Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Tinindo
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,535 Elo+

VS

Team Averages
Level 138
1,588 SR
1,589 Elo+
Anhur
Anhur
Aeriѕ
Anhur
Level 147
God Stats
2W - 8L
1,582 SR
Queue Stats
341W - 217L
1,695 Elo+
Party 1
The Morrigan
The Morrigan
Kitsunny
The Morrigan
Level 107
God Stats
0W - 3L
1,505 SR
Queue Stats
16W - 33L
1,354 Elo+
Solo
Geb
Geb
Vаnity
Geb
Level 159
God Stats
14W - 5L
1,678 SR
Queue Stats
398W - 236L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 5 / 4
7,895
718
8,286
9,549
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
12
2 / 1 / 3
7,864
715
5,576
10,631
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Tinindo
Rama
12
2 / 3 / 3
8,208
746
4,376
6,558
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aeriѕ
Anhur
12
7 / 3 / 0
7,986
726
10,875
8,740
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Kitsunny
The Morrigan
4
0 / 0 / 1
5,918
538
0
1,429
324
Geb
12
0 / 3 / 6
7,096
645
7,449
11,418
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
7
9
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
5
4
0.8
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
L
Anhur
Aeriѕ
Anhur
7
3
0
2.33
L
The Morrigan
Kitsunny
The Morrigan
0
0
1
0.5
W
Rama
Tinindo
Rama
2
3
3
1.17
L
Geb
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
18,324
26,738
Taken
21,587
9,042
Mitigated
12,966
7,335
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,286
969
301
2,604
9,549
2,617
509
2,170
7,222
29,111
0
W
Gilgamesh
 
Gilgamesh
5,576
1,294
399
3,302
10,631
4,845
496
2,868
7,467
1,294
24,962
L
Anhur
Aeriѕ
Anhur
10,875
4,954
0
459
8,740
3,700
0
3,136
5,322
0
27,767
L
The Morrigan
Kitsunny
The Morrigan
0
0
0
0
1,429
324
0
1,429
0
0
0
W
Rama
Tinindo
Rama
4,376
4,016
0
729
6,558
1,580
1,244
2,167
4,260
0
27,210
L
Geb
7,449
370
0
1,332
11,418
8,942
0
4,144
7,049
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
21,000
137
Minions Killed
63
6
Camps Cleared
2
538,900
Distance Traveled
357,297
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,895
718
48
4
1
163,524
1
W
Gilgamesh
7,864
715
43
4
4
223,805
5
L
Anhur
7,986
726
40
4
1
170,957
2
L
The Morrigan
5,918
538
0
0
0
0
0
W
Rama
8,208
746
46
4
1
151,571
0
L
Geb
7,096
645
23
2
1
186,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role