Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JoOnNamek
Bacchus
Level 67
God Stats
18W - 18L
1,579 SR
Queue Stats
114W - 97L
1,532 Elo+
Party 1
Thoth
Thoth
Yasuke_x_
Thoth
Level 122
God Stats
10W - 5L
1,462 SR
Queue Stats
329W - 248L
1,525 Elo+
Party 1
Team Averages
Level 105
1,514 SR
1,519 Elo+

VS

Team Averages
Level 123
1,678 SR
1,491 Elo+
Freya
Freya
Claxosaur
Freya
Level 149
God Stats
2W - 1L
1,990 SR
Queue Stats
666W - 359L
1,768 Elo+
Solo
Jing Wei
Jing Wei
DocDoomhammer
Jing Wei
Level 118
God Stats
3W - 3L
1,545 SR
Queue Stats
528W - 747L
1,310 Elo+
Solo
Atlas
Atlas
Kinghalo320
Atlas
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 54L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 10 / 19
15,590
678
23,049
26,504
18,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
JoOnNamek
Bacchus
19
6 / 3 / 19
16,361
711
16,427
30,663
43,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Yasuke_x_
Thoth
20
18 / 3 / 9
17,477
760
30,181
19,738
8,186
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Claxosaur
Freya
18
9 / 10 / 3
15,363
668
34,255
28,138
8,300
Jing Wei
DocDoomhammer
Jing Wei
17
4 / 11 / 8
14,157
616
14,291
22,207
8,948
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 12
14,014
609
12,576
25,201
27,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
29
Kills
15
16
Deaths
29
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
10
19
1.45
L
Freya
Claxosaur
Freya
9
10
3
1.05
L
Jing Wei
DocDoomhammer
Jing Wei
4
11
8
0.73
W
Bacchus
JoOnNamek
Bacchus
6
3
19
5.17
L
2
8
12
1
W
Thoth
Yasuke_x_
Thoth
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,657
Damage
61,122
76,905
Taken
75,546
70,871
Mitigated
44,734
21,569
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
23,049
3,965
1,582
2,015
26,504
18,839
0
13,781
12,328
0
70,397
L
Freya
Claxosaur
Freya
34,255
9,805
0
9,710
28,138
8,300
1,396
17,298
10,489
73,601
5,789
L
Jing Wei
DocDoomhammer
Jing Wei
14,291
11,123
0
1,293
22,207
8,948
0
13,487
8,287
0
47,186
W
Bacchus
JoOnNamek
Bacchus
16,427
1,102
811
12,112
30,663
43,846
456
15,697
14,302
41,390
0
L
12,576
3,451
447
3,537
25,201
27,486
0
14,557
9,952
24,734
0
W
Thoth
Yasuke_x_
Thoth
30,181
875
593
4,456
19,738
8,186
1,750
13,361
5,967
86,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
43,534
260
Minions Killed
204
14
Camps Cleared
5
1,230,674
Distance Traveled
1,056,772
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,590
678
88
4
7
376,432
0
L
Freya
15,363
668
107
5
4
325,874
3
L
Jing Wei
14,157
616
70
3
1
376,091
3
W
Bacchus
16,361
711
49
2
2
417,933
0
L
Atlas
14,014
609
27
1
0
354,807
5
W
Thoth
17,477
760
123
5
5
436,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role