21,584
L
9,155
1,090
0
1,167
8,045
2,179
0
3,334
4,468
41,377
0
W
Poseidon
LordBatrix
Poseidon
14,677
2,888
0
2,354
9,114
4,754
2,289
2,965
6,149
46,360
0
W
Anubis
9,851
90
0
3,378
8,181
4,875
800
4,368
3,813
46,588
0
W
7,374
884
3,207
4,990
15,270
21,031
179
5,729
9,541
13,196
0
L
8,592
3,174
0
577
13,770
6,943
0
6,300
7,250
0
30,268
L
Jormungandr
kingjulian3573
Jormungandr
9,369
1,699
503
2,572
21,424
22,587
0
9,649
11,325
36,582
0
L
Heimdallr
wellington_gato
Heimdallr
5,479
812
0
366
11,112
3,251
0
5,718
5,181
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
46,906
379
Minions Killed
337
9
Camps Cleared
8
1,438,626
Distance Traveled
1,356,825
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,562
826
64
5
3
290,330
3
W
Izanami
10,783
770
120
9
0
269,412
6
L
Gilgamesh
8,823
630
41
3
1
278,190
2
L
Hera
8,673
620
88
6
2
270,026
4
W
Poseidon
11,899
850
81
6
4
304,423
3
W
Anubis
10,734
767
102
7
2
271,995
5
W
Sylvanus
10,723
766
12
1
0
302,466
2
L
Awilix
10,090
721
53
4
1
307,218
3
L
Jormungandr
10,501
750
82
6
2
227,509
0
L
Heimdallr
8,819
630
73
5
2
273,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role