Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AUGUSTINE3829
Neith
Level 128
God Stats
11W - 13L
1,491 SR
Queue Stats
825W - 893L
1,475 Elo+
Party 3
Atlas
Atlas
CaloJerome_N-47
Atlas
Level 156
God Stats
0W - 3L
1,428 SR
Queue Stats
58W - 59L
1,478 Elo+
Solo
Ymir
Ymir
Way2Ez7025
Ymir
Level 66
God Stats
11W - 12L
1,517 SR
Queue Stats
42W - 47L
1,450 Elo+
Solo
Mulan
Mulan
saltysadface
Mulan
Level 103
God Stats
7W - 16L
1,369 SR
Queue Stats
139W - 171L
1,411 Elo+
Party 3
Team Averages
Level 122
1,461 SR
1,463 Elo+

VS

Team Averages
Level 115
1,530 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeeInteractive
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,552 SR
Queue Stats
25W - 26L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
CapTommy43
Erlang Shen
Level 145
God Stats
35W - 27L
1,567 SR
Queue Stats
1,012W - 971L
1,544 Elo+
Party 2
Ganesha
Ganesha
DarkMistress32
Ganesha
Level 97
God Stats
4W - 8L
1,490 SR
Queue Stats
34W - 28L
1,538 Elo+
Solo
Medusa
Medusa
Gemini_thetwin27
Medusa
Level 121
God Stats
8W - 6L
1,545 SR
Queue Stats
69W - 70L
1,435 Elo+
Party 1
Sobek
Sobek
Kuruk_24
Sobek
Level 106
God Stats
3W - 2L
1,493 SR
Queue Stats
444W - 446L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 0
5,958
596
2,790
4,642
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 1
5,131
513
3,841
5,404
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
4,998
500
1,865
5,216
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,052
505
933
6,816
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,900
490
2,014
5,690
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeeInteractive
Ah Muzen Cab
10
0 / 1 / 1
5,448
545
2,497
3,785
1,063
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
CapTommy43
Erlang Shen
10
7 / 0 / 0
6,437
644
6,227
5,236
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 0 / 2
5,068
507
1,269
5,197
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 1 / 1
5,143
514
4,095
3,774
1,081
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kuruk_24
Sobek
10
0 / 0 / 3
5,608
561
2,941
5,402
3,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
9
9
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
0
2
1
0.25
W
Ah Muzen Cab
BeeInteractive
Ah Muzen Cab
0
1
1
0.5
L
0
1
2
1
W
Erlang Shen
CapTommy43
Erlang Shen
7
0
0
7
W
0
0
2
1
W
2
1
1
2.5
W
Sobek
Kuruk_24
Sobek
0
0
3
1.5
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
17,029
27,768
Taken
23,394
8,842
Mitigated
10,288
6,233
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,790
1,128
0
1,839
4,642
976
1,314
119
4,523
28,375
0
L
3,841
941
0
1,292
5,404
925
0
207
5,197
0
30,739
W
Ah Muzen Cab
BeeInteractive
Ah Muzen Cab
2,497
394
158
1,416
3,785
1,063
688
2,514
1,209
0
27,899
L
1,865
843
275
1,881
5,216
2,301
0
875
4,341
10,540
0
W
Erlang Shen
CapTommy43
Erlang Shen
6,227
2,886
0
3,840
5,236
1,884
0
860
4,319
0
31,945
W
1,269
133
0
1,776
5,197
2,910
0
1,164
4,023
11,382
0
W
4,095
1,722
0
743
3,774
1,081
450
939
2,825
0
33,229
W
Sobek
Kuruk_24
Sobek
2,941
956
0
3,703
5,402
3,350
54
0
5,081
22,153
0
L
933
426
0
0
6,816
2,327
0
846
5,970
27,495
0
L
2,014
993
0
946
5,690
2,313
0
2,163
3,527
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
27,704
302
Minions Killed
262
0
Camps Cleared
0
911,435
Distance Traveled
1,037,536
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,958
596
94
9
0
180,964
2
L
Neith
5,131
513
81
8
0
168,060
2
W
Ah Muzen Cab
5,448
545
72
7
0
216,215
1
L
Atlas
4,998
500
17
2
0
189,045
6
W
Erlang Shen
6,437
644
66
7
0
219,370
3
W
Ganesha
5,068
507
2
0
0
198,927
5
W
Medusa
5,143
514
77
8
0
208,955
0
W
Sobek
5,608
561
45
5
0
194,069
3
L
Ymir
5,052
505
63
6
0
188,807
2
L
Mulan
4,900
490
47
5
0
184,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role