Player Matchup

Ao Kuang
Ao Kuang
Bernz118
Ao Kuang
Level 138
God Stats
27W - 16L
1,562 SR
Queue Stats
227W - 187L
1,462 Elo+
Party 1
Bastet
Bastet
Brefar
Bastet
Level 88
God Stats
92W - 86L
1,532 SR
Queue Stats
597W - 654L
1,470 Elo+
Solo
Merlin
Merlin
Dominasie
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 1
Cerberus
Cerberus
dominaterD19
Cerberus
Level 145
God Stats
70W - 57L
1,626 SR
Queue Stats
336W - 304L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
surviver91210
Jing Wei
Level 156
God Stats
5W - 4L
1,430 SR
Queue Stats
209W - 195L
1,440 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,496 Elo+

VS

Team Averages
Level 106
1,481 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Epic-skiLLz182
Sol
Level 160
God Stats
4W - 5L
1,587 SR
Queue Stats
150W - 163L
1,455 Elo+
Party 2
Yemoja
Yemoja
I-Twiz-I
Yemoja
Level 104
God Stats
0W - 1L
1,312 SR
Queue Stats
80W - 75L
1,505 Elo+
Solo
Camazotz
Camazotz
MrPink01081983
Camazotz
Level 94
God Stats
9W - 14L
1,313 SR
Queue Stats
316W - 278L
1,501 Elo+
Party 2
Hades
Hades
pierrejbernard
Hades
Level 104
God Stats
1W - 2L
1,692 SR
Queue Stats
90W - 81L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bernz118
Ao Kuang
7
1 / 1 / 0
4,348
725
1,579
2,693
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Brefar
Bastet
8
1 / 0 / 1
4,440
740
3,767
3,688
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Dominasie
Merlin
7
0 / 0 / 0
3,961
660
1,212
1,468
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
dominaterD19
Cerberus
7
0 / 0 / 0
4,022
670
1,326
4,228
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
surviver91210
Jing Wei
7
0 / 0 / 0
3,763
627
791
1,687
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 0 / 0
4,230
705
579
1,622
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
3,655
609
1,865
1,682
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
I-Twiz-I
Yemoja
6
0 / 0 / 0
3,729
622
763
2,974
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
7
0 / 1 / 1
3,969
662
1,356
5,490
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,415
569
1,043
3,489
1,003
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
Ao Kuang
Bernz118
Ao Kuang
1
1
0
1
W
Bastet
Brefar
Bastet
1
0
1
1.5
W
Merlin
Dominasie
Merlin
0
0
0
0
L
0
0
0
0
L
Yemoja
I-Twiz-I
Yemoja
0
0
0
0
L
Camazotz
0
1
1
0.5
W
Cerberus
dominaterD19
Cerberus
0
0
0
0
L
0
1
0
0
W
Jing Wei
surviver91210
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,675
Damage
5,606
13,764
Taken
15,257
4,640
Mitigated
4,229
6,883
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
579
0
0
250
1,622
452
0
858
680
17,310
0
W
Ao Kuang
Bernz118
Ao Kuang
1,579
496
0
1,130
2,693
956
0
80
2,613
15,959
4,996
W
Bastet
Brefar
Bastet
3,767
904
0
2,400
3,688
1,379
7
1,043
2,645
0
18,441
W
Merlin
Dominasie
Merlin
1,212
228
0
500
1,468
341
0
417
969
16,388
0
L
1,865
1,279
0
896
1,682
308
0
758
924
20,750
0
L
Yemoja
I-Twiz-I
Yemoja
763
264
241
985
2,974
1,101
0
568
2,406
9,736
0
L
Camazotz
1,356
290
0
2,285
5,490
1,365
0
1,130
4,178
0
19,208
W
Cerberus
dominaterD19
Cerberus
1,326
88
0
1,691
4,228
1,554
0
1,704
2,524
14,675
0
L
1,043
161
20
1,656
3,489
1,003
0
461
2,791
7,962
0
W
Jing Wei
surviver91210
Jing Wei
791
561
0
1,162
1,687
410
0
924
763
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,534
Gold Earned
18,998
211
Minions Killed
182
0
Camps Cleared
0
626,926
Distance Traveled
562,088
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,230
705
48
8
0
126,062
0
W
Ao Kuang
4,348
725
47
8
0
127,593
0
W
Bastet
4,440
740
37
6
0
131,576
1
W
Merlin
3,961
660
49
8
0
127,567
1
L
Sol
3,655
609
34
6
0
114,469
2
L
Yemoja
3,729
622
26
4
0
106,240
3
L
Camazotz
3,969
662
46
8
0
136,904
0
W
Cerberus
4,022
670
18
3
0
120,734
2
L
Hades
3,415
569
28
5
0
78,413
0
W
Jing Wei
3,763
627
60
10
0
119,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role