Player Matchup

Jormungandr
Jormungandr
FatalitYna-tt
Jormungandr
Level 12
God Stats
5W - 2L
1,627 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 2
Scylla
Scylla
Lucasio989
Scylla
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 392L
1,355 Elo+
Solo
Set
Set
Nyraak
Set
Level 53
God Stats
41W - 38L
1,451 SR
Queue Stats
167W - 197L
1,300 Elo+
Party 2
Cliodhna
Cliodhna
SSIIMMOONN82
Cliodhna
Level 125
God Stats
4W - 2L
1,583 SR
Queue Stats
272W - 299L
1,421 Elo+
Solo
Chiron
Chiron
playhardwinhard
Chiron
Level 95
God Stats
2W - 7L
1,376 SR
Queue Stats
50W - 52L
1,369 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,337 Elo+

VS

Team Averages
Level 63
1,465 SR
1,337 Elo+
Terra
Terra
BeHiNDYou7119
Terra
Level 48
God Stats
11W - 14L
1,452 SR
Queue Stats
60W - 83L
1,313 Elo+
Party 1
Bellona
Bellona
Big_Pokas
Bellona
Level 67
God Stats
7W - 7L
1,559 SR
Queue Stats
55W - 59L
1,330 Elo+
Solo
Arachne
Arachne
Blazemoisty
Arachne
Level 35
God Stats
3W - 9L
1,313 SR
Queue Stats
38W - 61L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
GomiGummy
Nu Wa
Level 81
God Stats
1W - 1L
1,441 SR
Queue Stats
47W - 55L
1,395 Elo+
Solo
Ra
Ra
dipogo_deezer
Ra
Level 84
God Stats
1W - 1L
1,561 SR
Queue Stats
51W - 54L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FatalitYna-tt
Jormungandr
15
0 / 6 / 4
10,870
435
4,996
20,572
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Lucasio989
Scylla
17
0 / 5 / 5
11,411
456
7,456
14,762
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Nyraak
Set
20
4 / 5 / 2
13,631
545
11,432
18,830
11,044
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
SSIIMMOONN82
Cliodhna
19
4 / 3 / 1
13,688
548
13,843
14,782
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 6 / 2
13,307
532
18,963
20,656
7,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
11,573
463
13,958
24,351
26,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Big_Pokas
Bellona
13
1 / 2 / 4
9,761
390
4,187
11,363
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Blazemoisty
Arachne
20
9 / 0 / 0
13,390
536
9,834
17,961
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
GomiGummy
Nu Wa
19
4 / 4 / 8
11,060
442
16,188
8,173
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 7 / 2
13,156
526
12,628
21,117
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
25
25
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
9
3.25
L
Bellona
Big_Pokas
Bellona
1
2
4
1.5
L
Arachne
Blazemoisty
Arachne
9
0
0
9
W
Jormungandr
FatalitYna-tt
Jormungandr
0
6
4
0.33
L
Nu Wa
GomiGummy
Nu Wa
4
4
8
2
W
Scylla
Lucasio989
Scylla
0
5
5
0.5
W
Set
Nyraak
Set
4
5
2
1
W
Cliodhna
SSIIMMOONN82
Cliodhna
4
3
1
1.5
L
9
7
2
1.43
W
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,690
Damage
56,795
89,602
Taken
82,965
59,046
Mitigated
50,342
19,230
Healing
29,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,958
1,614
696
8,417
24,351
26,061
0
7,323
16,584
46,914
0
L
Bellona
Big_Pokas
Bellona
4,187
1,273
73
2,778
11,363
5,268
0
0
10,643
0
35,974
L
Arachne
Blazemoisty
Arachne
9,834
6,618
0
9,927
17,961
7,345
1,286
1,892
15,676
0
104,653
W
Jormungandr
FatalitYna-tt
Jormungandr
4,996
2,086
255
2,053
20,572
22,581
836
11,099
9,035
41,309
0
L
Nu Wa
GomiGummy
Nu Wa
16,188
3,295
0
150
8,173
2,438
13
1,133
7,002
60,478
0
W
Scylla
Lucasio989
Scylla
7,456
1,079
0
3,478
14,762
5,527
1,212
8,122
6,378
65,932
0
W
Set
Nyraak
Set
11,432
5,736
0
1,559
18,830
11,044
9,297
8,329
10,200
0
108,460
W
Cliodhna
SSIIMMOONN82
Cliodhna
13,843
1,438
0
2,491
14,782
12,377
4,170
3,631
10,945
3,013
84,980
L
12,628
2,426
514
7,439
21,117
9,230
1,463
2,185
18,551
96,711
0
W
18,963
8,372
1,266
8,128
20,656
7,517
3,096
10,007
10,173
0
107,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
58,940
696
Minions Killed
572
0
Camps Cleared
0
2,260,434
Distance Traveled
2,238,109
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,573
463
64
3
0
501,343
4
L
Bellona
9,761
390
89
4
0
317,891
4
L
Arachne
13,390
536
173
7
0
534,678
0
W
Jormungandr
10,870
435
54
2
0
428,135
0
L
Nu Wa
11,060
442
85
3
0
451,389
1
W
Scylla
11,411
456
138
6
0
437,730
10
W
Set
13,631
545
179
7
0
499,293
1
W
Cliodhna
13,688
548
173
7
0
477,218
2
L
Ra
13,156
526
161
6
0
432,808
5
W
Chiron
13,307
532
152
6
0
418,058
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role